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[Strategy] The Best Krampus Killing Chamber


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This is not a krampus farm. It's a killing chamber to

- easily kill massive amount of krampii

- with low cost and

- easy and straight-forward setup.

- And you can complete the setup without changing characters. Any characters can construct this setup. (The summoning may still require specific characters, but the killing is character-independent.)

- killing and summoning can happen in parallel

 

Video demo below

Spoiler

 

 

How does it work:

Spoiler

Using charcoals dropped by dead krampii to start a chain reaction of fire, it can kill all the krampii accumulated over time with little manual input.

 

Building material required to modify your existing krampus farms:

Spoiler

1. some blocking structures such as fossils

2. Anenemies for passive killings (somewhat optional)

3. stone walls.

 

Variations

Spoiler

Variation 1: 0 anenemy, no passive killing. Krampus has to be killed using 20 feathers stacking individually. Feathers are free, but logs, charcoals or any flammable would also work.

Variation 2: 3 to 5 anenemies in the wall tunnel. More krampii will die to anenemies and more charcoals will be available to be ignited in mass killing.

Variation 3: A dwarf star near fossils and the first anenemy. It will automate the killing process without manual input.

Variation 4: No fossils? Use endtables or sculptures. Important: Keep distance from Krampii so that they don't run away.

 

My fav setup (variation) is a dwarf star with 3 anenemies in the wall tunnel. Because it provides light too, and I don't need to worry about the killing process myself. But it's not necessary. The bare minimum is a fire starter such as a torch.

I wish Wickerbottom wasn't the only character who can mass spawn krampii efficiently.

I personally don't like playing Wickerbottom, I'm sure the boomerang + bord method could also be used? I know it's slower than the birds of the world method but it would still serve the same purpose?

(I always make sure that no glommers are ever harmed in the acquisition of my krampus sack.)

A really neat design, easy and quite cheap. I really like anything that uses anenemies.

53 minutes ago, Terra B Welch said:

(I always make sure that no glommers are ever harmed in the acquisition of my krampus sack.)

20220524103536_1.thumb.jpg.e575c7b87f2b6c39a6dab567d1418a6e.jpg

Yeah. I cannot say the same. My Krampii are usually quite stubborn when it comes to the sack.

8 minutes ago, Nogard78 said:

A really neat design, easy and quite cheap. I really like anything that uses anenemies.

20220524103536_1.thumb.jpg.e575c7b87f2b6c39a6dab567d1418a6e.jpg

Yeah. I cannot say the same. My Krampii are usually quite stubborn when it comes to the sack.

Why would you show me this? :(
Thanks for making my day depressing... I love glommer buddy... It makes me so sad when I see glommer buddy get murdered...

3 hours ago, Terra B Welch said:

I wish Wickerbottom wasn't the only character who can mass spawn krampii efficiently.

I personally don't like playing Wickerbottom, I'm sure the boomerang + bord method could also be used? I know it's slower than the birds of the world method but it would still serve the same purpose?

(I always make sure that no glommers are ever harmed in the acquisition of my krampus sack.)

You can pick Walter for sole purpose of slowly grind Krampi via Bird-shooting (Gold Pellets). With Pig King you maintain a 1:9 income from Morsels (1 Morsel = 1 Gold Nugget = 10 Gold Pellets). A simple, nice setup dubbing as small camp like in print-screens from spoiler below will assure you not only some self-sustained Gold economy, but also loads of food (Morsels & Monster Meat + Bird Cage & Crock Pot -> Bacon & Eggs), Feathers (Yellow with Scarecrow -> Electric Darts) and Charcoal (fuel). You can combine such farming with OP's setup for automatic disposal of Krampi & 100% Gold income.

Spoiler

?imw=5000&imh=5000&ima=fit&impolicy=Lett

?imw=5000&imh=5000&ima=fit&impolicy=Lett

PS: and no Glommer will be hurt in the above process :encouragement:

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