voidfoo Posted April 26, 2022 Share Posted April 26, 2022 As the title. I have a testing map for builds, and sometimes stuff gets overheated. I can't figure out how to repair the building without deleting & rebuilding it, which is annoying especially if it has settings I need to add again. I'm fine with any debug/sandbox/mod options, as it's just a map to test stuff anyway. Link to comment https://forums.kleientertainment.com/forums/topic/139666-how-can-i-use-repair-in-sandboxdebug-mode/ Share on other sites More sharing options...
OxCD Posted April 27, 2022 Share Posted April 27, 2022 Clicking "disable repair" then back to "enable repair" used to repair stuff while debug mode is Active. I see no reason why it would have changed so you should try. Link to comment https://forums.kleientertainment.com/forums/topic/139666-how-can-i-use-repair-in-sandboxdebug-mode/#findComment-1563774 Share on other sites More sharing options...
Ixenzo Posted April 27, 2022 Share Posted April 27, 2022 26 minutes ago, OxCD said: I see no reason why it would have change so you should try. While this did work a few years back, it doesn't seem to at least in this patch. Link to comment https://forums.kleientertainment.com/forums/topic/139666-how-can-i-use-repair-in-sandboxdebug-mode/#findComment-1563777 Share on other sites More sharing options...
Prince Mandor Posted April 27, 2022 Share Posted April 27, 2022 Sandbox and debug mode is different. IIRC instant repair doesn't work in sandbox, only in debug Link to comment https://forums.kleientertainment.com/forums/topic/139666-how-can-i-use-repair-in-sandboxdebug-mode/#findComment-1563779 Share on other sites More sharing options...
voidfoo Posted April 27, 2022 Author Share Posted April 27, 2022 Hey that disable/enable autorepair trick seems to work! Maybe it's still working for me because I don't have the DLC? At any rate, thanks! Link to comment https://forums.kleientertainment.com/forums/topic/139666-how-can-i-use-repair-in-sandboxdebug-mode/#findComment-1563817 Share on other sites More sharing options...
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