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Add new features to pigmen and bunnymen


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I feel like pigmen and bunnymen in DST only have one purpose which is to farm them for their unique drops. Perhaps adding something like a trading feature for newly designed items, reworking the layout of pig and bunny villages, adding new interactions and possibly raid bosses associated with them would make these neutral mobs a lot more interesting and provide more consistent content for enjoyment?

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Let lunar mutated Bunnymen tunnel underground and pop up in a new location to attempt to attack the player like the Year of the Bunnyman lunar event pillow fighting ones do.

Thank You, that is the entire Suggestion.

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On 10/4/2023 at 5:47 PM, DomPling said:

I feel like pigmen and bunnymen in DST only have one purpose which is to farm them for their unique drops. Perhaps adding something like a trading feature for newly designed items, reworking the layout of pig and bunny villages, adding new interactions and possibly raid bosses associated with them would make these neutral mobs a lot more interesting and provide more consistent content for enjoyment?

While I would like new features/interactions for Pigmen and Bunnymen for sure, there is more to them than just their drops. Pigmen can be hired to help fight mobs or bosses or can be hired to chop wood. Bunnymen are absolutely amazing against Beequeen and can allow you to basically automate the fight if you build enough hutches. 

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