Jakeyosaurus Posted December 24, 2023 Share Posted December 24, 2023 Glass cutter should consume less durability vs any shadow aligned enemy. (Not just FW & Shadows) The Glass cutter was introduced before, I believe, Klei had fully thought and designed out the whole shadow vs lunar mechanics and thus there are some older legacy items/entities which don't behave as expected with the most recent updates. Glass cutter legacy effect is it takes less durability per hit if vs a shadow creature or fuelweaver, but this can be expanded to any shadow aligned enemy. Link to comment https://forums.kleientertainment.com/forums/topic/153522-glass-cutter-legacy-effect-update-proposal/ Share on other sites More sharing options...
-Variant Posted December 24, 2023 Share Posted December 24, 2023 I believe the gimmick is that the glass is cutting through the non physical shadow material, rather than hitting anything solid. I don't have anything against the idea, though it may be odd to have alignment stuff going on as early as Lunar Island without an opposite mirrored version. Unless I'm missing an existing one. No strong feelings on the matter! Link to comment https://forums.kleientertainment.com/forums/topic/153522-glass-cutter-legacy-effect-update-proposal/#findComment-1690801 Share on other sites More sharing options...
Antynomity Posted December 24, 2023 Share Posted December 24, 2023 Yes, while we're here also make all of the lunar island crafts prototypable. Link to comment https://forums.kleientertainment.com/forums/topic/153522-glass-cutter-legacy-effect-update-proposal/#findComment-1690802 Share on other sites More sharing options...
grm9 Posted December 24, 2023 Share Posted December 24, 2023 the way it is rn is probably intended because it has halved durability damage taken when attacking ink blights too because of the ink blight tag being specified in it's code ("shadowthrall") and ink blights were added after the alignment stuff Link to comment https://forums.kleientertainment.com/forums/topic/153522-glass-cutter-legacy-effect-update-proposal/#findComment-1690803 Share on other sites More sharing options...
arubaro Posted December 24, 2023 Share Posted December 24, 2023 It doesn't make sense and won't fix how bad they are Just by not being prototypeable they should have something better than dark sword like more damage (75 perhaps) Link to comment https://forums.kleientertainment.com/forums/topic/153522-glass-cutter-legacy-effect-update-proposal/#findComment-1690804 Share on other sites More sharing options...
MadMatt Posted December 24, 2023 Share Posted December 24, 2023 They honestly just need to make glass cutters reasonably craftable without the altar and before CC. This would be a fine change that is thematically fitting but it seems more akin to a flavor perk than true blue useful. Link to comment https://forums.kleientertainment.com/forums/topic/153522-glass-cutter-legacy-effect-update-proposal/#findComment-1690805 Share on other sites More sharing options...
Frosty_Mentos Posted December 24, 2023 Share Posted December 24, 2023 For a cheap darksword alternative I think they're quite fine, but I don't mind for any shadow aligned. Link to comment https://forums.kleientertainment.com/forums/topic/153522-glass-cutter-legacy-effect-update-proposal/#findComment-1690806 Share on other sites More sharing options...
Jakeyosaurus Posted December 24, 2023 Author Share Posted December 24, 2023 25 minutes ago, -Variant said: I believe the gimmick is that the glass is cutting through the non physical shadow material, rather than hitting anything solid. I don't have anything against the idea, though it may be odd to have alignment stuff going on as early as Lunar Island without an opposite mirrored version. Unless I'm missing an existing one. No strong feelings on the matter! That is an interesting concept but fuelweaver is crafted with solid fossilised bones hmm Link to comment https://forums.kleientertainment.com/forums/topic/153522-glass-cutter-legacy-effect-update-proposal/#findComment-1690808 Share on other sites More sharing options...
ShadowDuelist Posted December 24, 2023 Share Posted December 24, 2023 Dark swords are so well designed that is hard to make another same tier weapon that doesn’t pale to them. That said I agree with most of the suggested: make them last even longer against shadow (and new nightmare) tagged creatures, and maybe allow characters to learn the recipe under certain conditions (EG: after placing the altar pieces given by completing the archives puzzles). I think with these two changes mentioned above, adding more damage to them may not be necessary to make them a decent dark sword alternative. Link to comment https://forums.kleientertainment.com/forums/topic/153522-glass-cutter-legacy-effect-update-proposal/#findComment-1690809 Share on other sites More sharing options...
grm9 Posted December 24, 2023 Share Posted December 24, 2023 4 minutes ago, Jakeyosaurus said: fuelweaver is crafted with solid fossilised bones hmm they're coated with shadows Link to comment https://forums.kleientertainment.com/forums/topic/153522-glass-cutter-legacy-effect-update-proposal/#findComment-1690811 Share on other sites More sharing options...
-Variant Posted December 24, 2023 Share Posted December 24, 2023 7 minutes ago, Jakeyosaurus said: That is an interesting concept but fuelweaver is crafted with solid fossilised bones hmm I like to look at the hurt animation for FW, where the Shadows are cut away from the spine and reform. That's how I always imagined we're killing him, actually. Cutting away at what holds the bones together! 7 minutes ago, ShadowDuelist said: Dark swords are so well designed that is hard to make another same tier weapon that doesn’t pale to them. I'm going to be crucified for saying this, but I wouldn't mind them being knocked down a peg or two. Link to comment https://forums.kleientertainment.com/forums/topic/153522-glass-cutter-legacy-effect-update-proposal/#findComment-1690813 Share on other sites More sharing options...
grm9 Posted December 24, 2023 Share Posted December 24, 2023 6 minutes ago, -Variant said: I'm going to be crucified for saying this, but I wouldn't mind them being knocked down a peg or two imo they're fine, i rarely bother to get them instead of ham bat/beefalo since they have durability and getting the materials for a prestihatitator and shadow manip is slow and obnoxious Link to comment https://forums.kleientertainment.com/forums/topic/153522-glass-cutter-legacy-effect-update-proposal/#findComment-1690815 Share on other sites More sharing options...
HeatAndRun Posted December 24, 2023 Share Posted December 24, 2023 Why we just can't learn the cutter recipe from enlightened celestial orb after champion? I wanna bring buncha planks and moon glass to ruins and craft the cutter there, not bundling massive amount of cutters from the celestial orb at the surface. Link to comment https://forums.kleientertainment.com/forums/topic/153522-glass-cutter-legacy-effect-update-proposal/#findComment-1690816 Share on other sites More sharing options...
Jakepeng99 Posted December 24, 2023 Share Posted December 24, 2023 52 minutes ago, Antynomity said: Yes, while we're here also make all of the lunar island crafts prototypable. Nah, that is one of the main rewards of the celestial champion. Link to comment https://forums.kleientertainment.com/forums/topic/153522-glass-cutter-legacy-effect-update-proposal/#findComment-1690819 Share on other sites More sharing options...
grm9 Posted December 24, 2023 Share Posted December 24, 2023 8 minutes ago, Jakepeng99 said: Nah, that is one of the main rewards of the celestial champion. it's pointless because you get a brightshade sword after 15 days after that Link to comment https://forums.kleientertainment.com/forums/topic/153522-glass-cutter-legacy-effect-update-proposal/#findComment-1690820 Share on other sites More sharing options...
flamboyant wolf Posted December 24, 2023 Share Posted December 24, 2023 1 hour ago, Antynomity said: Yes, while we're here also make all of the lunar island crafts prototypable. This tbh, I think the main reason glass tools are so niche is that you have to go out of your way to craft them every single time, which is just annoying. Like, glass cutter is nice, same dmg as dark sword, less durability but no sanity drain, but while darkswords can be made anywhere with just some nf and a living log, glass cutters require you to go to lunar with some boards/logs, get the glass, mass craft the cutters and get them back to mainland. And if your Lunar island is out of glass? Add visiting lunar grotto or messing with bath bombs to the task list. And sure, defeating Celestial Champion gives you both a lot of glass and a way to craft them anywhere*(only on surface, only to the one currently in possession of the orb), but... 37 minutes ago, grm9 said: it's pointless because you get a brightshade sword 15 days after that Yeah. Not only are glass cutters rather useless against planar enemies, using a brightshade sword for day to day fights is more convinient as well(easily repairable, good durability). Link to comment https://forums.kleientertainment.com/forums/topic/153522-glass-cutter-legacy-effect-update-proposal/#findComment-1690826 Share on other sites More sharing options...
arubaro Posted December 24, 2023 Share Posted December 24, 2023 2 hours ago, Jakeyosaurus said: That is an interesting concept but fuelweaver is crafted with solid fossilised bones hmm And covered by fuel instead of flesh.. Srly, is clearly coming from glass being fragile... only is triggered by ethereal enemies. I don't get why people think otherwise, would be a weird perk to have "is glass stuck on wood that last longer against because moon" 2 hours ago, grm9 said: the materials for a prestihatitator and shadow manip is slow and obnoxious Something you can get in 1 or 2 days max... Link to comment https://forums.kleientertainment.com/forums/topic/153522-glass-cutter-legacy-effect-update-proposal/#findComment-1690841 Share on other sites More sharing options...
grm9 Posted December 24, 2023 Share Posted December 24, 2023 27 minutes ago, arubaro said: Something you can get in 1 or 2 days max... not worth it in short term and in long term you'd get a beefalo to not waste time on killing treeguards and farming nf Link to comment https://forums.kleientertainment.com/forums/topic/153522-glass-cutter-legacy-effect-update-proposal/#findComment-1690847 Share on other sites More sharing options...
arubaro Posted December 24, 2023 Share Posted December 24, 2023 12 minutes ago, grm9 said: not worth it in short term and in long term you'd get a beefalo to not waste time on killing treeguards and farming nf I rather shot my feet than taming an hornery beefalo Link to comment https://forums.kleientertainment.com/forums/topic/153522-glass-cutter-legacy-effect-update-proposal/#findComment-1690850 Share on other sites More sharing options...
Yuuko Posted December 24, 2023 Share Posted December 24, 2023 Its one of the reason I feel the new "end game" stuff feels so tacked on. I'd much rather they built the alignment into the world from the start, even if it wasn't very important until end game. It only makes sense dark swords and glass cutters are part of the affinity - and if they need to take a bit of a nerf to make this happen, I'm okay with that. Link to comment https://forums.kleientertainment.com/forums/topic/153522-glass-cutter-legacy-effect-update-proposal/#findComment-1690853 Share on other sites More sharing options...
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