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Char's quotes issue


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I...I use keyboard for basic moving and attacking usually.  Haven't noticed THIS problem yet, but the lag has indeed become _way_ more real as of late, and sometimes while loading into the world the music will catch and repeat for a bit in a heart-stopping "oh god the whole game is crashing I just lost this world oh god no" kind of way and then (so far) still load anyway. Eventually.

Anyway back to the actual problem talked about on THIS thread, I really freaking HOPE this isn't a universal thing (and why on Earth would they put it in on purpose?!) because from what you're saying, it sounds like now _every_ character will have the problem that I don't play Wolfgang because of?  Where you suddenly just stop to do an animation in the middle of danger and mobs get free hits on you?  Only way more frequent?

God I hope this is just a glitch and/or they realise it was a horrible idea.

...Notorious

1 hour ago, Aheguro said:

Do you play only with mouse or controller? I remember this being a problem to me when i started playing (used controller) or while waiting the night to end just ordering chests. But no longer happens to me, so idk.

mouse

25 minutes ago, CaptainChaotica said:

I...I use keyboard for basic moving and attacking usually. 

Yep, me too

 

25 minutes ago, CaptainChaotica said:

I really freaking HOPE this isn't a universal thing

a few fellas said it is but i didnt find the actual post yet 

I only experience this when I'm in a laggy server while Lag Compensation is off.

Although Lag Compensation on in a laggy server is nigh unplayable so I'd rather have delayed quotes than the rubberbanding heck that is playing with Lag Compensation.

Been having this problem since I've bought the console edition. 

Small instances where the character starts speaking and it stops my character in place.

I have to "readjust" my character first before I can do any other input, so a small flick on the joystick let's me move/attack again.

But if I do nothing but press inspect/attack/interact nothing happens and my character just kinda turns.

It's still able to be cancelled like crafting/talking but it cancels the attack animation I was already performing and messes up my natural rhythm.

It usually only happens on the first press to attack though, so it's mostly a problem when going in for a strike and interrupting inputs but if I'm already attacking that's still smooth.

It's more noticable when fighting shadow creatures, swarms, and bosses.

Thought it was a wonky console issue only.

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