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More Lucy love with the skilltree


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Hello,

I would first like to thank the devs immensely for finally giving Lucy something to do after all this time, but I couldn't help but wonder if she could get a little more through the skill tree other than just being a craft requirement for the new hat & cane. There's no room left in the "Lumberjack" section of the skill tree. But the best thing I can come up with for fun is to grant Lucy the ability to be thrown like a boomerang, similar to her Forge counterpart. She can draw aggro and spout new quotes, insulting the targets that she is being thrown at. :lol: Of course, I'm not too sure how practical diverting aggro is in regular DST but I'm willing to see what other people come up with in time.

Or a damage multipler for Lucy, reworking the "Treeguard Feller I,II,III" skill into a "Force of Nature" skill, Allowing Lucy to do more damage towards plant/wood-like enemies like Mushgnomes, treeguards, Brightshades, carrats,  etc.

What would you all like to see if the devs are able to give Lucy more skills? :)

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One of the coolest things I really enjoy about Woodie that is small but mostly meaningless: is that if you drop Lucy on the ground and then attempt to craft a normal Axe, Lucy’s soul teleports into the new axe, turning the former Lucy into just a regular Axe..

This is an Interesting Ability because it confirms that Lucy’s soul isn’t just bound to one particular axe… and could “In theroy at-least” be applied to other items, and not just another Axe..

Lucy as a Glass Cutter Axe maybe? ;) 

it also makes this “Throw” Ability you want that much easier.. you craft two Axes, one is Lucy, one is not.. you throw Lucy.. it hits the ground, you equip a second axe- Lucy’s soul transports to the new Axe, the first axe you threw becomes Normal. You throw Lucy again.. only when the second Axe that is “Lucy” hits the ground.. the she soul swaps into the first Axe and Boomerangs back to Woodie ready to be thrown again.

In short it puts the “Throw” Ability on a short hidden Cooldown Timer, and prevents you from just endlessly chucking Axes at a foe.

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1 hour ago, Anthony_L3hr said:

Or a damage multipler for Lucy, reworking the "Treeguard Feller I,II,III" skill into a "Force of Nature" skill, Allowing Lucy to do more damage towards plant/wood-like enemies like Mushgnomes, treeguards, Brightshades, carrats,  etc.

I love this idea

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