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Crash when I build spacefar module


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Even disabling all the mods it still crash and only when i build the spacefar module

Assert failed: Implementation does not support multiple components with optional components, type OrbitalMechanics, 1, 0

  at UnityEngine.Debug.LogError (System.Object message) [0x00000] in <9fe2cbebfa394c8da6af069ec8cc9ef4>:0
  at Debug.LogError (System.Object obj) [0x00000] in <7110358c02a14df2a7a2562defcc57da>:0
  at Debug.Assert (System.Boolean condition, System.Object message) [0x00000] in <7110358c02a14df2a7a2562defcc57da>:0
  at SaveLoadRoot.LoadInternal (UnityEngine.GameObject gameObject, IReader reader) [0x00000] in <34596b94026340528c5a12b9fac008f1>:0
  at SaveLoadRoot.Load (UnityEngine.GameObject prefab, UnityEngine.Vector3 position, UnityEngine.Quaternion rotation, UnityEngine.Vector3 scale, IReader reader) [0x00000] in <34596b94026340528c5a12b9fac008f1>:0
  at SaveLoadRoot.Load (UnityEngine.GameObject prefab, IReader reader) [0x00000] in <34596b94026340528c5a12b9fac008f1>:0
  at SaveManager.Load (IReader reader) [0x00000] in <34596b94026340528c5a12b9fac008f1>:0
  at SaveLoader.Load (IReader reader) [0x00000] in <34596b94026340528c5a12b9fac008f1>:0
  at SaveLoader.Load (System.String filename) [0x00000] in <34596b94026340528c5a12b9fac008f1>:0
  at SaveLoader.OnSpawn () [0x00000] in <34596b94026340528c5a12b9fac008f1>:0
  at KMonoBehaviour.Spawn () [0x00000] in <7110358c02a14df2a7a2562defcc57da>:0
  at KMonoBehaviour.Start () [0x00000] in <7110358c02a14df2a7a2562defcc57da>:0
Build: U33-473720-S

Even when you disable mods some code is still present in the game.

Two things you may try:

1. load without mods, save. Quit the game, restart, load, try again to build (its called a clean savegame - more or less...)

2. Enable Sandbox mode (if you started the game without it, in the options menu you can enable it) - Press Strg+S. Then try again.

I just searched for this error message and found this post... can't believe it's just started happening for someone else too. Here's my error log, tried loading without mods, same problem. Also just built the spacefarer module.

Will try sandbox mode.

Assert failed: Implementation does not support multiple components with optional components, type OrbitalMechanics, 1, 0

  at UnityEngine.Debug.LogError (System.Object message) [0x00000] in <9fe2cbebfa394c8da6af069ec8cc9ef4>:0 
  at Debug.LogError (System.Object obj) [0x00000] in <7110358c02a14df2a7a2562defcc57da>:0 
  at Debug.Assert (System.Boolean condition, System.Object message) [0x00000] in <7110358c02a14df2a7a2562defcc57da>:0 
  at SaveLoadRoot.LoadInternal (UnityEngine.GameObject gameObject, IReader reader) [0x00000] in <34596b94026340528c5a12b9fac008f1>:0 
  at SaveLoadRoot.Load (UnityEngine.GameObject prefab, UnityEngine.Vector3 position, UnityEngine.Quaternion rotation, UnityEngine.Vector3 scale, IReader reader) [0x00000] in <34596b94026340528c5a12b9fac008f1>:0 
  at SaveLoadRoot.Load (UnityEngine.GameObject prefab, IReader reader) [0x00000] in <34596b94026340528c5a12b9fac008f1>:0 
  at SaveManager.Load (IReader reader) [0x00000] in <34596b94026340528c5a12b9fac008f1>:0 
  at SaveLoader.Load (IReader reader) [0x00000] in <34596b94026340528c5a12b9fac008f1>:0 
  at SaveLoader.Load (System.String filename) [0x00000] in <34596b94026340528c5a12b9fac008f1>:0 
  at SaveLoader.OnSpawn () [0x00000] in <34596b94026340528c5a12b9fac008f1>:0 
  at KMonoBehaviour.Spawn () [0x00000] in <7110358c02a14df2a7a2562defcc57da>:0 
  at KMonoBehaviour.Start () [0x00000] in <7110358c02a14df2a7a2562defcc57da>:0 
Build: U33-473720-S

I believe i had the same one except for me it crashed when loading a game. Earlier i build a rocket with a spaefarer module and deconstructed it to replace with a nosecone. It caused the rocket to be invisible on the starmap and after loading the game i got this crash consistently. Already made a bug report about that.

 

I’ve encountered this bug as well after building a second spacefaring module. Not only does the save crash repeatedly afterwards, all previous saves crash as well and won’t start. I’ve lost two bases to this bug at xir a cycle 300. Bug persists after removing any mods and reinstalling. 

I'm also getting the exact same error when trying to load from any of my saves :(

Definitely seems to have something to do with building and removing rocket modules and and in my case now crashes on every load with the error given above.

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