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Don't starve together crashes, what to do?


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Guys, don't starve together crashes when loading onto the map without an error, I already tried to reinstall, run as administrator, nothing helps, can you please help!

[00:00:01]: 
System Memory:
    Memory Load: 78%
    Available Physical Memory: 421m/1934m
    Available Page File: 2267m/4394m
    Available Virtual Memory: 2980m/3071m
    Available Extended Virtual Memory: 0m
[00:00:01]: 
Process Memory:
    Peak Working Set Size: 26m
    Working Set Size: 26m
    Quota Peak Page Pool Usage: 166k
    Quota Page Pool Usage: 162k
    Quota Peak Non Paged Pool Usage:7k
    Quota Non Paged Pool Usage: 6k
    Page File Usage: 4m
    Peak Page File Usage: 5m
[00:00:01]: PersistRootStorage is now APP:Klei//DoNotStarveTogether/ 
[00:00:01]: Starting Up
[00:00:01]: Version: 493743
[00:00:01]: Current time: Wed Feb 02 14:22:45 2022

[00:00:01]: Don't Starve Together: 493743 WIN32_STEAM
[00:00:01]: Build Date: 7120
[00:00:01]: Mode: 32-bit
[00:00:01]: Parsing command line
[00:00:01]: Command Line Arguments: 
[00:00:01]: Initializing distribution platform
[00:00:01]: Initializing Minidump handler
[00:00:01]: ....Done
[00:00:03]: Steam AppBuildID: 8108201
[00:00:03]: ....Done
[00:00:03]: PersistUserStorage is now APP:Klei//DoNotStarveTogether/1017357274/ 
[00:00:03]: Fixing DPI
[00:00:03]: ...Done
[00:00:03]: THREAD - started 'GAClient' (5704)
[00:00:03]: CurlRequestManager::ClientThread::Main()
[00:00:03]: Mounting file system databundles/klump.zip successful.
[00:00:03]: Mounting file system databundles/shaders.zip successful.
[00:00:03]: Mounting file system databundles/fonts.zip successful.
[00:00:03]: Mounting file system databundles/anim_dynamic.zip successful.
[00:00:04]: Mounting file system databundles/bigportraits.zip successful.
[00:00:04]: Mounting file system databundles/images.zip successful.
[00:00:04]: Mounting file system databundles/scripts.zip successful.
[00:00:04]: Texture Streaming: DISABLED
[00:00:04]: Threaded Renderer: DISABLED
[00:00:04]: ProfileIndex:5.57
[00:00:04]: [Connect] PendingConnection::Reset(true)
[00:00:04]: THREAD - started 'Ping Job Thread' (940)
[00:00:04]: Platform: 1
[00:00:04]: Network tick rate: U=15(2), D=0
[00:00:04]: Authorized application D:\Steam\steamapps\common\Don't Starve Together\bin\dontstarve_steam.exe is enabled in the firewall.
[00:00:04]: WindowsFirewall - Application already authorized
[00:00:04]: could not load ping_cache
[00:00:04]: THREAD - started 'StreamInput' (4416)
[00:00:04]: Offline user ID: OU_76561198977623002
[00:00:04]: SteamID: 76561198977623002
[00:00:04]: HardwareStats:
  OS                        
    name                      Microsoft Windows 7 Максимальная 
    version                   6.1.7601
    architecture              32-bit
    platformSpecific          SP 1.0
  CPU                       
    numCores                  4
    features                  SSE,SSE2,SSE3,SSSE3,SSE41,SSE42
    name                      Intel(R) Celeron(R) CPU  N2930  @ 1.83GHz
    manufacturer              GenuineIntel
    clockSpeed                1827
  RAM                       
    megsOfRam                 2048
  GPU                       
    name                      Intel(R) HD Graphics
    driverDate                20200806000000.000000-000
    megsOfRam                 775
    refreshRate               60
    videoModeDescription      1366 x 768 x 4294967296 colors
    driverVersion             10.18.10.5161

[00:00:04]: cGame::InitializeOnMainThread
[00:00:04]: WindowManager::Initialize
[00:00:04]: CreateWindow: Requesting 1280,720 - 5/6/5 - -1/-1/-1 - 0
[00:00:05]: CreateEGLContext: 16 configs found
[00:00:05]:      0: 8/8/8 -  0/ 0/ 0 - 0
[00:00:05]:      1: 8/8/8 -  0/16/ 0 - 0
[00:00:05]:      2: 8/8/8 -  0/24/ 0 - 0
[00:00:05]:      3: 8/8/8 -  0/24/ 8 - 0
[00:00:05]:      4: 5/5/5 -  0/ 0/ 0 - 0
[00:00:05]:      5: 5/5/5 -  1/ 0/ 0 - 0
[00:00:05]:      6: 5/5/5 -  0/16/ 0 - 0
[00:00:05]:      7: 5/5/5 -  1/16/ 0 - 0
[00:00:05]:      8: 5/5/5 -  0/24/ 0 - 0
[00:00:05]:      9: 5/5/5 -  1/24/ 0 - 0
[00:00:05]:     10: 5/5/5 -  0/24/ 8 - 0
[00:00:05]:     11: 5/5/5 -  1/24/ 8 - 0
[00:00:05]:     12: 8/8/8 -  8/ 0/ 0 - 0
[00:00:05]:     13: 8/8/8 -  8/16/ 0 - 0
[00:00:05]:     14: 8/8/8 -  8/24/ 0 - 0
[00:00:05]:     15: 8/8/8 -  8/24/ 8 - 0
[00:00:05]: GLInfo
[00:00:05]: ~~~~~~
[00:00:05]: THREAD - started 'WindowsInputManager' (4404)
[00:00:05]: GL_VENDOR: Google Inc.
[00:00:05]: GL_RENDERER: ANGLE (Intel(R) HD Graphics)
[00:00:05]: GL_VERSION: OpenGL ES 2.0 (ANGLE 1.0.0.2249)
[00:00:05]: GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.00 (ANGLE 1.0.0.2249)
[00:00:05]: OpenGL extensions (21, 21):
[00:00:05]: GL_ANGLE_depth_texture
[00:00:05]: GL_ANGLE_framebuffer_blit
[00:00:05]: GL_ANGLE_framebuffer_multisample
[00:00:05]: GL_ANGLE_instanced_arrays
[00:00:05]: GL_ANGLE_pack_reverse_row_order
[00:00:05]: GL_ANGLE_texture_compression_dxt3
[00:00:05]: GL_ANGLE_texture_compression_dxt5
[00:00:05]: GL_ANGLE_texture_usage
[00:00:05]: GL_ANGLE_translated_shader_source
[00:00:05]: GL_EXT_read_format_bgra
[00:00:05]: GL_EXT_robustness
[00:00:05]: GL_EXT_texture_compression_dxt1
[00:00:05]: GL_EXT_texture_format_BGRA8888
[00:00:05]: GL_EXT_texture_storage
[00:00:05]: GL_OES_get_program_binary
[00:00:05]: GL_OES_packed_depth_stencil
[00:00:05]: GL_OES_rgb8_rgba8
[00:00:05]: GL_OES_standard_derivatives
[00:00:05]: GL_OES_texture_float_linear
[00:00:05]: GL_OES_texture_half_float_linear
[00:00:05]: GL_OES_texture_npot
[00:00:05]: GL_MAX_TEXTURE_SIZE = 8192
[00:00:05]: GL_MAX_TEXTURE_IMAGE_UNITS = 16
[00:00:05]: GL_MAX_RENDERBUFFER_SIZE = 8192
[00:00:05]: GL_MAX_VIEWPORT_DIMS = 8192, 8192
[00:00:05]: GL_MAX_VARYING_VECTORS = 10
[00:00:05]: GL_MAX_VERTEX_ATTRIBS = 16
[00:00:05]: GL_MAX_VERTEX_UNIFORM_VECTORS = 254
[00:00:05]: GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 4
[00:00:05]: GL_MAX_FRAGMENT_UNIFORM_VECTORS = 221
[00:00:05]: 4 compressed texture formats
[00:00:05]: texture format 0x83f0
[00:00:05]: texture format 0x83f1
[00:00:05]: texture format 0x83f2
[00:00:05]: texture format 0x83f3
[00:00:07]: Renderer initialize: Okay
[00:00:09]: AnimManager initialize: Okay
[00:00:09]: Buffers initialize: Okay
[00:00:09]: cDontStarveGame::DoGameSpecificInitialize()
[00:00:09]: GameSpecific initialize: Okay
[00:00:09]: cGame::StartPlaying
[00:00:09]: AppVersion::GetArchitecture() x32
[00:00:09]: LOADING LUA
[00:00:09]: DoLuaFile scripts/main.lua
[00:00:09]: DoLuaFile loading buffer scripts/main.lua
[00:00:11]:   taskgrouplist:    default    Together    
[00:00:11]:   taskgrouplist:    classic    Classic    
[00:00:11]:   taskgrouplist:    cave_default    Underground    
[00:00:11]:   taskgrouplist:    lavaarena_taskset    The Forge    
[00:00:11]:   taskgrouplist:    quagmire_taskset    The Gorge    
[00:00:11]: running main.lua
    
[00:00:12]: loaded modindex    
[00:00:12]: ModIndex: Beginning normal load sequence.
    
[00:00:12]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs
[00:02:21]: CURL ERROR: (dst.metrics.klei.com) [28]SSL connection timeout
[00:02:22]: LOADING LUA SUCCESS
[00:02:25]: PlayerDeaths could not load morgue    
[00:02:25]: PlayerHistory could not load player_history    
[00:02:25]: ServerPreferences loaded server_preferences    2    
[00:02:25]: bloom_enabled    false    
[00:02:25]: EnableShadeRenderer:     false    
[00:02:25]: loaded shardsaveindex    
[00:02:25]: OnFilesLoaded()    
[00:02:25]: OnUpdatePurchaseStateComplete    
[00:02:25]: Klump load on boot started.    
[00:02:25]: Klump files loaded:     0    
[00:02:46]:     Load FE    
[00:03:22]:     Load FE: done    
[00:03:22]: THREAD - started 'FilesExistAsyncThread' (4816)
[00:03:23]: FilesExistAsyncThread started (19673 files)...
[00:03:23]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/1017357274/client_save/blocklist.txt (Failure)
[00:03:23]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/1017357274/client_save/adminlist.txt (Failure)
[00:03:23]: OnLoadUserIdList: APP:Klei//DoNotStarveTogether/1017357274/client_save/whitelist.txt (Failure)
[00:03:23]: [MOTD] Downloading info from   https://motd.klei.com/motd.json/?game=dst&platform=STEAM&locale=UA&lang=russian&version=493743  
[00:03:23]: SimLuaProxy::QueryServer()
[00:03:26]: Check for write access: TRUE
[00:03:26]: Check for read access: TRUE
[00:03:26]: Available disk space for save files: 25191 MB
[00:03:26]: ModIndex: Load sequence finished successfully.    
[00:03:27]: Reset() returning
[00:03:33]: [MOTD] Done Loading.    
[00:03:34]: Do AutoLogin    
[00:03:35]: [Steam] Auth Session Ticket requested...
[00:03:35]: [Steam] Got Auth Session Ticket
[00:03:36]: [200] Account Communication Success (3)
[00:03:36]: Logging in as KU_tO6yAl0v
[00:03:38]: There is no active event to get the status of.
[00:03:40]: loaded inventory_cache_prod
[00:03:40]: using inventory state token from cached file
[00:03:40]: saved APP:Klei//DoNotStarveTogether/1017357274/client_save/inventory_cache_prod
[00:03:40]: saved APP:Klei//DoNotStarveTogether/1017357274/client_save/inventory_cache_prod_sig
[00:04:06]: ... FilesExistAsyncThread complete
[00:04:07]: Getting top mod details...
[00:04:07]: Frontend-Unloading mod 'all'.    
[00:04:07]: GOT top mod details...50
[00:04:10]: Network tick rate: U=15(2), D=0
[00:04:10]: ModWorkshop::CancelDownloads clearing all unfinished downloads
[00:04:10]: About to start a server with the following settings:
[00:04:10]:   Dedicated: false
[00:04:10]:   Online: true
[00:04:10]:   Passworded: false
[00:04:10]:   ServerPort: 10999
[00:04:10]:   SteamAuthPort: 8766
[00:04:10]:   SteamMasterServerPort: 27016
[00:04:10]:   ClanID: false
[00:04:10]:   ClanOnly: false
[00:04:10]:   ClanAdmin: false
[00:04:10]:   LanOnly: false
[00:04:10]:   FriendsOnly: true
[00:04:10]:   EnableAutosaver: true
[00:04:10]:   EncodeUserPath: true
[00:04:10]:   PVP: false
[00:04:10]:   MaxPlayers: 6
[00:04:10]:   GameMode: survival
[00:04:10]:   OverridenDNS: 
[00:04:10]:   PauseWhenEmpty: true
[00:04:10]:   IdleTimeout: 1800s
[00:04:10]:   VoteEnabled: false
[00:04:10]:   InternetBroadcasting: true
[00:04:10]:   Intent: cooperative
[00:04:10]: [Warning] Could not confirm port 10999 is open in the firewall. 
[00:04:10]: Online Server Started on port: 10999
[00:04:10]: SUCCESS: Loaded modoverrides.lua    
[00:04:10]: Found a level data override file with these contents:    
[00:04:10]:     K:     desc     V:     The standard Don't Starve experience.    
[00:04:10]:     K:     hideminimap     V:     false    
[00:04:10]:     K:     id     V:     SURVIVAL_TOGETHER    
[00:04:10]:     K:     location     V:     forest    
[00:04:10]:     K:     max_playlist_position     V:     999    
[00:04:10]:     K:     min_playlist_position     V:     0    
[00:04:10]:     K:     name     V:     Standard Forest    
[00:04:10]:     K:     numrandom_set_pieces     V:     4    
[00:04:10]:     K:     override_level_string     V:     false    
[00:04:10]:     K:     overrides     V:     table: 45516D48    
[00:04:10]:         K:     alternatehunt     V:     default    
[00:04:10]:         K:     angrybees     V:     default    
[00:04:10]:         K:     antliontribute     V:     default    
[00:04:10]:         K:     autumn     V:     default    
[00:04:10]:         K:     bats_setting     V:     default    
[00:04:10]:         K:     bearger     V:     default    
[00:04:10]:         K:     beefalo     V:     default    
[00:04:10]:         K:     beefaloheat     V:     default    
[00:04:10]:         K:     beequeen     V:     default    
[00:04:10]:         K:     bees     V:     default    
[00:04:10]:         K:     bees_setting     V:     default    
[00:04:10]:         K:     berrybush     V:     default    
[00:04:10]:         K:     birds     V:     default    
[00:04:10]:         K:     boons     V:     default    
[00:04:10]:         K:     branching     V:     default    
[00:04:10]:         K:     brightmarecreatures     V:     default    
[00:04:10]:         K:     bunnymen_setting     V:     default    
[00:04:10]:         K:     butterfly     V:     default    
[00:04:10]:         K:     buzzard     V:     default    
[00:04:10]:         K:     cactus     V:     default    
[00:04:10]:         K:     carrot     V:     default    
[00:04:10]:         K:     carrots_regrowth     V:     default    
[00:04:10]:         K:     catcoon     V:     default    
[00:04:10]:         K:     catcoons     V:     default    
[00:04:10]:         K:     chess     V:     default    
[00:04:10]:         K:     cookiecutters     V:     default    
[00:04:10]:         K:     crabking     V:     default    
[00:04:10]:         K:     day     V:     default    
[00:04:10]:         K:     deciduousmonster     V:     default    
[00:04:10]:         K:     deciduoustree_regrowth     V:     default    
[00:04:10]:         K:     deerclops     V:     default    
[00:04:10]:         K:     dragonfly     V:     default    
[00:04:10]:         K:     dropeverythingondespawn     V:     default    
[00:04:10]:         K:     evergreen_regrowth     V:     default    
[00:04:10]:         K:     extrastartingitems     V:     default    
[00:04:10]:         K:     eyeofterror     V:     default    
[00:04:10]:         K:     fishschools     V:     default    
[00:04:10]:         K:     flint     V:     default    
[00:04:10]:         K:     flowers     V:     default    
[00:04:10]:         K:     flowers_regrowth     V:     default    
[00:04:10]:         K:     frograin     V:     default    
[00:04:10]:         K:     frogs     V:     default    
[00:04:10]:         K:     fruitfly     V:     default    
[00:04:10]:         K:     gnarwail     V:     default    
[00:04:10]:         K:     goosemoose     V:     default    
[00:04:10]:         K:     grass     V:     default    
[00:04:10]:         K:     grassgekkos     V:     default    
[00:04:10]:         K:     has_ocean     V:     true    
[00:04:10]:         K:     hound_mounds     V:     default    
[00:04:10]:         K:     houndmound     V:     default    
[00:04:10]:         K:     hounds     V:     default    
[00:04:10]:         K:     hunt     V:     default    
[00:04:10]:         K:     keep_disconnected_tiles     V:     true    
[00:04:10]:         K:     klaus     V:     default    
[00:04:10]:         K:     krampus     V:     default    
[00:04:10]:         K:     layout_mode     V:     LinkNodesByKeys    
[00:04:10]:         K:     liefs     V:     default    
[00:04:10]:         K:     lightning     V:     default    
[00:04:10]:         K:     lightninggoat     V:     default    
[00:04:10]:         K:     loop     V:     default    
[00:04:10]:         K:     lureplants     V:     default    
[00:04:10]:         K:     malbatross     V:     default    
[00:04:10]:         K:     marshbush     V:     default    
[00:04:10]:         K:     merm     V:     default    
[00:04:10]:         K:     merms     V:     default    
[00:04:10]:         K:     meteorshowers     V:     default    
[00:04:10]:         K:     meteorspawner     V:     default    
[00:04:10]:         K:     moles     V:     default    
[00:04:10]:         K:     moles_setting     V:     default    
[00:04:10]:         K:     moon_berrybush     V:     default    
[00:04:10]:         K:     moon_bullkelp     V:     default    
[00:04:10]:         K:     moon_carrot     V:     default    
[00:04:10]:         K:     moon_fissure     V:     default    
[00:04:10]:         K:     moon_fruitdragon     V:     default    
[00:04:10]:         K:     moon_hotspring     V:     default    
[00:04:10]:         K:     moon_rock     V:     default    
[00:04:10]:         K:     moon_sapling     V:     default    
[00:04:10]:         K:     moon_spider     V:     default    
[00:04:10]:         K:     moon_spiders     V:     default    
[00:04:10]:         K:     moon_starfish     V:     default    
[00:04:10]:         K:     moon_tree     V:     default    
[00:04:10]:         K:     moon_tree_regrowth     V:     default    
[00:04:10]:         K:     mosquitos     V:     default    
[00:04:10]:         K:     mushroom     V:     default    
[00:04:10]:         K:     mutated_hounds     V:     default    
[00:04:10]:         K:     no_joining_islands     V:     true    
[00:04:10]:         K:     no_wormholes_to_disconnected_tiles     V:     true    
[00:04:10]:         K:     ocean_bullkelp     V:     default    
[00:04:10]:         K:     ocean_seastack     V:     ocean_default    
[00:04:10]:         K:     ocean_shoal     V:     default    
[00:04:10]:         K:     ocean_waterplant     V:     ocean_default    
[00:04:10]:         K:     ocean_wobsterden     V:     default    
[00:04:10]:         K:     penguins     V:     default    
[00:04:10]:         K:     penguins_moon     V:     default    
[00:04:10]:         K:     perd     V:     default    
[00:04:10]:         K:     petrification     V:     default    
[00:04:10]:         K:     pigs     V:     default    
[00:04:10]:         K:     pigs_setting     V:     default    
[00:04:10]:         K:     ponds     V:     default    
[00:04:10]:         K:     prefabswaps_start     V:     default    
[00:04:10]:         K:     rabbits     V:     default    
[00:04:10]:         K:     rabbits_setting     V:     default    
[00:04:10]:         K:     reeds     V:     default    
[00:04:10]:         K:     regrowth     V:     default    
[00:04:10]:         K:     roads     V:     default    
[00:04:10]:         K:     rock     V:     default    
[00:04:10]:         K:     rock_ice     V:     default    
[00:04:10]:         K:     saltstack_regrowth     V:     default    
[00:04:10]:         K:     sapling     V:     default    
[00:04:10]:         K:     season_start     V:     default    
[00:04:10]:         K:     seasonalstartingitems     V:     default    
[00:04:10]:         K:     shadowcreatures     V:     default    
[00:04:10]:         K:     sharks     V:     default    
[00:04:10]:         K:     spawnprotection     V:     default    
[00:04:10]:         K:     specialevent     V:     default    
[00:04:10]:         K:     spider_warriors     V:     default    
[00:04:10]:         K:     spiderqueen     V:     default    
[00:04:10]:         K:     spiders     V:     default    
[00:04:10]:         K:     spiders_setting     V:     default    
[00:04:10]:         K:     spring     V:     default    
[00:04:10]:         K:     squid     V:     default    
[00:04:10]:         K:     start_location     V:     default    
[00:04:10]:         K:     summer     V:     default    
[00:04:10]:         K:     tallbirds     V:     default    
[00:04:10]:         K:     task_set     V:     default    
[00:04:10]:         K:     tentacles     V:     default    
[00:04:10]:         K:     terrariumchest     V:     default    
[00:04:10]:         K:     touchstone     V:     default    
[00:04:10]:         K:     trees     V:     default    
[00:04:10]:         K:     tumbleweed     V:     default    
[00:04:10]:         K:     twiggytrees_regrowth     V:     default    
[00:04:10]:         K:     walrus     V:     default    
[00:04:10]:         K:     walrus_setting     V:     default    
[00:04:10]:         K:     wasps     V:     default    
[00:04:10]:         K:     weather     V:     default    
[00:04:10]:         K:     wildfires     V:     default    
[00:04:10]:         K:     winter     V:     default    
[00:04:10]:         K:     wobsters     V:     default    
[00:04:10]:         K:     world_size     V:     default    
[00:04:10]:         K:     wormhole_prefab     V:     wormhole    
[00:04:10]:     K:     random_set_pieces     V:     table: 45516D70    
[00:04:10]:         K:     1     V:     Sculptures_2    
[00:04:10]:         K:     2     V:     Sculptures_3    
[00:04:10]:         K:     3     V:     Sculptures_4    
[00:04:10]:         K:     4     V:     Sculptures_5    
[00:04:10]:         K:     5     V:     Chessy_1    
[00:04:10]:         K:     6     V:     Chessy_2    
[00:04:10]:         K:     7     V:     Chessy_3    
[00:04:10]:         K:     8     V:     Chessy_4    
[00:04:10]:         K:     9     V:     Chessy_5    
[00:04:10]:         K:     10     V:     Chessy_6    
[00:04:10]:         K:     11     V:     Maxwell1    
[00:04:10]:         K:     12     V:     Maxwell2    
[00:04:10]:         K:     13     V:     Maxwell3    
[00:04:10]:         K:     14     V:     Maxwell4    
[00:04:10]:         K:     15     V:     Maxwell6    
[00:04:10]:         K:     16     V:     Maxwell7    
[00:04:10]:         K:     17     V:     Warzone_1    
[00:04:10]:         K:     18     V:     Warzone_2    
[00:04:10]:         K:     19     V:     Warzone_3    
[00:04:10]:     K:     required_prefabs     V:     table: 45516D98    
[00:04:10]:         K:     1     V:     multiplayer_portal    
[00:04:10]:     K:     required_setpieces     V:     table: 45516DC0    
[00:04:10]:         K:     1     V:     Sculptures_1    
[00:04:10]:         K:     2     V:     Maxwell5    
[00:04:10]:     K:     settings_desc     V:     The standard Don't Starve experience.    
[00:04:10]:     K:     settings_id     V:     SURVIVAL_TOGETHER    
[00:04:10]:     K:     settings_name     V:     Standard Forest    
[00:04:10]:     K:     substitutes     V:     table: 45516E10    
[00:04:10]:     K:     version     V:     4    
[00:04:10]:     K:     worldgen_desc     V:     The standard Don't Starve experience.    
[00:04:10]:     K:     worldgen_id     V:     SURVIVAL_TOGETHER    
[00:04:10]:     K:     worldgen_name     V:     Standard Forest    
[00:04:10]: Loaded and applied level data override from ../leveldataoverride.lua    
[00:04:10]: Overwriting savedata with level data file.    
[00:04:10]: Not applying world gen overrides.    
[00:04:11]: Collecting garbage...
[00:04:11]: lua_gc took 0.13 seconds
[00:04:11]: ~ShardLuaProxy()
[00:04:11]: ~cEventLeaderboardProxy()
[00:04:11]: ~ItemServerLuaProxy()
[00:04:11]: ~InventoryLuaProxy()
[00:04:11]: ~NetworkLuaProxy()
[00:04:11]: ~SimLuaProxy()
[00:04:11]: Cancelling LuaQueryCallback handle [5]
[00:04:11]: ModWorkshop::CancelDownloads clearing all unfinished downloads
[00:04:11]: lua_close took 0.18 seconds
[00:04:11]: ReleaseAll
[00:04:11]: ReleaseAll Finished
[00:04:11]: cGame::StartPlaying
[00:04:11]: AppVersion::GetArchitecture() x32
[00:04:11]: LOADING LUA
[00:04:11]: DoLuaFile scripts/main.lua
[00:04:11]: DoLuaFile loading buffer scripts/main.lua
[00:04:14]:   taskgrouplist:    default    Together    
[00:04:14]:   taskgrouplist:    classic    Classic    
[00:04:14]:   taskgrouplist:    cave_default    Underground    
[00:04:14]:   taskgrouplist:    lavaarena_taskset    The Forge    
[00:04:14]:   taskgrouplist:    quagmire_taskset    The Gorge    
[00:04:14]: running main.lua
    
[00:04:14]: loaded modindex    
[00:04:14]: ModIndex: Beginning normal load sequence.
    
[00:04:14]: SUCCESS: Loaded modoverrides.lua    
[00:04:15]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs
[00:04:15]: LOADING LUA SUCCESS
[00:04:16]: PlayerDeaths could not load morgue    
[00:04:16]: PlayerHistory could not load player_history    
[00:04:16]: ServerPreferences loaded server_preferences    2    
[00:04:16]: bloom_enabled    false    
[00:04:16]: EnableShadeRenderer:     false    
[00:04:16]: OnFilesLoaded()    
[00:04:16]: OnUpdatePurchaseStateComplete    
[00:04:16]: Loading world: session/335657C4ECC5DCD3/0000000002    
[00:04:16]: Save file is at version 5.1    
[00:04:16]: Klump load on boot started.    
[00:04:16]: Klump files loaded:     0    
[00:04:17]:     Unload FE    
[00:04:17]:     Unload FE done    
[00:04:21]:     LOAD BE    
[00:07:41]: ERROR: HWTexture::DeserializeTexture failed on anim/swap_chesspiece_anchor_moonglass.zip:swap_chesspiece_anchor_moonglass--atlas-0.tex. glGetError returned 0x505
[00:07:41]: 2048x1024 format: 0x83f3 mips: 12
[00:07:41]: fx/pocketwatch.tex is 640x128 but compressed textures must have power of 2 dimensions.

 

client_log.txt

3 hours ago, CarlZalph said:

OpenGL error 0x505 is an out of memory error, your GPU ran out of memory loading the game's assets.

Have you changed anything related to the GPU?  Drivers, new GPU, etc.

I updated the driver about 2 months ago through the driver booster program

4 hours ago, Captain_Rage said:

Disable any mod. Does the game load after disabling all mods?

I added mods and deleted, nothing works, checked the integrity of the files in the incentive, reinstalled the game, launched it with caves and without them, the same problem, when loading onto a map, the game crashes without error

14 hours ago, Amaterasu_Y said:

Guys, don't starve together crashes when loading onto the map without an error, I already tried to reinstall, run as administrator, nothing helps, can you please help!

[00:00:01]: 
System Memory:
    Memory Load: 78%
    Available Physical Memory: 421m/1934m
    Available Page File: 2267m/4394m
    Available Virtual Memory: 2980m/3071m
    Available Extended Virtual Memory: 0m
[00:00:01]: 
Process Memory:
    Peak Working Set Size: 26m
    Working Set Size: 26m
    Quota Peak Page Pool Usage: 166k
    Quota Page Pool Usage: 162k
    Quota Peak Non Paged Pool Usage:7k
    Quota Non Paged Pool Usage: 6k
    Page File Usage: 4m
    Peak Page File Usage: 5m
[00:00:01]: PersistRootStorage is now APP:Klei//DoNotStarveTogether/ 
[00:00:01]: Starting Up
[00:00:01]: Version: 493743
[00:00:01]: Current time: Wed Feb 02 14:22:45 2022

[00:00:01]: Don't Starve Together: 493743 WIN32_STEAM
[00:00:01]: Build Date: 7120
[00:00:01]: Mode: 32-bit
[00:00:01]: Parsing command line
[00:00:01]: Command Line Arguments: 
[00:00:01]: Initializing distribution platform
[00:00:01]: Initializing Minidump handler
[00:00:01]: ....Done
[00:00:03]: Steam AppBuildID: 8108201
[00:00:03]: ....Done
[00:00:03]: PersistUserStorage is now APP:Klei//DoNotStarveTogether/1017357274/ 
[00:00:03]: Fixing DPI
[00:00:03]: ...Done
[00:00:03]: THREAD - started 'GAClient' (5704)
[00:00:03]: CurlRequestManager::ClientThread::Main()
[00:00:03]: Mounting file system databundles/klump.zip successful.
[00:00:03]: Mounting file system databundles/shaders.zip successful.
[00:00:03]: Mounting file system databundles/fonts.zip successful.
[00:00:03]: Mounting file system databundles/anim_dynamic.zip successful.
[00:00:04]: Mounting file system databundles/bigportraits.zip successful.
[00:00:04]: Mounting file system databundles/images.zip successful.
[00:00:04]: Mounting file system databundles/scripts.zip successful.
[00:00:04]: Texture Streaming: DISABLED
[00:00:04]: Threaded Renderer: DISABLED
[00:00:04]: ProfileIndex:5.57
[00:00:04]: [Connect] PendingConnection::Reset(true)
[00:00:04]: THREAD - started 'Ping Job Thread' (940)
[00:00:04]: Platform: 1
[00:00:04]: Network tick rate: U=15(2), D=0
[00:00:04]: Authorized application D:\Steam\steamapps\common\Don't Starve Together\bin\dontstarve_steam.exe is enabled in the firewall.
[00:00:04]: WindowsFirewall - Application already authorized
[00:00:04]: could not load ping_cache
[00:00:04]: THREAD - started 'StreamInput' (4416)
[00:00:04]: Offline user ID: OU_76561198977623002
[00:00:04]: SteamID: 76561198977623002
[00:00:04]: HardwareStats:
  OS                        
    name                      Microsoft Windows 7 Максимальная 
    version                   6.1.7601
    architecture              32-bit
    platformSpecific          SP 1.0
  CPU                       
    numCores                  4
    features                  SSE,SSE2,SSE3,SSSE3,SSE41,SSE42
    name                      Intel(R) Celeron(R) CPU  N2930  @ 1.83GHz
    manufacturer              GenuineIntel
    clockSpeed                1827
  RAM                       
    megsOfRam                 2048
  GPU                       
    name                      Intel(R) HD Graphics
    driverDate                20200806000000.000000-000
    megsOfRam                 775
    refreshRate               60
    videoModeDescription      1366 x 768 x 4294967296 colors
    driverVersion             10.18.10.5161

[00:00:04]: cGame::InitializeOnMainThread
[00:00:04]: WindowManager::Initialize
[00:00:04]: CreateWindow: Requesting 1280,720 - 5/6/5 - -1/-1/-1 - 0
[00:00:05]: CreateEGLContext: 16 configs found
[00:00:05]:      0: 8/8/8 -  0/ 0/ 0 - 0
[00:00:05]:      1: 8/8/8 -  0/16/ 0 - 0
[00:00:05]:      2: 8/8/8 -  0/24/ 0 - 0
[00:00:05]:      3: 8/8/8 -  0/24/ 8 - 0
[00:00:05]:      4: 5/5/5 -  0/ 0/ 0 - 0
[00:00:05]:      5: 5/5/5 -  1/ 0/ 0 - 0
[00:00:05]:      6: 5/5/5 -  0/16/ 0 - 0
[00:00:05]:      7: 5/5/5 -  1/16/ 0 - 0
[00:00:05]:      8: 5/5/5 -  0/24/ 0 - 0
[00:00:05]:      9: 5/5/5 -  1/24/ 0 - 0
[00:00:05]:     10: 5/5/5 -  0/24/ 8 - 0
[00:00:05]:     11: 5/5/5 -  1/24/ 8 - 0
[00:00:05]:     12: 8/8/8 -  8/ 0/ 0 - 0
[00:00:05]:     13: 8/8/8 -  8/16/ 0 - 0
[00:00:05]:     14: 8/8/8 -  8/24/ 0 - 0
[00:00:05]:     15: 8/8/8 -  8/24/ 8 - 0
[00:00:05]: GLInfo
[00:00:05]: ~~~~~~
[00:00:05]: THREAD - started 'WindowsInputManager' (4404)
[00:00:05]: GL_VENDOR: Google Inc.
[00:00:05]: GL_RENDERER: ANGLE (Intel(R) HD Graphics)
[00:00:05]: GL_VERSION: OpenGL ES 2.0 (ANGLE 1.0.0.2249)
[00:00:05]: GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.00 (ANGLE 1.0.0.2249)
[00:00:05]: OpenGL extensions (21, 21):
[00:00:05]: GL_ANGLE_depth_texture
[00:00:05]: GL_ANGLE_framebuffer_blit
[00:00:05]: GL_ANGLE_framebuffer_multisample
[00:00:05]: GL_ANGLE_instanced_arrays
[00:00:05]: GL_ANGLE_pack_reverse_row_order
[00:00:05]: GL_ANGLE_texture_compression_dxt3
[00:00:05]: GL_ANGLE_texture_compression_dxt5
[00:00:05]: GL_ANGLE_texture_usage
[00:00:05]: GL_ANGLE_translated_shader_source
[00:00:05]: GL_EXT_read_format_bgra
[00:00:05]: GL_EXT_robustness
[00:00:05]: GL_EXT_texture_compression_dxt1
[00:00:05]: GL_EXT_texture_format_BGRA8888
[00:00:05]: GL_EXT_texture_storage
[00:00:05]: GL_OES_get_program_binary
[00:00:05]: GL_OES_packed_depth_stencil
[00:00:05]: GL_OES_rgb8_rgba8
[00:00:05]: GL_OES_standard_derivatives
[00:00:05]: GL_OES_texture_float_linear
[00:00:05]: GL_OES_texture_half_float_linear
[00:00:05]: GL_OES_texture_npot
[00:00:05]: GL_MAX_TEXTURE_SIZE = 8192
[00:00:05]: GL_MAX_TEXTURE_IMAGE_UNITS = 16
[00:00:05]: GL_MAX_RENDERBUFFER_SIZE = 8192
[00:00:05]: GL_MAX_VIEWPORT_DIMS = 8192, 8192
[00:00:05]: GL_MAX_VARYING_VECTORS = 10
[00:00:05]: GL_MAX_VERTEX_ATTRIBS = 16
[00:00:05]: GL_MAX_VERTEX_UNIFORM_VECTORS = 254
[00:00:05]: GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 4
[00:00:05]: GL_MAX_FRAGMENT_UNIFORM_VECTORS = 221
[00:00:05]: 4 compressed texture formats
[00:00:05]: texture format 0x83f0
[00:00:05]: texture format 0x83f1
[00:00:05]: texture format 0x83f2
[00:00:05]: texture format 0x83f3
[00:00:07]: Renderer initialize: Okay
[00:00:09]: AnimManager initialize: Okay
[00:00:09]: Buffers initialize: Okay
[00:00:09]: cDontStarveGame::DoGameSpecificInitialize()
[00:00:09]: GameSpecific initialize: Okay
[00:00:09]: cGame::StartPlaying
[00:00:09]: AppVersion::GetArchitecture() x32
[00:00:09]: LOADING LUA
[00:00:09]: DoLuaFile scripts/main.lua
[00:00:09]: DoLuaFile loading buffer scripts/main.lua
[00:00:11]:   taskgrouplist:    default    Together    
[00:00:11]:   taskgrouplist:    classic    Classic    
[00:00:11]:   taskgrouplist:    cave_default    Underground    
[00:00:11]:   taskgrouplist:    lavaarena_taskset    The Forge    
[00:00:11]:   taskgrouplist:    quagmire_taskset    The Gorge    
[00:00:11]: running main.lua
    
[00:00:12]: loaded modindex    
[00:00:12]: ModIndex: Beginning normal load sequence.
    
[00:00:12]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs
[00:02:21]: CURL ERROR: (dst.metrics.klei.com) [28]SSL connection timeout
[00:02:22]: LOADING LUA SUCCESS
[00:02:25]: PlayerDeaths could not load morgue    
[00:02:25]: PlayerHistory could not load player_history    
[00:02:25]: ServerPreferences loaded server_preferences    2    
[00:02:25]: bloom_enabled    false    
[00:02:25]: EnableShadeRenderer:     false    
[00:02:25]: loaded shardsaveindex    
[00:02:25]: OnFilesLoaded()    
[00:02:25]: OnUpdatePurchaseStateComplete    
[00:02:25]: Klump load on boot started.    
[00:02:25]: Klump files loaded:     0    
[00:02:46]:     Load FE    
[00:03:22]:     Load FE: done    
[00:03:22]: THREAD - started 'FilesExistAsyncThread' (4816)
[00:03:23]: FilesExistAsyncThread started (19673 files)...
[00:03:23]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/1017357274/client_save/blocklist.txt (Failure)
[00:03:23]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/1017357274/client_save/adminlist.txt (Failure)
[00:03:23]: OnLoadUserIdList: APP:Klei//DoNotStarveTogether/1017357274/client_save/whitelist.txt (Failure)
[00:03:23]: [MOTD] Downloading info from   https://motd.klei.com/motd.json/?game=dst&platform=STEAM&locale=UA&lang=russian&version=493743  
[00:03:23]: SimLuaProxy::QueryServer()
[00:03:26]: Check for write access: TRUE
[00:03:26]: Check for read access: TRUE
[00:03:26]: Available disk space for save files: 25191 MB
[00:03:26]: ModIndex: Load sequence finished successfully.    
[00:03:27]: Reset() returning
[00:03:33]: [MOTD] Done Loading.    
[00:03:34]: Do AutoLogin    
[00:03:35]: [Steam] Auth Session Ticket requested...
[00:03:35]: [Steam] Got Auth Session Ticket
[00:03:36]: [200] Account Communication Success (3)
[00:03:36]: Logging in as KU_tO6yAl0v
[00:03:38]: There is no active event to get the status of.
[00:03:40]: loaded inventory_cache_prod
[00:03:40]: using inventory state token from cached file
[00:03:40]: saved APP:Klei//DoNotStarveTogether/1017357274/client_save/inventory_cache_prod
[00:03:40]: saved APP:Klei//DoNotStarveTogether/1017357274/client_save/inventory_cache_prod_sig
[00:04:06]: ... FilesExistAsyncThread complete
[00:04:07]: Getting top mod details...
[00:04:07]: Frontend-Unloading mod 'all'.    
[00:04:07]: GOT top mod details...50
[00:04:10]: Network tick rate: U=15(2), D=0
[00:04:10]: ModWorkshop::CancelDownloads clearing all unfinished downloads
[00:04:10]: About to start a server with the following settings:
[00:04:10]:   Dedicated: false
[00:04:10]:   Online: true
[00:04:10]:   Passworded: false
[00:04:10]:   ServerPort: 10999
[00:04:10]:   SteamAuthPort: 8766
[00:04:10]:   SteamMasterServerPort: 27016
[00:04:10]:   ClanID: false
[00:04:10]:   ClanOnly: false
[00:04:10]:   ClanAdmin: false
[00:04:10]:   LanOnly: false
[00:04:10]:   FriendsOnly: true
[00:04:10]:   EnableAutosaver: true
[00:04:10]:   EncodeUserPath: true
[00:04:10]:   PVP: false
[00:04:10]:   MaxPlayers: 6
[00:04:10]:   GameMode: survival
[00:04:10]:   OverridenDNS: 
[00:04:10]:   PauseWhenEmpty: true
[00:04:10]:   IdleTimeout: 1800s
[00:04:10]:   VoteEnabled: false
[00:04:10]:   InternetBroadcasting: true
[00:04:10]:   Intent: cooperative
[00:04:10]: [Warning] Could not confirm port 10999 is open in the firewall. 
[00:04:10]: Online Server Started on port: 10999
[00:04:10]: SUCCESS: Loaded modoverrides.lua    
[00:04:10]: Found a level data override file with these contents:    
[00:04:10]:     K:     desc     V:     The standard Don't Starve experience.    
[00:04:10]:     K:     hideminimap     V:     false    
[00:04:10]:     K:     id     V:     SURVIVAL_TOGETHER    
[00:04:10]:     K:     location     V:     forest    
[00:04:10]:     K:     max_playlist_position     V:     999    
[00:04:10]:     K:     min_playlist_position     V:     0    
[00:04:10]:     K:     name     V:     Standard Forest    
[00:04:10]:     K:     numrandom_set_pieces     V:     4    
[00:04:10]:     K:     override_level_string     V:     false    
[00:04:10]:     K:     overrides     V:     table: 45516D48    
[00:04:10]:         K:     alternatehunt     V:     default    
[00:04:10]:         K:     angrybees     V:     default    
[00:04:10]:         K:     antliontribute     V:     default    
[00:04:10]:         K:     autumn     V:     default    
[00:04:10]:         K:     bats_setting     V:     default    
[00:04:10]:         K:     bearger     V:     default    
[00:04:10]:         K:     beefalo     V:     default    
[00:04:10]:         K:     beefaloheat     V:     default    
[00:04:10]:         K:     beequeen     V:     default    
[00:04:10]:         K:     bees     V:     default    
[00:04:10]:         K:     bees_setting     V:     default    
[00:04:10]:         K:     berrybush     V:     default    
[00:04:10]:         K:     birds     V:     default    
[00:04:10]:         K:     boons     V:     default    
[00:04:10]:         K:     branching     V:     default    
[00:04:10]:         K:     brightmarecreatures     V:     default    
[00:04:10]:         K:     bunnymen_setting     V:     default    
[00:04:10]:         K:     butterfly     V:     default    
[00:04:10]:         K:     buzzard     V:     default    
[00:04:10]:         K:     cactus     V:     default    
[00:04:10]:         K:     carrot     V:     default    
[00:04:10]:         K:     carrots_regrowth     V:     default    
[00:04:10]:         K:     catcoon     V:     default    
[00:04:10]:         K:     catcoons     V:     default    
[00:04:10]:         K:     chess     V:     default    
[00:04:10]:         K:     cookiecutters     V:     default    
[00:04:10]:         K:     crabking     V:     default    
[00:04:10]:         K:     day     V:     default    
[00:04:10]:         K:     deciduousmonster     V:     default    
[00:04:10]:         K:     deciduoustree_regrowth     V:     default    
[00:04:10]:         K:     deerclops     V:     default    
[00:04:10]:         K:     dragonfly     V:     default    
[00:04:10]:         K:     dropeverythingondespawn     V:     default    
[00:04:10]:         K:     evergreen_regrowth     V:     default    
[00:04:10]:         K:     extrastartingitems     V:     default    
[00:04:10]:         K:     eyeofterror     V:     default    
[00:04:10]:         K:     fishschools     V:     default    
[00:04:10]:         K:     flint     V:     default    
[00:04:10]:         K:     flowers     V:     default    
[00:04:10]:         K:     flowers_regrowth     V:     default    
[00:04:10]:         K:     frograin     V:     default    
[00:04:10]:         K:     frogs     V:     default    
[00:04:10]:         K:     fruitfly     V:     default    
[00:04:10]:         K:     gnarwail     V:     default    
[00:04:10]:         K:     goosemoose     V:     default    
[00:04:10]:         K:     grass     V:     default    
[00:04:10]:         K:     grassgekkos     V:     default    
[00:04:10]:         K:     has_ocean     V:     true    
[00:04:10]:         K:     hound_mounds     V:     default    
[00:04:10]:         K:     houndmound     V:     default    
[00:04:10]:         K:     hounds     V:     default    
[00:04:10]:         K:     hunt     V:     default    
[00:04:10]:         K:     keep_disconnected_tiles     V:     true    
[00:04:10]:         K:     klaus     V:     default    
[00:04:10]:         K:     krampus     V:     default    
[00:04:10]:         K:     layout_mode     V:     LinkNodesByKeys    
[00:04:10]:         K:     liefs     V:     default    
[00:04:10]:         K:     lightning     V:     default    
[00:04:10]:         K:     lightninggoat     V:     default    
[00:04:10]:         K:     loop     V:     default    
[00:04:10]:         K:     lureplants     V:     default    
[00:04:10]:         K:     malbatross     V:     default    
[00:04:10]:         K:     marshbush     V:     default    
[00:04:10]:         K:     merm     V:     default    
[00:04:10]:         K:     merms     V:     default    
[00:04:10]:         K:     meteorshowers     V:     default    
[00:04:10]:         K:     meteorspawner     V:     default    
[00:04:10]:         K:     moles     V:     default    
[00:04:10]:         K:     moles_setting     V:     default    
[00:04:10]:         K:     moon_berrybush     V:     default    
[00:04:10]:         K:     moon_bullkelp     V:     default    
[00:04:10]:         K:     moon_carrot     V:     default    
[00:04:10]:         K:     moon_fissure     V:     default    
[00:04:10]:         K:     moon_fruitdragon     V:     default    
[00:04:10]:         K:     moon_hotspring     V:     default    
[00:04:10]:         K:     moon_rock     V:     default    
[00:04:10]:         K:     moon_sapling     V:     default    
[00:04:10]:         K:     moon_spider     V:     default    
[00:04:10]:         K:     moon_spiders     V:     default    
[00:04:10]:         K:     moon_starfish     V:     default    
[00:04:10]:         K:     moon_tree     V:     default    
[00:04:10]:         K:     moon_tree_regrowth     V:     default    
[00:04:10]:         K:     mosquitos     V:     default    
[00:04:10]:         K:     mushroom     V:     default    
[00:04:10]:         K:     mutated_hounds     V:     default    
[00:04:10]:         K:     no_joining_islands     V:     true    
[00:04:10]:         K:     no_wormholes_to_disconnected_tiles     V:     true    
[00:04:10]:         K:     ocean_bullkelp     V:     default    
[00:04:10]:         K:     ocean_seastack     V:     ocean_default    
[00:04:10]:         K:     ocean_shoal     V:     default    
[00:04:10]:         K:     ocean_waterplant     V:     ocean_default    
[00:04:10]:         K:     ocean_wobsterden     V:     default    
[00:04:10]:         K:     penguins     V:     default    
[00:04:10]:         K:     penguins_moon     V:     default    
[00:04:10]:         K:     perd     V:     default    
[00:04:10]:         K:     petrification     V:     default    
[00:04:10]:         K:     pigs     V:     default    
[00:04:10]:         K:     pigs_setting     V:     default    
[00:04:10]:         K:     ponds     V:     default    
[00:04:10]:         K:     prefabswaps_start     V:     default    
[00:04:10]:         K:     rabbits     V:     default    
[00:04:10]:         K:     rabbits_setting     V:     default    
[00:04:10]:         K:     reeds     V:     default    
[00:04:10]:         K:     regrowth     V:     default    
[00:04:10]:         K:     roads     V:     default    
[00:04:10]:         K:     rock     V:     default    
[00:04:10]:         K:     rock_ice     V:     default    
[00:04:10]:         K:     saltstack_regrowth     V:     default    
[00:04:10]:         K:     sapling     V:     default    
[00:04:10]:         K:     season_start     V:     default    
[00:04:10]:         K:     seasonalstartingitems     V:     default    
[00:04:10]:         K:     shadowcreatures     V:     default    
[00:04:10]:         K:     sharks     V:     default    
[00:04:10]:         K:     spawnprotection     V:     default    
[00:04:10]:         K:     specialevent     V:     default    
[00:04:10]:         K:     spider_warriors     V:     default    
[00:04:10]:         K:     spiderqueen     V:     default    
[00:04:10]:         K:     spiders     V:     default    
[00:04:10]:         K:     spiders_setting     V:     default    
[00:04:10]:         K:     spring     V:     default    
[00:04:10]:         K:     squid     V:     default    
[00:04:10]:         K:     start_location     V:     default    
[00:04:10]:         K:     summer     V:     default    
[00:04:10]:         K:     tallbirds     V:     default    
[00:04:10]:         K:     task_set     V:     default    
[00:04:10]:         K:     tentacles     V:     default    
[00:04:10]:         K:     terrariumchest     V:     default    
[00:04:10]:         K:     touchstone     V:     default    
[00:04:10]:         K:     trees     V:     default    
[00:04:10]:         K:     tumbleweed     V:     default    
[00:04:10]:         K:     twiggytrees_regrowth     V:     default    
[00:04:10]:         K:     walrus     V:     default    
[00:04:10]:         K:     walrus_setting     V:     default    
[00:04:10]:         K:     wasps     V:     default    
[00:04:10]:         K:     weather     V:     default    
[00:04:10]:         K:     wildfires     V:     default    
[00:04:10]:         K:     winter     V:     default    
[00:04:10]:         K:     wobsters     V:     default    
[00:04:10]:         K:     world_size     V:     default    
[00:04:10]:         K:     wormhole_prefab     V:     wormhole    
[00:04:10]:     K:     random_set_pieces     V:     table: 45516D70    
[00:04:10]:         K:     1     V:     Sculptures_2    
[00:04:10]:         K:     2     V:     Sculptures_3    
[00:04:10]:         K:     3     V:     Sculptures_4    
[00:04:10]:         K:     4     V:     Sculptures_5    
[00:04:10]:         K:     5     V:     Chessy_1    
[00:04:10]:         K:     6     V:     Chessy_2    
[00:04:10]:         K:     7     V:     Chessy_3    
[00:04:10]:         K:     8     V:     Chessy_4    
[00:04:10]:         K:     9     V:     Chessy_5    
[00:04:10]:         K:     10     V:     Chessy_6    
[00:04:10]:         K:     11     V:     Maxwell1    
[00:04:10]:         K:     12     V:     Maxwell2    
[00:04:10]:         K:     13     V:     Maxwell3    
[00:04:10]:         K:     14     V:     Maxwell4    
[00:04:10]:         K:     15     V:     Maxwell6    
[00:04:10]:         K:     16     V:     Maxwell7    
[00:04:10]:         K:     17     V:     Warzone_1    
[00:04:10]:         K:     18     V:     Warzone_2    
[00:04:10]:         K:     19     V:     Warzone_3    
[00:04:10]:     K:     required_prefabs     V:     table: 45516D98    
[00:04:10]:         K:     1     V:     multiplayer_portal    
[00:04:10]:     K:     required_setpieces     V:     table: 45516DC0    
[00:04:10]:         K:     1     V:     Sculptures_1    
[00:04:10]:         K:     2     V:     Maxwell5    
[00:04:10]:     K:     settings_desc     V:     The standard Don't Starve experience.    
[00:04:10]:     K:     settings_id     V:     SURVIVAL_TOGETHER    
[00:04:10]:     K:     settings_name     V:     Standard Forest    
[00:04:10]:     K:     substitutes     V:     table: 45516E10    
[00:04:10]:     K:     version     V:     4    
[00:04:10]:     K:     worldgen_desc     V:     The standard Don't Starve experience.    
[00:04:10]:     K:     worldgen_id     V:     SURVIVAL_TOGETHER    
[00:04:10]:     K:     worldgen_name     V:     Standard Forest    
[00:04:10]: Loaded and applied level data override from ../leveldataoverride.lua    
[00:04:10]: Overwriting savedata with level data file.    
[00:04:10]: Not applying world gen overrides.    
[00:04:11]: Collecting garbage...
[00:04:11]: lua_gc took 0.13 seconds
[00:04:11]: ~ShardLuaProxy()
[00:04:11]: ~cEventLeaderboardProxy()
[00:04:11]: ~ItemServerLuaProxy()
[00:04:11]: ~InventoryLuaProxy()
[00:04:11]: ~NetworkLuaProxy()
[00:04:11]: ~SimLuaProxy()
[00:04:11]: Cancelling LuaQueryCallback handle [5]
[00:04:11]: ModWorkshop::CancelDownloads clearing all unfinished downloads
[00:04:11]: lua_close took 0.18 seconds
[00:04:11]: ReleaseAll
[00:04:11]: ReleaseAll Finished
[00:04:11]: cGame::StartPlaying
[00:04:11]: AppVersion::GetArchitecture() x32
[00:04:11]: LOADING LUA
[00:04:11]: DoLuaFile scripts/main.lua
[00:04:11]: DoLuaFile loading buffer scripts/main.lua
[00:04:14]:   taskgrouplist:    default    Together    
[00:04:14]:   taskgrouplist:    classic    Classic    
[00:04:14]:   taskgrouplist:    cave_default    Underground    
[00:04:14]:   taskgrouplist:    lavaarena_taskset    The Forge    
[00:04:14]:   taskgrouplist:    quagmire_taskset    The Gorge    
[00:04:14]: running main.lua
    
[00:04:14]: loaded modindex    
[00:04:14]: ModIndex: Beginning normal load sequence.
    
[00:04:14]: SUCCESS: Loaded modoverrides.lua    
[00:04:15]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs
[00:04:15]: LOADING LUA SUCCESS
[00:04:16]: PlayerDeaths could not load morgue    
[00:04:16]: PlayerHistory could not load player_history    
[00:04:16]: ServerPreferences loaded server_preferences    2    
[00:04:16]: bloom_enabled    false    
[00:04:16]: EnableShadeRenderer:     false    
[00:04:16]: OnFilesLoaded()    
[00:04:16]: OnUpdatePurchaseStateComplete    
[00:04:16]: Loading world: session/335657C4ECC5DCD3/0000000002    
[00:04:16]: Save file is at version 5.1    
[00:04:16]: Klump load on boot started.    
[00:04:16]: Klump files loaded:     0    
[00:04:17]:     Unload FE    
[00:04:17]:     Unload FE done    
[00:04:21]:     LOAD BE    
[00:07:41]: ERROR: HWTexture::DeserializeTexture failed on anim/swap_chesspiece_anchor_moonglass.zip:swap_chesspiece_anchor_moonglass--atlas-0.tex. glGetError returned 0x505
[00:07:41]: 2048x1024 format: 0x83f3 mips: 12
[00:07:41]: fx/pocketwatch.tex is 640x128 but compressed textures must have power of 2 dimensions.

 

client_log.txt 20.34 kB · 2 downloads

It's 100% a hardware problem, can't tell you exactally what tho :P

15 hours ago, Amaterasu_Y said:

  CPU                       
    numCores                  4
    features                  SSE,SSE2,SSE3,SSSE3,SSE41,SSE42
    name                      Intel(R) Celeron(R) CPU  N2930  @ 1.83GHz
    manufacturer              GenuineIntel
    clockSpeed                1827
  RAM                       
    megsOfRam                 2048
  GPU                       
    name                      Intel(R) HD Graphics
    driverDate                20200806000000.000000-000
    megsOfRam                 775
    refreshRate               60
    videoModeDescription      1366 x 768 x 4294967296 colors
    driverVersion             10.18.10.5161

Are you playing using a laptop which is using the onboard CPU graphics, or do you have a GPU in the laptop which isn't being used to play the game?

 

39 minutes ago, hhh2 said:

[00:07:41]: ERROR: HWTexture::DeserializeTexture failed on anim/swap_chesspiece_anchor_moonglass.zip:swap_chesspiece_anchor_moonglass--atlas-0.tex. glGetError returned 0x505
[00:07:41]: 2048x1024 format: 0x83f3 mips: 12
[00:07:41]: fx/pocketwatch.tex is 640x128 but compressed textures must have power of 2 dimensions.

This error at the bottom of the log file relates to a texture error for the moonglass anchor chesspiece. Do you have any mods which might change this texture?

1 minute ago, Orangex said:

Are you playing using a laptop which is using the onboard CPU graphics, or do you have a GPU in the laptop which isn't being used to play the game?

 

This error at the bottom of the log file relates to a texture error for the moonglass anchor chesspiece. D you have any mods which might change this texture?

I don't have mods installed

The more I read about similar issues to the one you are having, the more it seems be a driver issue related to your onboard CPU graphics. You even mentioned you updated the drivers for the onboard graphics recently.

Your system specs are very low but they do meet the minimum system specs to run the game, barely. Without more details it's difficult to say how you might fix this other than rolling back your graphics drivers. Have you been able to play without your game crashing since updating your drivers? Does lowering all your graphics settings ingame stop the crashing? (assuming they are not already set to low). Are you using a laptop, and does it have its own graphics card or are you restricted to using the onboard Intel CPU HD graphics?

 

 

6 hours ago, Orangex said:

The more I read about similar issues to the one you are having, the more it seems be a driver issue related to your onboard CPU graphics. You even mentioned you updated the drivers for the onboard graphics recently.

Your system specs are very low but they do meet the minimum system specs to run the game, barely. Without more details it's difficult to say how you might fix this other than rolling back your graphics drivers. Have you been able to play without your game crashing since updating your drivers? Does lowering all your graphics settings ingame stop the crashing? (assuming they are not already set to low). Are you using a laptop, and does it have its own graphics card or are you restricted to using the onboard Intel CPU HD graphics?

 

 

in the summer I downloaded a pirated version of the game to test whether it would pull everything worked fine for me no lags excellent fps it was before updating the drivers in short everything was fine then I got tired of it I deleted it and decided when there would be discounts in the incentive to buy it plus or minus a week ago I bought it and decided to play with a friend, but I just have it for

Perhaps a mod created a configuration file that is causing trouble despite no mod being in use. The game could be trying to load some third-party asset that is missing due to a rogue configuration file, or heaven knows what.

You could try uninstalling all mods, move / rename the "Klei" folder (this is where all your settings and saved worlds are stored) under "My Documents" and start the game to see if it fires up (since now all configuration files will be recreated).

Can you start / load any world or does the problem only occur in one particular world?

You can also try right-clicking on Don't Starve Together in your Steam library and select "Properties...", "LOCAL FILES", "Verify integrity of game files...". Make sure the game is not running when you do this.

Like the others are pointing out, your system might have problems to run DST since the game now comes with a 64-bit version, although the 32-bit version is still available.

You can try to enable Texture Streaming and Netbook Mode to see if makes any difference. If that won't make it run, then uninstalling and reinstalling your graphics driver (properly!) is probably your best bet.

6 hours ago, Captain_Rage said:

Perhaps a mod created a configuration file that is causing trouble despite no mod being in use. The game could be trying to load some third-party asset that is missing due to a rogue configuration file, or heaven knows what.

You could try uninstalling all mods, move / rename the "Klei" folder (this is where all your settings and saved worlds are stored) under "My Documents" and start the game to see if it fires up (since now all configuration files will be recreated).

Can you start / load any world or does the problem only occur in one particular world?

You can also try right-clicking on Don't Starve Together in your Steam library and select "Properties...", "LOCAL FILES", "Verify integrity of game files...". Make sure the game is not running when you do this.

Like the others are pointing out, your system might have problems to run DST since the game now comes with a 64-bit version, although the 32-bit version is still available.

You can try to enable Texture Streaming and Netbook Mode to see if makes any difference. If that won't make it run, then uninstalling and reinstalling your graphics driver (properly!) is probably your best bet.

i deleted the klei folder and it helped me thanks

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