Bumble_Vee Posted February 25, 2021 Share Posted February 25, 2021 Please give us the option to turn on Health Bars for the Bosses. I know that there are mods for this on PC, but those of us playing on console can't use mods. ------- Some of the bosses in this game have so much health you literally have to spend days fighting them, and it's really discouraging when you're running low on resources, but you can't tell if it's worth it to keep fighting or to run. Or when you try a new weapon/strategy, you can't see if it's actually more effective or not. It's really difficult to get better at fighting something when you can't see any progress until you've completely killed it. Link to comment Share on other sites More sharing options...
Well-met Posted February 25, 2021 Share Posted February 25, 2021 agree. PC aswell. Link to comment Share on other sites More sharing options...
Mike23Ua Posted February 25, 2021 Share Posted February 25, 2021 True story: I always gave up on killing Dragonfly because I thought it had ridiculous amounts of health- and it does.. But, hilariously it only took about 5 more hits after I was ready to give up.. to kill it. The problem? It does not show any visual signs of getting any closer to being killed. Its not like say: the Psychos of Dead Rising where you can visually see how close that boss is to being beaten, or even visual damage on the boss itself, bleeding, limping etc.. Such as: When I Dino in Ark Survival Evolved gets injured, or when you shoot a Skag in Borderlands 2 & it limps away to call more Skags to help it. Health bars would be a very nice thing to add in a future QoL update I think Link to comment Share on other sites More sharing options...
viberr Posted February 25, 2021 Share Posted February 25, 2021 it should be a option whether you want health bars or not so mostly everyone would be happy anyways yeah,health bars for pc and console are a yes from me Link to comment Share on other sites More sharing options...
ArubaroBeefalo Posted February 25, 2021 Share Posted February 25, 2021 17 hours ago, Mike23Ua said: But, hilariously it only took about 5 more hits after I was ready to give up.. to kill it. you said that, is hilarious when you are having troubles but there is one hit left to win instead of knowing that the boss have few hits left and you could tank him to kill it fast. It removes a lot of danger and emotion also doenst fit the game for fights with healing like fw or crab king is true that are a pain to know if you are doing right or not for weapons damage and other stuff there is a dummy doll that can be spawned so it would be nice to be able to craft it to learn more about the game Link to comment Share on other sites More sharing options...
Bumble_Vee Posted February 25, 2021 Author Share Posted February 25, 2021 1 hour ago, Mike23Ua said: The problem? It does not show any visual signs of getting any closer to being killed. Yes Exactly! Maybe if they can't do health bars they could have some visual indicator that the boss is at low health. At least for the big ones. Link to comment Share on other sites More sharing options...
HellHeater Posted February 25, 2021 Share Posted February 25, 2021 Some bosses like bq have visual indicator she screeches in every phase and i think dragonfly goes first lavae when her health is 90% then 75% 50% 25% 12,5% Dragonfly is probably wrong but you get the point Well if you guys are talking about bearger and deerclops and treeguard and spider queen and malbatross and ancient guardian and crab king and fuelweaver and shadow pieces and antlion and moose goose then i totally agree Link to comment Share on other sites More sharing options...
Bumble_Vee Posted February 25, 2021 Author Share Posted February 25, 2021 1 hour ago, ArubaroBeefalo said: you said that, is hilarious when you are having troubles but there is one hit left to win instead of knowing that the boss have few hits left and you could tank him to quick it fast. It removes a lot of danger and emotion also doenst fit the game Unfortunately, in most cases if you die or run away then you will never know that you were actually so close. So you will not have that hilarious experience, you will just think "I was not good enough" but you won't know that you were actually doing really well. 1 hour ago, ArubaroBeefalo said: for fights with healing like fw or crab king is true that are a pain to know if you are doing right or not Yes Exactly! I have been trying FuelWeaver over and over again for the last few days. I wish I could see if my skills are improving. I think I am getting close to killing him.. but I really can't tell. I don't want to give up and use a bunch of catapults.. but I am feeling very hopeless at the moment. Link to comment Share on other sites More sharing options...
ArubaroBeefalo Posted February 25, 2021 Share Posted February 25, 2021 9 minutes ago, Bumble_Vee said: "I was not good enough" but you won't know that you were actually doing really well. if you have to flee im sorry to say that wasnt a really well job done 10 minutes ago, Bumble_Vee said: Yes Exactly! I have been trying FuelWeaver over and over again for the last few days. I wish I could see if my skills are improving. I think I am getting close to killing him.. but I really can't tell. I don't want to give up and use a bunch of catapults.. but I am feeling very hopeless at the moment. antlion, fw and crabking makes sounds when they heal so you can know if you are improving Link to comment Share on other sites More sharing options...
Bumble_Vee Posted February 25, 2021 Author Share Posted February 25, 2021 3 minutes ago, ArubaroBeefalo said: if you have to flee im sorry to say that wasnt a really well job done Ha ha ha! What I mean is that you were doing better than you thought you were. Link to comment Share on other sites More sharing options...
ArubaroBeefalo Posted February 25, 2021 Share Posted February 25, 2021 26 minutes ago, HellHeater said: rab king crab king has indicator, the more wounded the more destroyed is his shell Link to comment Share on other sites More sharing options...
Bumble_Vee Posted February 25, 2021 Author Share Posted February 25, 2021 7 minutes ago, ArubaroBeefalo said: antlion, fw and crabking makes sounds when they heal so you can know if you are improving Do you mean that I should count every time I hear the sound of him eating one of the woven shadows and do the math in my head? 5 minutes ago, ArubaroBeefalo said: crab king has indicator, the more wounded the more destroyed is his shell That's Awesome! If more of the bosses had indicators like that, then there would be less need for health bars. I would still like the option though. Link to comment Share on other sites More sharing options...
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