stgo Posted April 3, 2021 Share Posted April 3, 2021 In the attached save, Otto on Herbino keeps being incapacitated then put on triage then again. I expect him to die soon but that's a shame and it feels like a bug. What do you think ? Burgeoning Moonbase.sav Most of my dupes on herbino just died ! Link to comment Share on other sites More sharing options...
sakura_sk Posted April 3, 2021 Share Posted April 3, 2021 12 minutes ago, stgo said: What do you think ? It seems it is a teeny tiny bit hot where the triage is located... Spoiler They seem ok when I relocated the triage Spoiler * I just instant built the triage cots. I hope there is enough time to properly build them The exhaust of rockets still needs a 7-9 deep 3-5 wide space below it to avoid scorching everything (I mean that behavior is the same as on the base game rockets) There was a bug where incapacitated by HEP (currently called radbolts) couldn't be placed in triage cot but I think that was fixed (or doesn't happen anymore at least) Link to comment Share on other sites More sharing options...
stgo Posted April 3, 2021 Author Share Posted April 3, 2021 Ah ok ! I'll design it better next time ! Link to comment Share on other sites More sharing options...
babba Posted April 3, 2021 Share Posted April 3, 2021 15 minutes ago, stgo said: Ah ok ! I'll design it better next time ! Once I find time I normally extend the space beneath rocket engines...I still need to add +1000 tempshift plates and do much more detail work, my home base is still in the beginning for me at cycle 1000. The more mass = the better temperature spike protection against large scale accidents and experiments ( with rockets, reactors etc. ). Lots of gas and fluids can also take on a lot of thermal energy Enjoy ONi, wishing a nice weekend @stgo Link to comment Share on other sites More sharing options...
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