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[SUGESTION] Wormwood skill tree


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Permanent light sources on the surface are a pretty big deal, so there'd have to be some tight controls on that.

As for sources of rot, petals and berries rot just as fast as lightbulbs, cooked berries even faster, and their juicy equivalents even faster still. Some changes I wouldn't mind seeing to Wormwood's fertilization mechanics are being able to use fertilizers quickly like in Don't Starve/Hamlet, and possibly for the heal over time effect of rot and compost to be cumulative instead of each to overwrite any remaining ticks the last may have had left.

As for healing, in addition to healing from fertilizers, tents are an excellent source of healing for Wormwood, especially given how easy he is to feed, what with being able to grow anywhere and eat toxic foods like monster meat and redcaps without losing health.

14 hours ago, l3orn2bwild1 said:

Why not make wormwood able to craft light bulb plant on the surface? it would help him farm manure and rot more easily, providing him with health sustain, one of his biggest problem in my pov.

Wait I thought he could make the lightbugs not the plant, can he do both? 

My caves are going to be absolutely COVERED in lightbulb plants if he can make those too..

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