HeatAndRun Posted July 15, 2022 Share Posted July 15, 2022 After the update the books became the semi permenant one-time investment by the bookcase, what about making books not destroyed at 0% durability? Plus there could be alternative ways to dispose the books if such changes made : -Right-click to destroy the book at 0% durability inside the inventory -Used as fire fuels -Can go into composting bins *Also, it's not relevant but I thought it would be convenient if we can designate where to summon the object of Lux Aeterna or Overcoming Arachnophobia in a similar mechanism like waterballoon or star caller's staff. Link to comment https://forums.kleientertainment.com/forums/topic/141720-books-shouldnt-destroyed-at-0-durability/ Share on other sites More sharing options...
Copyafriend Posted July 15, 2022 Share Posted July 15, 2022 I disagree. If you run the durability out, its your fault. They can be recrafted, and thats your punishment for not being cautious with your materials Link to comment https://forums.kleientertainment.com/forums/topic/141720-books-shouldnt-destroyed-at-0-durability/#findComment-1584431 Share on other sites More sharing options...
Duck986 Posted July 15, 2022 Share Posted July 15, 2022 I still can't understand why is there even a durability on books. How can you turn it into useless dust or make its sheets snow-white clean after 5 readings? 2 minutes ago, Copyafriend said: If you run the durability out, its your fault. They can be recrafted, and thats your punishment for not being cautious with your materials So books can be both recharged and recrafted. Full moon book is still not op btw. Link to comment https://forums.kleientertainment.com/forums/topic/141720-books-shouldnt-destroyed-at-0-durability/#findComment-1584432 Share on other sites More sharing options...
Copyafriend Posted July 15, 2022 Share Posted July 15, 2022 3 minutes ago, Duck986 said: Full moon book is still not op btw. I agree, simultaneously: i want the full moon to only change the moon cycle for only that day, and revert back to what it was going to be Link to comment https://forums.kleientertainment.com/forums/topic/141720-books-shouldnt-destroyed-at-0-durability/#findComment-1584437 Share on other sites More sharing options...
HeatAndRun Posted July 15, 2022 Author Share Posted July 15, 2022 23 minutes ago, Copyafriend said: I disagree. If you run the durability out, its your fault. They can be recrafted, and thats your punishment for not being cautious with your materials Well my intention wasn't about materials, I thought managing the book's durability was kinda inconvenient in current state, like.. If I want to use a book til it's destoryed, the most resource-efficient way is : Use a book 1 time - store the book in a case for 30 seconds and get 1% more durability - 1 additional use. In this process I should bring the book back to the case after use the book at least 1 time or more to benefit the bonus use. Feels a bit inconvenient to me. Not even need to say the real durability of books are -1 to its real durability in the case you don't want to destroy the book and use it forever. The main problem of books' durability and repairability is, the scale of repaired durability is smaller than the durability consumed when used. Link to comment https://forums.kleientertainment.com/forums/topic/141720-books-shouldnt-destroyed-at-0-durability/#findComment-1584439 Share on other sites More sharing options...
Ohan Posted July 15, 2022 Share Posted July 15, 2022 4 minutes ago, HeatAndRun said: Feels a bit inconvenient to me. Not even need to say the real durability of books are -1 to its real durability in the case you don't want to destroy the book and use it forever. This inconvenience is a worthwhile price to pay if u want free durability. It also means u will have to craft more copies of the same books to match the same amount of casting as before if u want to repair the 1 use books. I think its an elegant solution to not make the bookcase repair busted. although i wouldnt say no to a small upkeep cost for the repairs, actively managing it is more fun to me. Link to comment https://forums.kleientertainment.com/forums/topic/141720-books-shouldnt-destroyed-at-0-durability/#findComment-1584444 Share on other sites More sharing options...
HeatAndRun Posted July 15, 2022 Author Share Posted July 15, 2022 Well, after reconsider about my suggestion, I found that if the books don't break players can spam enormous amount of books in every 30 seconds spending just 1% durability.. my idea had a big flaw anyway.. haha.. Link to comment https://forums.kleientertainment.com/forums/topic/141720-books-shouldnt-destroyed-at-0-durability/#findComment-1584452 Share on other sites More sharing options...
Spino43 Posted July 15, 2022 Share Posted July 15, 2022 The books can be automatically repaired is a pretty massive advantage already, like the Eye/Shield of Terror. Super powerful, but if not taking care of them they can just break and be gone forever. Link to comment https://forums.kleientertainment.com/forums/topic/141720-books-shouldnt-destroyed-at-0-durability/#findComment-1584477 Share on other sites More sharing options...
Psychic Chicken Posted July 15, 2022 Share Posted July 15, 2022 If this change was made, you shouldn't be able to use books that have less durability left than the cost. Otherwise, imagine being able to use any book every 30 seconds at no additional cost Link to comment https://forums.kleientertainment.com/forums/topic/141720-books-shouldnt-destroyed-at-0-durability/#findComment-1584505 Share on other sites More sharing options...
Maxposting Posted July 15, 2022 Share Posted July 15, 2022 5 hours ago, Duck986 said: How can you turn it into useless dust or make its sheets snow-white clean after 5 readings? Really easily actually. Link to comment https://forums.kleientertainment.com/forums/topic/141720-books-shouldnt-destroyed-at-0-durability/#findComment-1584571 Share on other sites More sharing options...
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