Jump to content

Celestial Champion Flowchart


Recommended Posts

1 hour ago, lakhnish said:

I have fully completed this (and I don't want to work on it anymore).

  Reveal hidden contents

image.thumb.jpeg.b83184a549100102ba95f946bc5be836.jpeg

 

 

The sad part is I was actually considering trying to unlock wild rifts the legit way, but this is hours upon hours upon HOURS of jumping through hoops just to get new sh** to start happening in your world.

Let me start of by saying I liked the ORIGINAL Dont Starve for being a RogueLite, I liked how I could play a randomly generated series of worlds where failure meant starting back over in chapter 1 in a new randomly generated world..

This is what makes me buy most my game purchases, I’m in love with the RogueLite Genre- Randomly generated levels, failure meaning starting over from the beginning again, In short- Games that are short burst play sessions as you inevitably die again & again, learning to get just a little bit further with each run.

DST.. is instead more like a freaking 18 hour long-term world dedicated RPG, I hope someday Klei adds an actual RogueLite mode to DST like DS had.. :( 

I also hope they add any new world based challenges as world Gen toggles so I can continue to enjoy short-burst play sessions without the life long dedication involved in reaching that point.

4 hours ago, Jakepeng99 said:

For me, this us massive and takes up like 12 pages.

I'm sorry. Forum newb, I copypasta'd my word doc and the formatting looked great at first until after it was approved and appeared here. Let me try again:

 

  1. Crabbit Hermit (Pearl) Quest Line to get Pearl’s Pearl and to get the Pinchin’ Winch blueprint (both needed for Crab King)
    1. Obtain a message in a bottle while sailing (helps locate island and we need it to trade for pinchin’ winch blueprint)

    2. Find Pearl’s island in the ocean

    3. Need to increase friendship level with Pearl to level 10 by completing tasks for her

    4. Upgrade her home

      1. Level 1 - 10 Cookie Cutter Shells, 10 Boards, and 1 Firefly

      2. Level 2 - 10 Marble, 5 Cut Stone, 3 Light Bulbs

      3. Level 3 - 10 Moon Rocks, 5 Rope, 5 Carpeted Flooring

    5. Plant 10 flowers on her island

    6. Dry 6 food simultaneously on her island

    7. Fertilize 8 berry bushes

    8. Remove all underwater salvageable around her island

    9. Kill a meat bulb on the island (it spawns at the beginning of spring)

    10. Give her an umbrella when its raining (spring)

    11. Give her a puffy vest, dapper vest, breezy vest, OR rain coat when it’s snowing

    12. Give her a flower salad

    13. Other options involve deep sea fishing... I don't enjoy doing that

  2. Crab King

    1. Need 10-ish purple gems to socket into crab king (this combo is the easiest crab king fight)
    2. Need pearl’s pearl to start the battle
    3. Need to make sure to have a pinchin’ winch available for after the kill to get the inactive celestial tribute from under water
  3. Mooncaller’s Staff
    1. Need to make ~3 star caller’s staves (1 to replace my nearly empty staff, and two for moon caller’s staves)
    2. Find the moon pedestal (next to Oasis)

    3. Build a circle of ~16 rock statues around the pedestal

    4. During a full moon, place a star caller’s staff in the pedestal. It’ll start charging. Werepigs and hounds will attempt to stop it but are blocked by the rock statues.

    5. At day, the staff will be created.

  4. Atrium/Archives

    1. Located in the caves through the moon mushroom biome.

    2. Main goal is to restore the blue fountain of knowledge to get the Astral Detector

    3. We’ll need an iridescent Gem. Can deconstruct a moon caller’s staff for this with the deconstruction staff.
    4. Navigating the ancient archive is made easier if you hug the walls to avoid triggering ancient guard posts and spawning Sentrypedes.
    5. We need to locate the Archive Switch and plug in the iridescent gem to activate it. This activates the Fountains of Knowledge.

    6. Locate blue fountain of knowledge and get a “Distilled Knowledge” from it

    7. Locate the Archive Orchestrina, place the distilled knowledge in the center and solve the puzzle (it’s a memory puzzle where you have to activate all the nodes in a certain order and getting it wrong means restarting)

    8. Once done, we’ll get the Astral Detector blueprint.

  5. Celestial Sanctum Piece Hunting

    1. Need astral detectors (1 moon rock, 1 thulecite)

    2. Place on ground and it will give the direction to the nearest buried celestial sanctum piece

    3. Need to find both pieces. There’s not much more to it

    4. Note: astral detectors have 10 uses. After 9 uses you can hammer it to get 100% of resources back and re-craft it again

    5. Note: astral detectors generate light. Can be used to provide light in base

  6. Moonstorms / Mysterious Energy / Lunar Siphonator

    1. Hold onto your ass this is a long one. End result is being able to spawn the celestial champion.

    2. First, need to bring the celestial sanctum pieces and the celestial tribute to the lunar island. There’s a spot on the lunar island with 3 celestial fissure forming a triangle. Need to set up the celestial altar, celestial sanctum, and celestial tribute on these fissures. This spawns the Mysterious energy.

    3. After spawning the mysterious energy, the entire world will be in 24/7 full moon cycle and sanity will be replaced by enlightenment. We’ll need bone helms to make life easier here.

    4. Moonstorms will appear on the map. That’s the place to be! Annoying part is they can spawn on our base.

    5. Head to the moonstorms. They work like the sandstorms in the Oasis in that we can’t see without special Astroggles.

    6. First time we enter the moonstorm some dork named Wagstaff will greet us and give us a blueprint for Astroggles. Need to make two. He’ll also give us a blueprint for the incomplete experiment which is ultimately what we’ll need to finish to spawn celestial champion. Completing the incomplete experiment gives us a Lunar Siphonator.

    7. With astroggles, we can now assist Wagstaff in his experiments. We’ll have to help him out 3 times because we’ll need 3 restrained statics from him.

    8. Total supplies to finish the Lunar Siphonator

      1. 3 Restrained Static - help Wagstaff complete experiments

      2. 15 Moongleams - catch them in the moonstorms with bug nets

      3. 30 Infused Shards - mine them from special rocks in the moonstorm

      4. 2 doodads - gold + rocks

      5. Celestial Orb

    9. Wagstaff’s experiments seem annoying. You have to guard his weird machine from Moon Crows and Weird Birds that land and try to attack it. If it takes 100 damage you have to restart. During this,weird tools will spawn around him and he’ll ask you for the correct one. It’s essentially a guessing game. Its gonna be chaotic.

  7. Celestial Champion

    1. Assemble the Lunar Siphonator on top of the mysterious energy to begin the battle

    2. He has 3 phases

      1. Phase 1 - rolls around at players. Need to always be running perpendicular to him. Getting hit sucks hard. After taking 2000 damage, he’ll spawn gestalts

      2. Phase 2 - he spins around and follows players. You want to wait until after he starts his spin attack and moves towards you before equipping walking cane because he matches whatever speed you move at at the time his attack begins. He also can spawn moonglass spikes that act similar to antlion’s sand spikes

      3. Phase 3 - The b**** can now fly and it will run from us. It shoots lasers at us in concentric circles or in wi-fi patterns or in straight lines. It will also plunge into the ground and spawn a crap ton of gestalts that don’t go away for 30 seconds

      4. After we beat him we get the enlightened crown which is a constant light source that doesn’t need fuel.

      5. After we beat him, the current day’s clock is replaced by night and it set’s the moon phase to new moon. This resets when we get new moons and full moons. Won’t always be on 11/21/31/etc

      6. We need to get good at murdering this dude because deconstructing the enlightened crown gives us enlightened shards and putting these in the glowcap lights from toadstool is an infinite source of light that doesn’t need fuel.

      7. Possible cheese: Use telelocator focus and telelocator staff to teleport Klaus to him. Klaus can defeat celestial champion.

After a really long friendship quest I finally have pearls Pearl, but now the question is what on earth do I do with it??

Pearls quest certainly needs clearer MUCH clearer guidance, the player only has a limited time during Rain/Snows to give her Umbrella/Snow Vest… and she doesn’t give them a CLUE that they need to do that..

To make that even Worse of an experience, giving of these items have to be in Winter/Early Spring, So Day length is incredibly freaking short… and the annoying Crab Granny tries to retreat back into her home at Dusk.

You have a very brief window to complete this task.

12 minutes ago, Mike23Ua said:

After a really long friendship quest I finally have pearls Pearl, but now the question is what on earth do I do with it??

Pearls quest certainly needs clearer MUCH clearer guidance, the player only has a limited time during Rain/Snows to give her Umbrella/Snow Vest… and she doesn’t give them a CLUE that they need to do that..

To make that even Worse of an experience, giving of these items have to be in Winter/Early Spring, So Day length is incredibly freaking short… and the annoying Crab Granny tries to retreat back into her home at Dusk.

You have a very brief window to complete this task.

It's not that hard

And you need to give the pearl to crab king which you know because Pearl says if you find him give him the pearl and many of the bottled messages write about how the 2 were dating or something 

On 8/27/2023 at 9:25 PM, RevMuun said:

Wagstaff’s experiments seem annoying. You have to guard his weird machine from Moon Crows and Weird Birds that land and try to attack it. If it takes 100 damage you have to restart. During this,weird tools will spawn around him and he’ll ask you for the correct one. It’s essentially a guessing game. Its gonna be chaotic.

he always will pick the one that is not in your inventory.

So you can pick all of them, then give him the correct one, and the next that he will ask, will be the one that will appear on the ground.

17 minutes ago, Valase said:

he always will pick the one that is not in your inventory.

So you can pick all of them, then give him the correct one, and the next that he will ask, will be the one that will appear on the ground.

Add onto this he also says the name of what he wants you can learn which is which

1 hour ago, Valase said:

he always will pick the one that is not in your inventory.

So you can pick all of them, then give him the correct one, and the next that he will ask, will be the one that will appear on the ground.

Great advice! I think I saw Jazzy doing similar but he didn't state out loud that was why he was doing it.

On 8/27/2023 at 9:47 PM, Mike23Ua said:

The sad part is I was actually considering trying to unlock wild rifts the legit way, but this is hours upon hours upon HOURS of jumping through hoops just to get new sh** to start happening in your world.

Let me start of by saying I liked the ORIGINAL Dont Starve for being a RogueLite, I liked how I could play a randomly generated series of worlds where failure meant starting back over in chapter 1 in a new randomly generated world..

This is what makes me buy most my game purchases, I’m in love with the RogueLite Genre- Randomly generated levels, failure meaning starting over from the beginning again, In short- Games that are short burst play sessions as you inevitably die again & again, learning to get just a little bit further with each run.

DST.. is instead more like a freaking 18 hour long-term world dedicated RPG, I hope someday Klei adds an actual RogueLite mode to DST like DS had.. :( 

I also hope they add any new world based challenges as world Gen toggles so I can continue to enjoy short-burst play sessions without the life long dedication involved in reaching that point.

You have a good point

Just now, Kwaik said:

A major QOL would be the ability to summon celestial champion without doing this entire questline if you've beaten him before. 

 

I don't know if that's feasible, probably not 

You don't need to re do the questline because if you want to rebeat him you just build the experiment again and get the materials

3 minutes ago, gamehun20 said:

You don't need to re do the questline because if you want to rebeat him you just build the experiment again and get the materials

I meant on future playthroughs 

 

It's a fun fight, and the crown is useful 

 

But it's awful to do the entire thing 

 

AFW is definitely less tedious 

Archived

This topic is now archived and is closed to further replies.

Please be aware that the content of this thread may be outdated and no longer applicable.

×
  • Create New...