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1 minute ago, _zwb said:

I feel like you know little about the technical details behind those and there's no point taking about those if that's the case. I'm out.

Well, a small part of the DST mechanic could have been modified in DS by the creators of mods and Klei, but in DST it is impossible?

On 10/29/2023 at 5:10 PM, Hungry French said:

They have been developing multiplayer DLC for more than the main game.

DLC is a game extension/add-ons that need the base game to run.
DST is not DS DLC.
DST its own game that not requiring people to have DS to run.
 

 

On 10/29/2023 at 5:10 PM, Hungry French said:

Don 't you want to laugh at this **** ?

yes pretty much u crying for this is laughable :lol:. you have clearly have no idea on what u talking about yet u so loud that my ear ring when i read all ur messages.

just play the game or write mod to alter the game to ur liking or just move on. not **** talk about the game that has been long finished cus it doesnt getting update content anymore.

5 minutes ago, prettynuggets said:

DLC is a game extension/add-ons that need the base game to run.
DST is not DS DLC.
DST its own game that not requiring people to have DS to run.

There is such a thing as standalone DLC,s

7 minutes ago, prettynuggets said:

yes pretty much u crying for this is laughable :lol:. you have clearly have no idea on what u talking about yet u so loud that my ear ring when i read all ur messages.


just play the game or write mod to alter the game to ur liking or just move on. not **** talk about the game that has been long finished cus it doesnt getting update content anymore.

Do you like to troll don't you?)

13 minutes ago, Hungry French said:

There is such a thing as standalone DLC,s

here it is mate, as u can see DST is a sequel game based on DS
i dont get it why u need to compare and cry about the update for DST have is much more than DS(which already finished), 
that written entirely different than DS 
even the lore based on DS it alter the Balance to suit multiplayer. either how bosses and character that exist in DS game.
porting things from one to another is not as easy as copy pasting picture in paint.
asking the game to make an entirely new game cus u want it easier on solo play.
since mods exist. if u want it easier just alter it ur self. 

 

2 hours ago, prettynuggets said:

here it is mate, as u can see DST is a sequel game based on DS
i dont get it why u need to compare and cry about the update for DST have is much more than DS(which already finished), 
that written entirely different than DS 
even the lore based on DS it alter the Balance to suit multiplayer. either how bosses and character that exist in DS game.
porting things from one to another is not as easy as copy pasting picture in paint.
asking the game to make an entirely new game cus u want it easier on solo play.
since mods exist. if u want it easier just alter it ur self. 

 

Calling DST a sequel is stupid.
How to assume that DST is more harder than DS

27 minutes ago, Hungry French said:

Calling DST a sequel is stupid.

But it literally says so on the title screen…

image.png.b5fb7a016386890e57fa77d8e34a92e8.png

29 minutes ago, Hungry French said:

How to assume that DST is more harder than DS

We can argue about which one is easier/harder until the world ends, but it’s safe to say that both are entirely different experiences. I don’t think it’s right to compare them and argue which one is easier/harder.

I have personally enjoyed DS and DST as a solo player. I prefer solo DST because I enjoy the challenge/content DST adds compared to DS, but I also wouldn’t call it bad compared to DST, either. It really is up to your preference. While DST was made with multiplayer in mind, it is still also entirely possible to use 99% of the content it adds as a solo player (the only thing that comes to mind that is completely impossible to do is properly utilize the lazy deserter).

I know the dream scenario would be to play DS with all the content DLC’s and multiplayer, but that’s very unlikely to happen, at least for now. Regardless, they still put DS in a much better spot then it was ~2 years prior, and the game is still 100% playable from start to end.

5 minutes ago, Maxil20 said:

But it literally says so on the title screen…

image.png.b5fb7a016386890e57fa77d8e34a92e8.png


DST does not meet the standards of a full-fledged independent sequel.
DLC content for DST cannot turn it into a sequel. That's not how sequels work

It's kind of stupid to make a sequel for a single game in the form of a multiplayer...


It's kind of stupid to copy all the content and 1 dlc of the first part. This deprives it of uniqueness and it ceases to be the first part in terms of content.
You will lose almost nothing without playing the first part.

DLC's don't count. Will you play Dark Souls 1 without DLC ? Yes you will, because this is a completely different game

Instead of DS, 99% of people will prefer DST, because DST has transfer DS and RoG ( and Island Adventure.)
And only 1% will choose DS because they don't have enough money for DST. XD

11 minutes ago, Maxil20 said:

We can argue about which one is easier/harder until the world ends, but it’s safe to say that both are entirely different experiences. I don’t think it’s right to compare them and argue which one is easier/harder.

Tell it to prettynuggets, who has a false opinion that I need to facilitate DST, and not make it a solo game.
DST is felt in some aspects much simpler than DS. I even play DS with hp numbers for creatures like in DST lol

24 minutes ago, Maxil20 said:

I have personally enjoyed DS and DST as a solo player. I prefer solo DST because I enjoy the challenge/content DST adds compared to DS, but I also wouldn’t call it bad compared to DST, either. It really is up to your preference. While DST was made with multiplayer in mind, it is still also entirely possible to use 99% of the content it adds as a solo player (the only thing that comes to mind that is completely impossible to do is properly utilize the lazy deserter).

DS is bad at least because there are bugs, bad textures and less content.

But in general, it's 10 times more interesting for me to play it solo than in DST.
But there is no late game content in the game

29 minutes ago, Maxil20 said:

I know the dream scenario would be to play DS with all the content DLC’s and multiplayer, but that’s very unlikely to happen, at least for now. Regardless, they still put DS in a much better spot then it was ~2 years prior, and the game is still 100% playable from start to end.

Maybe 4 years ?
End in DS is achieved 5 times faster than in DST ?

Yes, we got the cool mega update, after 4 years without updates.  But the game still has a lot of problems. And I have doubts that the game will get something even for the 20th anniversary of the game

Although I have a feeling that DST will live to be 34 years old lol.
DS already feels like a beta test of DST. And it will feel like the first alpha version XD

26 minutes ago, Hungry French said:

DST does not meet the standards of a full-fledged independent sequel.
DLC content for DST cannot turn it into a sequel. That's not how sequels work

It's kind of stupid to make a sequel for a single game in the form of a multiplayer...

But DST isn’t just “DS but multiplayer”. DST lorewise takes place after DS, with Charlie inhabiting the throne and the constant’s moon cracking which paved the way for ROT. These merits are entirely different from DS, where Hamlet/Shipwrecked took place during Maxwell’s rule and are implied to be Wilson’s failed attempts to escape the Constant and ended up in these locations instead. These merits are enough to make DST, well, a “sequel of sorts.”

The reason ROG most likely was kept is because it, quite literally, is vanilla+ in terms of content. I can’t imagine anyone playing vanilla DS without ROG (Heck, the console and mobile ports are bundled with it always), but I can imagine people not playing Hamlet/Shipwrecked, both of which are entirely different experiences which fundamentally change how you approach the game entirely.

31 minutes ago, Hungry French said:

DS is bad at least because there are bugs, bad textures and less content.

DS got a significant amount of bugs cut out, which was showcased earlier.

The reason DS uses lower quality textures is likely a result of the game limitation itself. DS is a 32 bit game, compared to DST which has the option to go 64 bit. Without going into major details, DS simply cannot always have large textures because you would approach the hard limits of 32 bit software and it would result in the game shutting down due to not enough memory. This would require a rewrite of the engine to go 64 bit, which I imagine would take a significant amount of effort to get working/testing properly. This is why pretty much only the characters are of high resolution compared to anything else in the game.

Less content is debatable, simply because merging worlds exist. DS with SW/HAM offers a lot of options. While many of those options are not survival/challenge oriented, it still offers a lot of interesting routes to play through if you are interested in basing. I myself had a lot of fun making massive pig shops to buy/sell items and do things like mass make houndius, something that was a pain to do prior to hamlet.

 

 

5 hours ago, prettynuggets said:

DLC is a game extension/add-ons that need the base game to run.
DST is not DS DLC.
DST its own game that not requiring people to have DS to run.

It is a Standalone DLC meaning that “Technically” DST was sold & advertised as a DLC to Dont Starve, which in its original form: Was only Dont Starve but with Multiplayer.

As of 2018.. when Klei started reworking characters & adding new content expanding the story and lore and character growth: DST branched away from Dont Starve & instead became something more of a direct Sequel to DS.

Standalone DLCs are sold as DLC content to the base game.. but can be Played without needing to OWN the Base Game- Some examples of this are: Red Dead Redemption Undead Nightmare DLC, Borderlands 2 Assault on Dragonkeep DLC, FarCry 3’s Blood Dragon DLC, Don’t Starves Dont Starve Together DLC.

DST however from a story point of view takes place directly after the event of DS (Wilson conquering adventure mode and trading places with Maxwell as prisoner to the Shadow Throne) Since DST has expanded the lore PAST this point- DST while originally just a DLC for DS… is now a full fledged sequel (or half sequel)

In fact: I wouldn’t be surprised at all if Klei eventually Re-Releases DST and just calls it what it truly is becoming: Don’t Starve 2.

7 minutes ago, Maxil20 said:

But DST isn’t just “DS but multiplayer”. DST lorewise takes place after DS, with Charlie inhabiting the throne and the constant’s moon cracking which paved the way for ROT. These merits are entirely different from DS, where Hamlet/Shipwrecked took place during Maxwell’s rule and are implied to be Wilson’s failed attempts to escape the Constant and ended up in these locations instead. These merits are enough to make DST, well, a “sequel of sorts.”

Almost everything in the DST has the status  "There is no information whether it belongs to the era of Maxwell or to the era of Charlie"

And the rest of the Atrium type, Ancient Fuelwewear, MoonStone, Bat Cave and Ancient Archive was 100% during the Maxwell era.

Moon Stone from Maxwell's word was a very long time ago. Worwood was born from green gem. Wilba has some remarks about the moonstone walls

Ewecus is a creature that appeared for the first time in DST, and then appeared in DS.

Yes, we can say that this is a game convention, that canonically the Maxwell era content does not appear in the DS, because the Klei do not want to transfer it to the DST.

And if you perceive games without game conventions. Then DS and DST are alternative universes lol .

23 minutes ago, Maxil20 said:

DS got a significant amount of bugs cut out, which was showcased earlier. .

Almost all DST bugs were fixed in 2016. In the DS, many were fixed in 2023. But some still haven't been fixed XD

image.thumb.png.58229d09cad90bfca76d6c291656422d.png

27 minutes ago, Maxil20 said:

The reason DS uses lower quality textures is likely a result of the game limitation itself. DS is a 32 bit game, compared to DST which has the option to go 64 bit. Without going into major details, DS simply cannot always have large textures because you would approach the hard limits of 32 bit software and it would result in the game shutting down due to not enough memory. This would require a rewrite of the engine to go 64 bit, which I imagine would take a significant amount of effort to get working/testing properly. This is why pretty much only the characters are of high resolution compared to anything else in the game.

Klei just didn't want to, but he made a mod. So it's possible

image.thumb.png.92854ca1fc35d47960d60f14c751fa03.png

 

35 minutes ago, Maxil20 said:

Less content is debatable, simply because merging worlds exist. DS with SW/HAM offers a lot of options. While many of those options are not survival/challenge oriented, it still offers a lot of interesting routes to play through if you are interested in basing. I myself had a lot of fun making massive pig shops to buy/sell items and do things like mass make houndius, something that was a pain to do prior to hamlet.

 

 

You can merging in Shipwrecked and in DST. And somewhere I saw not such a high-quality, but Hamlet mod

image.thumb.png.b25836f95a9d9f65a793988857051665.png

 

9 minutes ago, Mike23Ua said:

It is a Standalone DLC meaning that “Technically” DST was sold & advertised as a DLC to Dont Starve, which in its original form: Was only Dont Starve but with Multiplayer.

As of 2018.. when Klei started reworking characters & adding new content expanding the story and lore and character growth: DST branched away from Dont Starve & instead became something more of a direct Sequel to DS.

Standalone DLCs are sold as DLC content to the base game.. but can be Played without needing to OWN the Base Game- Some examples of this are: Red Dead Redemption Undead Nightmare DLC, Borderlands 2 Assault on Dragonkeep DLC, FarCry 3’s Blood Dragon DLC, Don’t Starves Dont Starve Together DLC.

DST however from a story point of view takes place directly after the event of DS (Wilson conquering adventure mode and trading places with Maxwell as prisoner to the Shadow Throne) Since DST has expanded the lore PAST this point- DST while originally just a DLC for DS… is now a full fledged sequel (or half sequel)

If it's a sequel.

Then Together is uncanonical, because the game content of DST either contradicts DS or it has no evidence that Charlie created it.

If the developers thought more about the plot, then at least 50% of exclusive DST things would be in the DS.

At the moment, DS and DST feel like 2 alternate universes. Klei could have developed this concept, but missed the opportunity

You can rewrite history with one action. Wilson would have returned not to the world where Maxwell got, but to an alternative one.                                                
As a result, the survivors remained alone.And they would have fought the DST trials alone...

It even sounds cool and would make DS not a bad game without content, but an alternative universe.

But Klei missed it...

 

32 minutes ago, Mike23Ua said:

In fact: I wouldn’t be surprised at all if Klei eventually Re-Releases DST and just calls it what it truly is becoming: Don’t Starve 2.

DST doesn't deserve this

DS deserves Re-Releases

Honestly even playing dst alone it ain't even that bad... Dst have a bunch more food sources and are easier to setup than solo.
The hard part is the bosses though. Every single boss in solo ds can be killed with just a single, fresh dark sword with durability to spare.

2 hours ago, prettynuggets said:

DST stand for do suffer together. if u choose to be suffering alone its on u :lol: 

note: unclench ur but*h*le it just a joke.

DS stand for do suffer alone. Suffer from the curvature of the game and the absence of unique content

Playing DST alone is the only right option for 99% of players, because DS cannot compete with the content and support of DST XD

4 hours ago, b l a n k said:

image.png.2af2be8fdc025582288e809e20035515.png

Differences from servers with 6 people ? Except that no one can connect to you.   (The same effect can be achieved by putting a password on the server lol )

4 hours ago, gamehun20 said:

These posts are why i wish the forums still had the confused emote

If you look at the truth, then the elaboration of the plot in the world of DST is very bad.
It contradicts the DS or cannot reveal which game it belongs to.  Moreover, the contradiction is not only in the direction of DS, but also to animated videos and even to the comic lol.

I wouldn't be surprised if New Home as a story would be a more logical continuation of DS than DST

1 hour ago, somethin said:

Dst have a bunch more food sources and are easier to setup than solo.

This is also a bad part of DST. After all, it is not balanced for a solo game.
And other resources in the DST are not balanced for the solo player, as well as the resource update system breaks everything even more and how much the player influences the world with his actions.

The new sleep system is more than 2 times more effective at giving health and 50% more effective at giving reason. And to sit and wait for a minute looking at the tent is more stupid than to skip part of the day in a second

The rebirth system has become stronger.
Meat Effigy in DS was taken instead of 40 hp 4 cooked meat and 30 max hp ( for each Meat Effigy on the map )
And it's harder to get a Beard Hair for other characters besides Wilson due to the fact that it's harder to find Bunnymen and Splumonkeys in DS.

Life Giving Amulet now does not require you to wear it in order to be reborn...

In DS it is easier to overheat and freezing due to different modified mechanics

In DS it is easier to overheat and freezing due to different modified mechanics

Fire in the DS is more dangerous

All the mechanics are somehow harder gameplay in DS compared to DST for quite a long time and it's hard to remember and that's quite a lot of text. But you understand me.

There are things like a broken armor stack and slightly increased armor strength, or the fact that the game allows you to work at night without light (but Charlie still attacks) or hp bosses, but otherwise the game is more difficult

1 hour ago, somethin said:

The hard part is the bosses though. Every single boss in solo ds can be killed with just a single, fresh dark sword with durability to spare.

All DS and RoG bosses in DST can also be killed with only 1 shadow sword. Except Ancient Guardian.
And unique DST bosses cannot be killed with only 1 dark sword in the DS, because they do not exist there (Not one) :(

There are 3 times more bosses in DST than in DS and RoG :(
 

While DS can be essentially written off as finished, I do wonder about loose ends that Klei introduced, especially with Wagstaff. Even in his first appearance as a playable character, he was a grainy transmission. Did Klei know what direction they wanted to take Wagstaff from the start? Was it planned to make him part of the moon lore in DST from the start, or was his role repurposed from a different one that got axed in DS?

me who plays DST with Don't Starve Together: Alone mod and have no problems about whatever this is

 

I feel like the OP is just mad that DS is finished and will never ever get anymore content update, just bugfixes here and there and is taking it out of DST

18 hours ago, Hungry French said:

You don't know that.

 

Options for What Klei Can Do :

1. DLC's for DS.
2. Solo DLC for DST.
3, New game
4.Nothing ( and they do it successfully )

I would like 1 point, but I will also accept the well-implemented 2 and 3 points.

4 this is bad ending

There is no solo in the game, Only multiplayer. 

1. Game is already finished, this like them trying to keep milking a cow when it's already retired

2. You can just play solo, there are also mods out there than can balance the hp values of the game if that's what you wanted. 

3. Klei has been making new games, ever heard of Rotwood? Seriously tho, they aren't finished with DST. You have a weird hatred for the current game getting updates

4. yeah, they could continue doing their thing, Klei is cooking after all with DST's new arc. I honestly don't see that as a band ending, you're just trying to find problems when everything's fine

There are lots of players who play this with others, but there are also some who have their own solo world that they keep. No matter what you say, this game isn't "strictly multiplayer", its a sandbox game, people play however they want

4 hours ago, Hungry French said:

Playing DST alone is the only right option for 99% of players

damn im in the 1% of people who like doing the dont starve together "TOGETHER" with other people.
is this what that damn bacteria that survive the 99% germs kills hand sanitizer feels like ? 

5 hours ago, cybers2001 said:

While DS can be essentially written off as finished, I do wonder about loose ends that Klei introduced, especially with Wagstaff. Even in his first appearance as a playable character, he was a grainy transmission. Did Klei know what direction they wanted to take Wagstaff from the start? Was it planned to make him part of the moon lore in DST from the start, or was his role repurposed from a different one that got axed in DS?

DS does not look like a finished game, but like a beta test of DST, which has been abandoned and is not being updated.

DST is not even canon

5 hours ago, mykenception said:

me who plays DST with Don't Starve Together: Alone mod and have no problems about whatever this is

 

I feel like the OP is just mad that DS is finished and will never ever get anymore content update, just bugfixes here and there and is taking it out of DST

DS is a beta test of DST.  The game is finished not because it is made with high quality and has a lot of exclusive content, which DST does not have.

The game was finished in a raw state.

 

5 hours ago, mykenception said:

1. Game is already finished, this like them trying to keep milking a cow when it's already retired

This is what is happening with DST now.

 

5 hours ago, mykenception said:

2. You can just play solo, there are also mods out there than can balance the hp values of the game if that's what you wanted.

If the game can be started and played solo, this does not negate the fact that its solo experience is disgusting and it's not about the hp of creatures, but that it is made for multiplayer in almost everything that is reflected in the low-quality solo gamerplay

 

5 hours ago, mykenception said:

3. Klei has been making new games, ever heard of Rotwood? Seriously tho, they aren't finished with DST. You have a weird hatred for the current game getting updates

New Don't Starve game, not other Klei games... I'm talking about what Klei would do Don't Starve game #3, and you're talking about OTHER games not involved in Don't Starve

 

5 hours ago, mykenception said:

4. yeah, they could continue doing their thing, Klei is cooking after all with DST's new arc. I honestly don't see that as a band ending, you're just trying to find problems when everything's fine

If everything is so fine, why don't you play DS and RoG at times more than in DST? But because updates. They have been milking DST for 7 years.

 

5 hours ago, mykenception said:

No matter what you say, this game isn't "strictly multiplayer", its a sandbox game, people play however they want

I wonder why then I can't play DST as interesting as DS.
Maybe because it's a multiplayer game in everything created for co-op, and solo experience is the same multiplayer, but no one will help you lol.

I can probably change all the generation, mechanics, creatures, etc. To play the way I want? No, I can't.
And there are no such mods. DST is an abyss that does not give you a choice in anything.

Does DST allow you to play DS without losing 80% of the game content. No it does not allow
Does DST allow you to get solo map generation and solo mechanics . No it does not allow because this game was made only for MULTIPLAYER

Does DST allow you to get DLC'S DS content without buying them. Yes, you can play RoG for free and Shiwprecked as a cool mod. And there are mods for Hamlet in DST too

And now can you play DST updates that are as big as 4 DLC's while playing DS?
No you can't. And mods won't help you, because they don't carry almost anything and have a bunch of bugs and broken mechanics

As a result, DS has no uniqueness. No other than normal solo gameplay.

If players like the single DST experience, then this does not negate the fact that it is several times worse than single DS

3 hours ago, prettynuggets said:

damn im in the 1% of people who like doing the dont starve together "TOGETHER" with other people.
is this what that damn bacteria that survive the 99% germs kills hand sanitizer feels like ? 

Man, you didn't understand anything...
 

99% of people choose DST instead of DS do not pay attention to the fact that this is a TOGETHER game.  

And the real reason they choose DST is because there is A LOT OF EXCLUSIVE CONTENT.

It's stupid that you are forced to play DST because it is 5 times larger than DS and does not lose content.

And even dumber is that DS is one of the few games that devalues the existence of another in the same series

And even dumber is that DS is one of the few games that devalues the existence of another in the same series

If DS were not a finished game, I would not have to hear from DST players that they do not play and do not advise playing DS because there is no unique content there lol

If there is a good Together game, but its single version should at least be NO WORSE

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