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Landing pad add-on idea.


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We currently have 3 add-ons allowing us to transfer solids, liquids and gasses to rocket cargo storage. It`s cool but it could be better. We still need to fuel the rocket and provide oxydizer and those don`t get an add-on building and must be done in the old fashioned way. That makes landing pads less universal and basically forces every rocket to it`s dedicated platform.

What if all the cargo ports were condensed into one single add-on building? Then fuel would get it`s own dedicated add-on with 3 ports as fuel can be gas, liquid or solid and oxydizer would get another for liquid and solid oxydizers. This would partially fix the issue with setting up pipe infrastructure for idividual rockets as well as prevent overheating fuel/oxydizer during launch and simplify oxylite delivery (easier to prevent ofgassing).

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On 3/4/2021 at 1:39 AM, Sasza22 said:

We still need to fuel the rocket and provide oxydizer and those don`t get an add-on building and must be done in the old fashioned way.

I like the idea of a single 'add-on' building, but another option might be to have a 'destination switch'. Ex: we place the cargo module, it has two buttons Cargo/Systems. When Cargo is set, everything that goes in will go into rocket's cargo. When Systems is set, incoming oxylite will be treated as fuel.

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On 3/4/2021 at 12:39 AM, Sasza22 said:

We currently have 3 add-ons allowing us to transfer solids, liquids and gasses to rocket cargo storage. It`s cool but it could be better. We still need to fuel the rocket and provide oxydizer and those don`t get an add-on building and must be done in the old fashioned way. That makes landing pads less universal and basically forces every rocket to it`s dedicated platform.

What if all the cargo ports were condensed into one single add-on building? Then fuel would get it`s own dedicated add-on with 3 ports as fuel can be gas, liquid or solid and oxydizer would get another for liquid and solid oxydizers. This would partially fix the issue with setting up pipe infrastructure for idividual rockets as well as prevent overheating fuel/oxydizer during launch and simplify oxylite delivery (easier to prevent ofgassing).

Cool idea. One of the main great features of the game, for me, is the stacking of rockets. So if and whatever Klei does, please still make it possible to stack rockets. Many thanks :p

Also...I am not sure what the current status and state is, but it would be nice if FULL ROCKET AUTOMATION can be setup and established by players, so that a player does not have to always play inside rockets. Many thanks.

BTW playable big map option please also

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