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No Aluminum Ore - what to do?


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My apologies if this is not the right forum for this question.  Relative noob to ONI (never got far enough to get to building rockets in the base game, and in spaced out, have only breached the surface of the starter asteroid once).  Been working on a play through that has been going pretty well.. finally get to a point were I need to make atmo suits.. can't really put it off much longer. 

I built the forge and it needs Aluminum.  I've never been blocked on that before so it came as a surprise. Then I realized, I have no aluminum ore.. and have never seen it.  I put on materials overlay and none of the visible map has any aluminum ore.  Some fogged map areas I'll need suits for.  I don't see any tricks/devices/critters that can generate Aluminum ore.  I see things to produce Aluminum from the ore of course, but no way to get the ore.  I'd consider it a challenge to work around but it seems to be a req for the suits.

I've checked on pre-existing buildings (the random stuff that is already there and gets revealed as you explore the map), none of it is made of aluminum. It's mostly coper and sandstone.. so I can't deconstruct stuff to get the ore.

Any general ways to approach this or is this game just toast?

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EDIT:

Ohhh ok.. an option may have opened up to me.. one of the exposed buildings is a teleporter. I haven't messed with that ever; I've been focused on getting to a point to get rockets built before I try to get to other asteroids.

So maybe all is not lost.. If I can safely teleport to another asteroid and get back.. and carry stuff with me.. then maybe I can find aluminum on the other asteroid.  I'll feel really stupid if so.. but I'm hoping.. and hoping that is not too late to recover.

Maybe this is why the spaced out update has felt so difficult to me :) I've been missing out on a major option (the teleporter) on every attempt!

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EDIT:

omfg.. yup. There isn't much, but I see at least one reachable aluminum tile from where the teleported landed me. So that is promising.  Funny, I'm at the end of my rope, come to post here out of desperation, only to suddenly see some major avenue that I've been totally blind to all this time.  This would have helped a ton I think for my previous spaced out attempts. The starting area really did feel tiny, I just figured that was because we're being pushed to go to space sooner (via rockets).. and that the material needs were balanced accordingly.

I guess I can delete this now.. but maybe leave it?  So any one else who happens to be as clueless as me might be helped by it? :)

23 minutes ago, onisimus said:

I built the forge and it needs Aluminum.

It doesn't need only Aluminum. You can build atmo suits out of Aluminum, Copper or Iron. Some Aluminum ore can be found around teleporters or in forest biome, Copper ore in space, sandstone or wasteland biome and Iron ore in jungle or rust. Some Iron can be found in barren biome at the bottom before magma. And that is in any starting cluster I think (terra, swamp, forest). I have no idea what happens in classic terra start though (if you are playing in the testing branch)

If you refine copper ore or iron ore it will probably open up the option.

oh wow.. I can't believe I overlooked that.  I think I just never clicked on it again after having quickly set it to make some suits.  I saw when hovering over it that it needed aluminum to make them and started searching around from there.

Thank you, sakura_sk!  didn't mean to take up forum space with this. This exercise was extremely helpful though. :encouragement:

as I understand there could be no Al volcano in the classic size Terra DLC start. I did not win the lottery and I have extracted all those graphite but realized that I cannot make fulleren.... some traces of Al ore are not enough.

no pips and no Al so far and I did not get Sulphur volcano. I hope Klei will make extra asteroid for this classic start and this one will have all these missing parts - pips, Al volcano and Sulphur volcano. 

 

Babba, thanks for the seed info V-SNDST-C-1945885469-1M3

only pips are missing and I know you can change codes to make forest biome but I hope Klei will make the forest biome on one of the asteroids or will add another asteroid with forest for the classic size start.

On 5/9/2021 at 12:09 PM, KonfigSys said:

as I understand there could be no Al volcano in the classic size Terra DLC start. I did not win the lottery and I have extracted all those graphite but realized that I cannot make fulleren.... some traces of Al ore are not enough.

no pips and no Al so far and I did not get Sulphur volcano. I hope Klei will make extra asteroid for this classic start and this one will have all these missing parts - pips, Al volcano and Sulphur volcano. 

 

Babba, thanks for the seed info V-SNDST-C-1945885469-1M3

only pips are missing and I know you can change codes to make forest biome but I hope Klei will make the forest biome on one of the asteroids or will add another asteroid with forest for the classic size start.

Hello dear @KonfigSys :beguiled:

I had not been keen on this volcano, but the Alu Volcano can indeed be in the Classic Size Terra DLC ( V-SNDST-C-1945885469-1M3 ), the seed you mentioned. I am playing this seed for quite some time now, I love it. :x:x:x

Just want to clarify it for everyone. I am also hoping for the forest biome my dear friend, that would be the cream of the ONi gen modified crop :congratulatory: !

Wishing you a nice week,

Dr. babba

Gravitas Statistics & Hallucinations Manager, Isotopes Facility 139

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33 minutes ago, babba said:

Hello dear @KonfigSys :beguiled:

I had not been keen on this volcano, but the Alu Volcano can indeed be in the Classic Size Terra DLC ( V-SNDST-C-1945885469-1M3 ), the seed you mentioned. I am playing this seed for quite some time now, I love it. :x:x:x

Just want to clarify it for everyone. I am also hoping for the forest biome my dear friend, that would be the cream of the ONi gen modified crop :congratulatory: !

Wishing you a nice week,

Dr. babba

Gravitas Statistics & Hallucinations Manager, Isotopes Facility 139

 

I loaded the seed but I changed settings for food, stress to harsher ones. These steps changed the last three digits (1m3) of the seed and surprisingly it changed the volcano mix. No more gold volcano :mad-new:

I will be waiting for the new update - the mutation and then will start over again trying to find a better seed (Su, Al, Au) with moderate settings.

If Klei will add alternative receipts (like using any metal for fullerene but then again Su is also needed and it can be no Sulphur volcano) but Al is nice to have for heat exchange construction also.

Oh, that is interesting with your described seed setting changes. @KonfigSys

I would love to start fresh, if and when Klei adds Arbor Tree`s to Classic DLC Terra ( hopefully they add Pips and Arbor`s at some point ), but I have started so often over and over again and have invested so much time now in to my new mega base...

Please keep me posted once you have found your new future wish map seed, I would be very interested to know what seed you will start to play on for long(er) term. :encouragement::p:ghost:

@sakura_sk Do you perhaps know what numbers would have to be changed how, to included a gold volcano with KonfigSys`ses changed game difficulty settings ? He has described above what he has changed with seed V-SNDST-C-1945885469-1M3 . The goal would be to have a gold volcano, with his desired and changed difficulty settings in the seed number.

Maybe someone knows the secrets of the seed number system and can explain them in detail ?

@babba I was just about to write something :lol:

21 minutes ago, KonfigSys said:

I loaded the seed but I changed settings for food, stress to harsher ones. These steps changed the last three digits (1m3) of the seed and surprisingly it changed the volcano mix.

I think it's the in between update that changed the seed. Moving starting biome lower or something

The timing:

image.png.92921060a4cb5c86a775a0c01cadedde.png

Update 460813 at 4/20/21 changed a bunch of things for worldgen (maybe it was the "Prevent POIs from overlapping extreme temperature borders" part perhaps...)

3 minutes ago, sakura_sk said:

@babba I was just about to write something :lol:

I think it's the in between update that changed the seed. Moving starting biome lower or something

Hihihi :lol:

Yeah, I was thinking that too...with the updates. I lottery`d that quite a while ago. :rolleyes:

image.png.76f2bfd16387531227db84138c540b65.pngimage.png.a2d9acc625b2ad33fac882596ba46054.png

I guess if Klei adds a forest biome or Asteroid with Al volcano, the seed will not matter as much. I missed pips but it was also fun not rely on pip planted farms for a change.

Au is needed indeed for oxylite mass production (without puffs). Also I like to make all refined metal required wires and buildings using gold (except high temp ones).

Here is the list of must to have (in my playstyle - infinite): Au (oxylite and refined metal wires/buildings), Su (fullerene, grub fruit farms, sucrose), Al (fullerene, heat exchange buildings), Ir (steel), Niobium+W (thermium), Water, Oil, magma (for sand production and food).

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