Plastick Posted April 5, 2023 Share Posted April 5, 2023 Bring back deaths from diseases and negative states, now negative states can simply be ignored and the game does not punish in any way for this, interest disappears. and I would like some random incidents that would liven up the game. Thanks Link to comment https://forums.kleientertainment.com/forums/topic/146913-bring-back-the-complexity/ Share on other sites More sharing options...
Henlikuoth Posted April 5, 2023 Share Posted April 5, 2023 I agree with that one basically. The game does not feel challenging and threatening enough. No anxiety because of possible more serious diseases or other things, and thus no suspense. It's just that you don't care much about that. I hope they will add that into the game, or at least make it optional. Although I prefer it the hard way: it should be a necessary element of the game everyone has to deal with. Link to comment https://forums.kleientertainment.com/forums/topic/146913-bring-back-the-complexity/#findComment-1628233 Share on other sites More sharing options...
Quyzbuk Posted April 6, 2023 Share Posted April 6, 2023 Do you not use/like the Diseases Restored mod? It's been out a while and it's fairly popular according to the stats. Makes it dangerous to use germy water on plants and in closed loops for bathrooms too. I'd imagine this is everything that you want and then some. Link to comment https://forums.kleientertainment.com/forums/topic/146913-bring-back-the-complexity/#findComment-1628258 Share on other sites More sharing options...
Henlikuoth Posted April 6, 2023 Share Posted April 6, 2023 The point is, I expect this to be implemented officially, by the legit ONI developer team. I mean, you can use all kinds of mods for everything endlessly. But that is not what I want. Also, the developers can implement these features better. Link to comment https://forums.kleientertainment.com/forums/topic/146913-bring-back-the-complexity/#findComment-1628273 Share on other sites More sharing options...
pether Posted April 6, 2023 Share Posted April 6, 2023 Yeah, this is pretty common feedback. There are mods to make diseases more challenging/interactive, but those who prefer playing without mods can pretty much ignore germs. My hope is we will get some story trait for them that will come with additional severity settings for diseases - similar to recent meteors update. Link to comment https://forums.kleientertainment.com/forums/topic/146913-bring-back-the-complexity/#findComment-1628288 Share on other sites More sharing options...
SharraShimada Posted April 8, 2023 Share Posted April 8, 2023 On 4/6/2023 at 10:19 AM, Henlikuoth said: Also, the developers can implement these features better. After the release of Fast Track, i would strongly disagree with this. Link to comment https://forums.kleientertainment.com/forums/topic/146913-bring-back-the-complexity/#findComment-1628754 Share on other sites More sharing options...
Henlikuoth Posted April 11, 2023 Share Posted April 11, 2023 If the Fast Track mod is really so great, then the developers should take a look at it and take over those features and improvements. Link to comment https://forums.kleientertainment.com/forums/topic/146913-bring-back-the-complexity/#findComment-1629325 Share on other sites More sharing options...
The Toblin Posted April 19, 2023 Share Posted April 19, 2023 I agree. There should be a difficulty selection to make diseases and germs actually matter. Even on maximum difficulty, they're a 100% non issue. I regularly turn diseases off entirely using FastTrack, since they just take up CPU cycles without providing any gaming enjoyment. Link to comment https://forums.kleientertainment.com/forums/topic/146913-bring-back-the-complexity/#findComment-1630734 Share on other sites More sharing options...
johninbaltimore Posted July 16, 2023 Share Posted July 16, 2023 On 4/19/2023 at 9:10 AM, The Toblin said: I agree. There should be a difficulty selection to make diseases and germs actually matter. Even on maximum difficulty, they're a 100% non issue. I regularly turn diseases off entirely using FastTrack, since they just take up CPU cycles without providing any gaming enjoyment. I had suggested this before. I just started playing again and my game kept crashing because Diseases Restored is broken (it needs a rebuild from source against the new version; there's a reupload by someone else to fix this now). "I hope one of the players didn't get bored with this game and stop maintaining a core feature for no pay" isn't a sane state to operate in. Link to comment https://forums.kleientertainment.com/forums/topic/146913-bring-back-the-complexity/#findComment-1650350 Share on other sites More sharing options...
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