Pop Guy Posted July 29, 2021 Share Posted July 29, 2021 Will the new update be backwards compatible with the old worlds? Or is it necessary to create a new world? Will it be possible to create a base entirely on the sea without the game's performance dropping dramatically? Is there a way to grow plants (other than plant-meat) in the sea? Is there any way to prevent sharks being spawned at sea? That's all Link to comment Share on other sites More sharing options...
ArubaroBeefalo Posted July 29, 2021 Share Posted July 29, 2021 I have used an old world to see the new content so, as always, klei will release it for old worlds too Link to comment Share on other sites More sharing options...
Grim the Posted July 29, 2021 Share Posted July 29, 2021 35 minutes ago, Pop Guy said: Will the new update be backwards compatible with the old worlds? Or is it necessary to create a new world? Will it be possible to create a base entirely on the sea without the game's performance dropping dramatically? Is there a way to grow plants (other than plant-meat) in the sea? Is there any way to prevent sharks being spawned at sea? That's all To my knowledge, Klei retrofitted all return of them updates onto old worlds (even if you missed several and later opened an old world), so I expect them to do the same for this one. Link to comment Share on other sites More sharing options...
O_Atoba_Azul Posted July 29, 2021 Share Posted July 29, 2021 7 hours ago, Pop Guy said: Will it be possible to create a base entirely on the sea without the game's performance dropping dramatically? Technically possible already, but beta makes it better. 7 hours ago, Pop Guy said: Is there a way to grow plants (other than plant-meat) in the sea? No. 7 hours ago, Pop Guy said: Is there any way to prevent sharks being spawned at sea? As far as I'm aware, no. EDIT: Forgot to mention you can disable them. Link to comment Share on other sites More sharing options...
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