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Wish Summer changes were a higher priority


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I honestly don't know how summer has not had any changes for so long, it's still the most boring season to deal with by far. I know things like the ocean is in desperate need of content right now, but changes to this season would go a long way to make it less boring, or at the very least an acknowledgement of these issues. It's a core part of the survival experience but is seemingly on the lowest priority for some reason... unless it won't ever be changed at this point, which would be sad.

Edit: This post has gotten fairly high engagement which I am glad to see; it's nice having discussions on these aspects of the game that have been here for a long time. I'm going to put more of my reasoning here as the discussion has presented other issues people have, and some of the counterarguments.

There's not a whole lot going on with this season, sadly. Aside from cactus flowers and Antlion in the desert, not much is gained from being on the surface. Many would call this the "cave" or "oasis" season, but that's not really a good thing. We should have more options, more things to do, more incentives to deal with heat and wildfires as opposed to just ignoring the mechanics entirely. That's my main problem with Summer: no incentives to deal with the negative aspects, while all the reasons to ignore them altogether. I may be crucified for this, but caves just make this season too easy and boring. But let's be honest, many just do nothing this season or try to wait it out anyway. No reason not to.

Wildfires are also not great, I've already said my piece about "just turning it off", but watering cans are also just not an interesting way to combat this mechanic. One random fire you missed, or one even one spawning off screen potentially (this really needs to be changed), is all it takes to burn all your structures. You can deal with it by going to oasis or caves, scanning your surroundings like a hawk with a watering can all season, or pay up the flingo cost for everything you've built.

And Summer items outside of eyebrella/luxury fan are pretty much useless, all you really need is a fridge and some thermals. Or, again, just ignore these threats entirely by going underground. I know by now temperature isn't "hard" to combat for the experienced, but more uses for long-forgotten items would be nice.

8 minutes ago, Well-met said:

all they have to do is make wildfires unable to catch on structures and make caves hot again.

Would also like to see buffs to other summer related items as well, most go unused due to ease of access the caves bring, or just sheltering in oasis. I do wonder why they are hesitant to make changes like this though, there must be a reason.

6 minutes ago, Sir Noel said:

Would also like to see buffs to other summer related items as well, most go unused due to ease of access the caves bring, or just sheltering in oasis. I do wonder why they are hesitant to make changes like this though, there must be a reason.

My guess would be mechanics refreshes arent as exciting as new bosses and character updates, gotta keep people hooked to buy more skins

But summer reworks are clearly one of the higher requested features based on my own posts and what ive seen other people post in the last year or two, but a refight with nightmare werepig for a monocle is just cooler than making summer fun

A nice change that UNCOMP does to summer that it makes it so that

1) Structures cant be cought on fire only stuff like plants can

2) there these things called "heatwaves" were stuff will only start catching on fire during that time

I feel like one of this changes can make summer better in Base game DST.

19 minutes ago, Wormboi said:

A nice change that UNCOMP does to summer that it makes it so that

1) Structures cant be cought on fire only stuff like plants can

2) there these things called "heatwaves" were stuff will only start catching on fire during that time

I feel like one of this changes can make summer better in Base game DST.

This sounds great and I honestly wouldn’t be mad if something like this made its way into base game. At minimum we need something like that first change, structures shouldn’t be burning all the time to where we’re forced to leave base or make it flingo city. 

1 hour ago, Guille6785 said:

I think summer is completely fine

Wildfires forces non-oasis bases to conform to flingo reach if you want to stay there for summer. Maybe if they were higher radius it would makes things a little better, but you also need a ton of flingos to support other areas in the world you might want to visit in summer, which isn't cheap. That or the big trees, but those take a long time and have limited reach. And no, turning off a setting is not a fix to this. It's get the flingos or go to oasis and wait it out if you want to enjoy the surface.

But why even bother with oasis anyway? You could always just go to caves, which is incentivized by the game since it removes every negative aspect of the season. There's nothing all that special on surface anyway. We are nudged to go underground to the dull and dreary caves... for the entire season. Forget useless clothing or keeping thermals cold when you can just ignore heating entirely.

Just because we are used to the boring summer doesn't mean it should stay that way.

1 minute ago, Guille6785 said:

try the watering can

Granted I forgot that was even a feature, but I don't think countering constant fires all season long with a watering can sounds very fun or interesting. Also doesn't really change the fact that you should be going to caves anyway which makes both methods not matter.

2 minutes ago, Sir Noel said:

How is winter worse may I ask?

For me it’s because summer can be completely ignored by spending the season in the caves.

Just now, dst_lover said:

its so annoying at caves and all my twigs and grass farms are useless and the worse is the snow that cover up the turf 

You can use a client mod to disable the snow covering the turf.

3 minutes ago, cybers2001 said:

For me it’s because summer can be completely ignored by spending the season in the caves.

I wouldn't exactly say this is a good thing. Even if you don't like dealing with heating or wildfires, we shouldn't be encouraged to not interact with the surface for an entire season. There are ways to make summer challenging but fair while also not forcing us underground.

6 minutes ago, dst_lover said:

its so annoying at caves and all my twigs and grass farms are useless and the worse is the snow that cover up the turf 

Dealing with temperature should be something you deal with for the season. I know many find the game easy nowadays, but there should be some challenge at least. And while things don't regrow there should be plenty across the surface for you to pick up; it encourages you to go out and get materials.

Caves arent an option for everyone because of the performance cost, but caving or oasis have the same issue that its hiding from the seasons mechanics not engaging with them. And its not like being in caves stops freezing or overheating entirely.

9 minutes ago, dst_lover said:

mod to disable the snow covering the turf

It could be an option in the base game.

going insane makes you practically blind if it's winter.

I can't feel the pain of those who can't use a mod to remove this.

2 hours ago, Guille6785 said:

I think summer is completely fine

 

2 hours ago, Gotheran said:

Spoken like a true oasis baser

To an extent summer is completely fine but there exists the possibility that a fire happens just outside of your view so a screen all klei has to do is implement a heatwave effect perhaps with a character quote the tells you that something is about to burn and it's fine.

12 minutes ago, Sir Noel said:

I wouldn't exactly say this is a good thing. Even if you don't like dealing with heating or wildfires, we shouldn't be encouraged to not interact with the surface for an entire season. There are ways to make summer challenging but fair while also not forcing us underground.

Dealing with temperature should be something you deal with for the season. I know many find the game easy nowadays, but there should be some challenge at least. And while things don't regrow there should be plenty across the surface for you to pick up; it encourages you to go out and get materials.

i am not saying they have to remove temperature i am fine with it and love it and love both summer and winter but summer is batter Because summer have more freedom to do what ever you what then winter Because winter lock me from cave and farming 

Summer doesnt need any nerfing, it needs more rewards. For example winter challenges you with freezing, snow covering turf, no crop growth, deerclops and frozen ponds, but rewards you with eyebrella, tam o shanter, walking cane and ice.

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