MycoLogical Posted June 17 Share Posted June 17 I remember when Griftlands was meant to be combat focused and not a card game. Is Rotwood meant to be the original vision of Griftlands? Link to comment Share on other sites More sharing options...
Cassielu Posted June 17 Share Posted June 17 I don't think so, before Griftlands became a card game, its teaser short showed that its combat system was turn-based. But Dread Pilots seem to share the same world with Griftlands? If I remember correctly there are texts that suggest that the Griftlands background lore contains interstellar colonization. Link to comment Share on other sites More sharing options...
Hornete Posted June 17 Share Posted June 17 15 hours ago, MycoLogical said: I remember when Griftlands was meant to be combat focused and not a card game. Is Rotwood meant to be the original vision of Griftlands? Interestingly enough, Rotwood was most likely derived from The Forge event in DST! @lakhnishhad asked what inspired Rotwood and well, I think it's pretty clear! And on the technical side of the game, it's very similar to DS/T's programming! They had described it as a "mutation of the DST engine" on the dev stream yesterday. Great to see the forge was able to inspire a whole new game for Klei and get it's ideas and concepts integrated into it's own full game Link to comment Share on other sites More sharing options...
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