trottsky Posted June 30, 2021 Share Posted June 30, 2021 Hey guys, just an idea I had while playing oni at work today... When dupes have nothing to do, they go idle and slowly walk around aimlessly. My idea is this, what if the dupes when they had nothing to do were able to partake in leisure activities (mechanical surfboard, dancing, etc...) until they had a new task assigned? Then having a sweetly running colony with not much work to do would allow the dupes to increase their morale without having to schedule it into break times. Link to comment Share on other sites More sharing options...
Tuode Posted July 2, 2021 Share Posted July 2, 2021 While this is absolutely a fantastic idea and I love it very much, the thing is as time goes by the performance of ONI will decrease steadily, and with AI lagging as is posted in this post, it's hard to say whether the idea will acturally work. And there are always people out there(like me) enjoy seeing dupes wandering, as aimless as the whole universe... Link to comment Share on other sites More sharing options...
Nebbie Posted July 2, 2021 Share Posted July 2, 2021 This would certainly help with how long some animations take. I might even bother with an espresso machine. Link to comment Share on other sites More sharing options...
babba Posted July 2, 2021 Share Posted July 2, 2021 2 idle dupes interacting, within 3 tiles proximity Link to comment Share on other sites More sharing options...
trottsky Posted July 3, 2021 Author Share Posted July 3, 2021 @Tuode I've heard about these lag issues but mine went away in the base game once I put a decent graphics card in. Also I haven't reached the late game in the new expansion so maybe that's a whole different story. Can't imagine this change would affect lag that much though. @Nebbie Yes totally, I find most of the leisure activities just never get used and it would be really fun to implement them and see them used without having to reserve half the day for leisure... which would totally ruin your ability to get anything done. 3 hours ago, babba said: 2 idle dupes interacting, within 3 tiles proximity Lol having a blast Link to comment Share on other sites More sharing options...
Whitecold Posted July 3, 2021 Share Posted July 3, 2021 I support this idea. It becomes especially relevant with spaced out, where a well working outpost may well be overduped for what needs to be done there and they have time to kill. Link to comment Share on other sites More sharing options...
trottsky Posted July 3, 2021 Author Share Posted July 3, 2021 Yes and all the switching between bases in spaced out makes it much trickier to keep all dupes constantly busy. Would be cool if they were doing something fun and useful (morale building) when you're not there. Link to comment Share on other sites More sharing options...
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