Developer V2C Posted June 20, 2024 Developer Share Posted June 20, 2024 Changes Added new art for Vine Bridges. Slightly increased the duration of Vine Bridges. Energy cost for Teletransport Station now scales based on distance teleported. All-Weather Scales now also fairly reduces wetness loss due to heat sources. Having Slippery Hide II or Hydrous Healing II now also makes you slowly get wet as you step through the corrupted or mutated marsh turfs. Bug Fixes Mosquitoes from Mosquito bombs won’t hurt allies when they die now. Merm won’t be blocked from gardening by collapsed farm soil now. Fixed bug with Spider Den webbing appearing over the ocean when placed on boats or when docks are broken.. Fixed crash when using Planar Strike on a catapult that is powered by both Pure Horror and Pure Brilliance. Fixed crash sometimes when remote arming Catapults. Fixed bug where remote arming Catapults did not sync them back to Winona’s skill levels. View full update 57 1 Link to comment https://forums.kleientertainment.com/forums/topic/157360-game-update-615739/ Share on other sites More sharing options...
kehun Posted June 20, 2024 Share Posted June 20, 2024 Cool 2 1 Link to comment https://forums.kleientertainment.com/forums/topic/157360-game-update-615739/#findComment-1727354 Share on other sites More sharing options...
flamboyant wolf Posted June 20, 2024 Share Posted June 20, 2024 nice 1 1 Link to comment https://forums.kleientertainment.com/forums/topic/157360-game-update-615739/#findComment-1727360 Share on other sites More sharing options...
DSTUser Posted June 20, 2024 Share Posted June 20, 2024 14 minutes ago, Dreadstone said: There's no lunar hail patch in this update either... Even if it's in the next patch, it will have been a year a dev responded to you saying that they didnt like the update they made so it will take some more time 10 1 Link to comment https://forums.kleientertainment.com/forums/topic/157360-game-update-615739/#findComment-1727375 Share on other sites More sharing options...
Maxil20 Posted June 20, 2024 Share Posted June 20, 2024 26 minutes ago, V2C said: Energy cost for Teletransport Station now scales based on distance teleported. Thank you for this!! This is a really nice change : ) 9 1 1 Link to comment https://forums.kleientertainment.com/forums/topic/157360-game-update-615739/#findComment-1727377 Share on other sites More sharing options...
Primalflower Posted June 20, 2024 Share Posted June 20, 2024 wiping the sweat off my brow, i was so worried the energy cost wasnt gonna be addressed hahaha 1 1 1 Link to comment https://forums.kleientertainment.com/forums/topic/157360-game-update-615739/#findComment-1727381 Share on other sites More sharing options...
Creatorofswamps Posted June 20, 2024 Share Posted June 20, 2024 Thank you, it's a good job! 2 1 Link to comment https://forums.kleientertainment.com/forums/topic/157360-game-update-615739/#findComment-1727383 Share on other sites More sharing options...
marshyds Posted June 20, 2024 Share Posted June 20, 2024 47 minutes ago, V2C said: Mosquitoes from Mosquito bombs won’t hurt allies when they die now. I believe that mosquitoes also have/had a tendency to attack your own merms, was that fixed in an earlier patch or will they stop attacking allies entirely? Or is the mosquito friendly fire sort of a balancing thing? 1 Link to comment https://forums.kleientertainment.com/forums/topic/157360-game-update-615739/#findComment-1727393 Share on other sites More sharing options...
Copyafriend Posted June 20, 2024 Share Posted June 20, 2024 47 minutes ago, V2C said: Energy cost for Teletransport Station now scales based on distance teleported. 48 minutes ago, V2C said: Having Slippery Hide II or Hydrous Healing II now also makes you slowly get wet as you step through the corrupted or mutated marsh turfs both great changes, the second one could be super helpful mid fight with slippery hide as a pseudo health regen and is finally a way to passively gain wetness. i havent seen how expensive doing those marsh turfs are though 3 1 Link to comment https://forums.kleientertainment.com/forums/topic/157360-game-update-615739/#findComment-1727394 Share on other sites More sharing options...
xhyom Posted June 20, 2024 Share Posted June 20, 2024 (edited) Edited June 20, 2024 by xhyom 27 1 1 1 Link to comment https://forums.kleientertainment.com/forums/topic/157360-game-update-615739/#findComment-1727403 Share on other sites More sharing options...
Copyafriend Posted June 20, 2024 Share Posted June 20, 2024 9 minutes ago, xhyom said: klei did such a good job these look fantastic! 2 1 Link to comment https://forums.kleientertainment.com/forums/topic/157360-game-update-615739/#findComment-1727413 Share on other sites More sharing options...
gamehun20 Posted June 20, 2024 Share Posted June 20, 2024 (edited) Any plans to add more stuff to wagstaff side of the tree? More so to the t2 perk? Extra tools or maybe a few more things to make with the parts? Edited June 20, 2024 by gamehun20 5 1 Link to comment https://forums.kleientertainment.com/forums/topic/157360-game-update-615739/#findComment-1727418 Share on other sites More sharing options...
Mysterious box Posted June 20, 2024 Share Posted June 20, 2024 22 minutes ago, Copyafriend said: both great changes, the second one could be super helpful mid fight with slippery hide as a pseudo health regen and is finally a way to passively gain wetness. i havent seen how expensive doing those marsh turfs are though The turfs are the ones summoned from the mudslingers. Cost 1 pure horror or pure brilliance, 1 driftwood, and 1 swamp turf. 2 1 Link to comment https://forums.kleientertainment.com/forums/topic/157360-game-update-615739/#findComment-1727420 Share on other sites More sharing options...
Faintly Macabre Posted June 20, 2024 Share Posted June 20, 2024 2 minutes ago, gamehun20 said: Any plans to add more stuff to wagstaff side of the tree? More so to the t2 perk? Extra tools or maybe a few more things to make with the parts? With the update just announced to be dropping next week, I'm guessing not. 2 Link to comment https://forums.kleientertainment.com/forums/topic/157360-game-update-615739/#findComment-1727422 Share on other sites More sharing options...
Mysterious box Posted June 20, 2024 Share Posted June 20, 2024 (edited) 1 hour ago, V2C said: Changes Added new art for Vine Bridges. Slightly increased the duration of Vine Bridges. Energy cost for Teletransport Station now scales based on distance teleported. All-Weather Scales now also fairly reduces wetness loss due to heat sources. Having Slippery Hide II or Hydrous Healing II now also makes you slowly get wet as you step through the corrupted or mutated marsh turfs. Bug Fixes Mosquitoes from Mosquito bombs won’t hurt allies when they die now. Merm won’t be blocked from gardening by collapsed farm soil now. Fixed bug with Spider Den webbing appearing over the ocean when placed on boats or when docks are broken.. Fixed crash when using Planar Strike on a catapult that is powered by both Pure Horror and Pure Brilliance. Fixed crash sometimes when remote arming Catapults. Fixed bug where remote arming Catapults did not sync them back to Winona’s skill levels. View full update I'm really happy with these changes but is it possible we could get the merm fleeing a.i. removed or tweaked this is a desperately needed change. To be more clear I mean how merms run away from Wurt when she approaches them it really causes a ton of problems when managing them. Edited June 20, 2024 by Mysterious box 2 1 1 Link to comment https://forums.kleientertainment.com/forums/topic/157360-game-update-615739/#findComment-1727426 Share on other sites More sharing options...
Keknutui Posted June 20, 2024 Share Posted June 20, 2024 14 1 2 1 Link to comment https://forums.kleientertainment.com/forums/topic/157360-game-update-615739/#findComment-1727452 Share on other sites More sharing options...
Creatorofswamps Posted June 20, 2024 Share Posted June 20, 2024 24 minutes ago, Mysterious box said: To be more clear I mean how merms run away from Wurt when she approaches them it really causes a ton of problems when managing them. It's really inconvenient when they're starving, it's literally impossible to feed them because they're running 1 1 1 Link to comment https://forums.kleientertainment.com/forums/topic/157360-game-update-615739/#findComment-1727454 Share on other sites More sharing options...
Mysterious box Posted June 20, 2024 Share Posted June 20, 2024 Just now, Creatorofswamps said: It's really inconvenient when they're starving, it's literally impossible to feed them because they're running Worse yet if they lose their loyalty during that running animation they'll run home at that speed ensuring you'll never be able to catch them unless they get stuck. 1 2 1 Link to comment https://forums.kleientertainment.com/forums/topic/157360-game-update-615739/#findComment-1727456 Share on other sites More sharing options...
marshyds Posted June 20, 2024 Share Posted June 20, 2024 4 minutes ago, Keknutui said: The fish girl is too clueless to be corrupted by lunar and shadow magic 4 2 1 Link to comment https://forums.kleientertainment.com/forums/topic/157360-game-update-615739/#findComment-1727459 Share on other sites More sharing options...
GreenBowers Posted June 20, 2024 Share Posted June 20, 2024 1 week left until the official launch. Does that mean we probably shouldnt expect any further changes? 1 2 1 2 Link to comment https://forums.kleientertainment.com/forums/topic/157360-game-update-615739/#findComment-1727481 Share on other sites More sharing options...
Faintly Macabre Posted June 20, 2024 Share Posted June 20, 2024 9 minutes ago, GreenBowers said: 1 week left until the official launch. Does that mean we probably shouldnt expect any further changes? It means you shouldn't expect any huge changes, e.g. the "let Wurt swim" topics can (but probably won't) be dropped. 4 1 1 1 Link to comment https://forums.kleientertainment.com/forums/topic/157360-game-update-615739/#findComment-1727497 Share on other sites More sharing options...
MidasHow Posted June 20, 2024 Share Posted June 20, 2024 So it means we won't get the third ancient tree, it's ok but would have been cool 1 1 Link to comment https://forums.kleientertainment.com/forums/topic/157360-game-update-615739/#findComment-1727508 Share on other sites More sharing options...
Jakepeng99 Posted June 20, 2024 Share Posted June 20, 2024 18 minutes ago, GreenBowers said: 1 week left until the official launch. Does that mean we probably shouldnt expect any further changes? They done rather big changes before. Like when they added icebergs to the ocean last minute. 1 1 1 Link to comment https://forums.kleientertainment.com/forums/topic/157360-game-update-615739/#findComment-1727510 Share on other sites More sharing options...
Zima Blue Posted June 20, 2024 Share Posted June 20, 2024 2 hours ago, V2C said: Energy cost for Teletransport Station now scales based on distance teleported. Haven't tested it but this seems pretty nice, thanks for the hard work!! And sorry but I have to ask a second time - Can you guys please consider making WINbot recharge when he's deployed next to a generator? I know it might be unfair to wobot but I dream to just leave my items on the ground and not constantly worry about their batteries All good if that's too much to ask tho, Winona is already in a good place as she is. 1 Link to comment https://forums.kleientertainment.com/forums/topic/157360-game-update-615739/#findComment-1727527 Share on other sites More sharing options...
Vahnheim Posted June 20, 2024 Share Posted June 20, 2024 Did any dev look into this bug report? it looked important 6 1 Link to comment https://forums.kleientertainment.com/forums/topic/157360-game-update-615739/#findComment-1727537 Share on other sites More sharing options...
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