fluxpinner Posted December 7, 2022 Share Posted December 7, 2022 So I'm not sure if I'm being dumb or if this is a bug, but when I send a dupe to knock on the door of the container nothing happens. They just stand there until I cancel the knock. They don't even leave if they need to pee, breath, eat, or sleep. To be fair, I am running a couple mods (bigger zoom out, wounded go to med bed), so it's possible one of them is interfering. Link to comment Share on other sites More sharing options...
sakura_sk Posted December 7, 2022 Share Posted December 7, 2022 When you knock, there is a green notification shown upper left where all notifications are. When you click it, the menu of the building changes and shows more options Link to comment Share on other sites More sharing options...
fluxpinner Posted December 7, 2022 Author Share Posted December 7, 2022 Huh, I'm not getting that even when I disable all mods. Guess it's time to file a bug report. Link to comment Share on other sites More sharing options...
6Havok9 Posted December 7, 2022 Share Posted December 7, 2022 3 hours ago, fluxpinner said: Huh, I'm not getting that even when I disable all mods. Guess it's time to file a bug report. Did you spawn in a dupe or did you use an already existing one? Now that I think of it.. I didn't use an existing dupe, I spawned a new one via sandbox mode, a very special knocker. After several seconds of waiting and doing nothing, there was a brief fade to black and the hermit "missions" popped up. All mods disabled, with just modloader running. Link to comment Share on other sites More sharing options...
fluxpinner Posted December 7, 2022 Author Share Posted December 7, 2022 I used my existing dupes. I assumed it would work like unlocking gravitas doors since it's a toggling errand, but they never complete the action. Actually, given it overrides the schedule, I guess it's more like a teleporter. I first noticed there was an issue whenI started getting an intermittent suffocation alert because the dupe couldn't move out of their pool of co2 from standing there breathing all day. Link to comment Share on other sites More sharing options...
meekay Posted December 15, 2022 Share Posted December 15, 2022 Should something be selectable in the mailbox? I'm not seeing any options. Does the Hermit only like certain foods that I haven't discovered yet, or is this a bug? This is right after a save-and-reload. Link to comment Share on other sites More sharing options...
RonEmpire Posted December 15, 2022 Share Posted December 15, 2022 You got to actually have the food 4+ quality or beter. There's a checklist of objectives that tell you. So you might not have the required food in your colony for it too appear there. Link to comment Share on other sites More sharing options...
meekay Posted December 15, 2022 Share Posted December 15, 2022 2 minutes ago, RonEmpire said: You got to actually have the food 4+ quality or beter. There's a checklist of objectives that tell you. So you might not have the required food in your colony for it too appear there. Thanks for the clue. I saw the checklist, but the bit about it being +4 only shows up when you mouseover. Link to comment Share on other sites More sharing options...
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