Jump to content

"How to land a trailblazer" Guide


Recommended Posts

(Edit: Note 2 added)

I saw the same topic multiple times so I thought it would be easier to create a guide to refer any new same questions to here than answering the same thing over and over again. Some explanation about rockets (*how I personally handle rockets) and then follows the "how to land a trailblazer" 

I loaded and demonstrating one of my previous save files to show how landing works. In this particular file I wanted to make a super rocket (design outside "the box" which took 90 cycles..) and let my dupes discover space in luxury.

Spoiler

478340361_interstellarbeauty.thumb.png.42c7d60fd923135d4b39b37af8469349.png

Nothing special.. no cooling installed or needed ..yet

The first time around, after finding a couple of planets (No.5 and 6 currently present, still missing the 4th-ice one but I have an idea where it could be) I then send 2 rockets with trailblazers, food and oxygen for the trip to the 5th planet. Landed both trailblazers, deconstructed them to make a platform and have food and oxygen guaranteed.

Spoiler

857565438_planet5.thumb.JPG.d440f5e4cdc7e1be2c456a3ef4febb73.JPG1234327075_planet5_leaving_.thumb.JPG.5f0c1a82bcf9282a5acba15f466bc92d.JPG

For some reason rocketpiloting does not really work ... A "rocket piloting II" dupe having +6 rocketry takes the same time to land/pilot a rocket with a "rocket piloting I" dupe having +1 rocketry (launched each dupe to the two rockets below at the same time). Anyways...

Spoiler

1695778706_launchrace_2.JPG.a68ca73fd540d9cfe57918d487b39669.JPG  1390636746_launchrace_3.JPG.69dbdfc592e208eb4e9eebe4e1b0ba6a.JPG

 

This time, for the sake of a simple demonstration, I launched only one rocket just to show how to handle the trailblazer.

Trailblazer ready, acknowledge warnings (cannot make a round trip warning acknowledged), launch!

Spoiler

2.thumb.png.64f4d83474d6b8e4b236cd02a46311bc.png3.thumb.png.1e5aefbe652f9658c008b0ad4605d389.png6.thumb.png.d58f8c5786142ef41e9cbb3cbce80d08.png7.thumb.png.7cd4ec45d4ba30e7ded095e83793d62c.png

I sent Nails equipped with an atmo suit (unequipped it to equip again before landing), 1000kg of oxylite (a bit excessive but oh well..) and 10 kg of berry sludge. Also a bin carrying 1000kg of dirt for toilets just in case. Assigned table and cot (they still don't always get assigned automatically..). Nails will have to mop occasionally.. but nothing life threatening.

Spoiler

4.thumb.png.f60bbe2a1aff9164fede233ce08ce2fd.png5.thumb.png.d88afb2c7d1139d91c21407d83a75105.png

16.thumb.png.b1afe4c72afcfb4a1757a185c5eca7d9.png18.thumb.png.02a299cba0d1b0734ec940cd8fd426bd.png19.thumb.png.da4a61284495e898df9b52899d056609.png21.thumb.png.91ee5ed890bea2b5e6264c71b55799ed.png

 

And... don't forget to assign berry sludge as permitted consumable to Nails.. oops!

Spoiler

11.thumb.png.85fefd322948e94b7f25f8b29b66de2c.png12.thumb.png.a30a9413ce759cc573e95c8191b59024.png13.thumb.png.7842952a1a147e90d4e25d52cad4322d.png

And now to the point..

How the planet currently looks. Pitch black, not even a ray of light (diving into the unknown...)

10.thumb.png.8d237d594852afa88ae7b23ce8b58b05.png

Reaching planet orbit and then ..Deploy (either from starmap-rocket-menu or rocket control station menu inside the rocket)

Spoiler

24.thumb.png.129effccd0734f8d90557d52ff819bb4.png25.thumb.png.996cd8379fbf82cef781358eaf2cef16.png26.thumb.png.bbbd071d5a5a0e95b78d88961c873831.png

 

27.thumb.png.2e00ebfd58f55a65f84cee8ee8596270.png

 

Still pitch black, a red (not possible to land here) trailblazer. At this point you don't cancel/panic. Hit Alt+s (screenshot mode)

28.thumb.png.41712e0bb2540030d4e0fbbe86c6ac54.png

Still pitch black.

Zoom out until anything is visible.

29.thumb.png.a5dd7ce041bc2db65eb49ca0da5dbbd1.png

See what happened (and that teeeeeny tiny red dot to the bottom)? I don't know if it is a bug teleporting you to the right bottom edge of the map but it is what it is. In order to work around it you either could right-click move the map or WASD navigate to find the surface. Or.. you hit Alt+s and zoom out (it seems quicker to me).

*Note 1: When you are not in "deploy trailblazer" mode you cannot see the surface in any way (unless your rocket reaches orbit of planet... I recently discovered that :roll: )

Spoiler

30.thumb.png.075665bc5d9385f7bb4737c98fa7731f.png31.thumb.png.ab90e0dcc3cc36036bed674cf6720d03.png

Choosing a position and... -click-

Spoiler

32.thumb.png.2a765f4285eeed5944b2c000b3aa80b8.png33.thumb.png.3fe74b493b05ce35585fd98427c1225f.png

 

*Note 2: DO NOT have "round trip" option selected. The moment the rocket reaches orbit, it decides it has to return and you will never have the chance to see/reveal the planet. ( ...and probably have the rocket stranded)

Spoiler

Rocket tries to return and even if the destination is cleared nothing of the planet shows up

 2135337538_roundtrip2_.thumb.png.ecb0c41faf5750b3b84b9c1af5ed7be1.png

758518666_roundtrip3.thumb.png.6db542fcf9859c9f17775bbb6067408c.png

*Trying to land trailblazer.. Planet is probably located somewhere in the white square.

1783783550_roundtrip4_.thumb.png.b7c7c04d337153e78e054dad80ffb001.png

The only option I've found if you can't return (one way trip to further planets) is to deselect round trip and reach the next orbit tile of the planet. Then you can follow the previous steps (alt+s - zoom out) if for some reason you are teleported to the bottom right corner of the map.

After I cleared rocket destination and no round trip was selected I moved to the next orbit tile

956803235_move1tileorbit1.thumb.png.b29fd8d05cc52a5af8dbe65c423db4be.png

*clicking oversee planetoid

868502242_move1tileorbit2.thumb.png.1669461ab6cef3a5e46ecb69d3b68222.png

the surface was revealed

1715838952_move1tileorbit3.thumb.png.e851052df743ad857e5b0eb487ea67b8.png

1094708979_move1tileorbit4.thumb.png.1838306cc95806f680cc1352cb390041.png

But best option in any case is never have the round trip option selected if there is no platform built yet.

It seems easier after a couple of times. The first time I felt lost and confused as to what I am supposed to do. But ...some more hours of play later, everything ..almost makes sense :D

Then... you land...

Spoiler

35.thumb.png.67f63ad83329929111b6334e83199404.png36.thumb.png.cc5068bc64051143bfd034db6ca4ce74.png37.thumb.png.9a0e49d005698889dd81b008ac14e296.png

 

..and let Nails suffocate because you !@#$% forgot to equip the atmo suit.. again! (for the second time around!!) T_T

 

If you still cannot find the surface or something isn't clear enough feel free to ask for more instructions ;-)

 

*at some point I need to learn how to capture screen to video... :? instead of posting a wall of screenshots...

Link to comment
Share on other sites

I think it's the same for the second planetoid (radioactive one) if you send a trailblazer or a rover for the first time. But I had already send a rover there and everything was revealed (didn't have a save just before discovering it).. Only the 3rd planetoid (teleporter active, oil one) has part of its surface revealed when discovered via the teleporter.

Link to comment
Share on other sites

1 hour ago, TripLykely said:

the default position needs to be changed

I believe that one day, many updates later, we will laugh at how many posts there are (or don't understand why they exist at all..) because the game will have changed so much until then :D

Link to comment
Share on other sites

1 hour ago, sakura_sk said:

I believe that one day, many updates later, we will laugh at how many posts there are (or don't understand why they exist at all..) because the game will have changed so much until then :D

You’re assuredly correct :) 

Link to comment
Share on other sites

5 hours ago, The Plum Gate said:

Are trailblazer modules one way rockets?

You mean reloading the trailblazer module..? Rocket module of the trailblazer does not deconstruct after deploying a trailblazer. If you land the rocket and take the refined metal of the deconstructed trailblazer you can rebuild it. The one way trip is the engines fault which does not have enough fuel for the return trip from planetoids 4-5-6 and pops the "acknowledge warnings" part. Did I make something confusing without noticing..? :???:

Link to comment
Share on other sites

3 hours ago, sakura_sk said:

You mean reloading the trailblazer module..? Rocket module of the trailblazer does not deconstruct after deploying a trailblazer. If you land the rocket and take the refined metal of the deconstructed trailblazer you can rebuild it. The one way trip is the engines fault which does not have enough fuel for the return trip from planetoids 4-5-6 and pops the "acknowledge warnings" part. Did I make something confusing without noticing..? :???:

I have yet to build any rocket parts, is the trailblazer module like the smallest you can go or is it a part of a rocket? Like a centerpiece?

Haven't even teleported yet to be honest - still milling around the starter area. It looks like you can teleport to and from I assume.

Link to comment
Share on other sites

Sorry @The Plum Gate .. I only covered the "I can't see a surface to land trailblazer" part and not all the course of action in order to get there because I expect it to change over time.

As it stands until update 445987, trailblazer module is part of a rocket (from top to bottom: solo spacefarer nosecone, trailblazer module, CO2 engine) in order to land a dupe in a planet before building a platform and consists of two parts: the module in rocket array and the soon-to-be-deployed part. You need a command module in any rocket in order to launch/travel and CO2 engine can only carry 2 extra modules (3 module rocket). There are (currently) two kinds of command modules: solo spacefarer nosecone and spacefarer module. The second one cannot stand by itself and needs a basic nosecone on top. So in a CO2 engine you can either put a solo spacefarer nosecone as command and an extra module (e.g.trailblazer, rover) or a spacefarer module and basic nosecone with no space for any other parts. Sugar engine can have up to five modules but (currently) it can only travel up to 2 hexes, which limits it to only one planet, the 2nd radioactive one. 

I considered many things as a given and therefore I explained a specific reoccurring question. If things stay unchanged for the updates to come (and nobody else makes any guides in the meantime) I would consider making a step by step guide (new rocketry 101..?) if anyone is interested

Link to comment
Share on other sites

21 minutes ago, Rocoto said:

It looks like you have the "Round Trip" option checked? I've read somewhere, that this might trigger the "all black"-screen.

If that's the case, try to launch the rocket again w/o the round trip option. 

Ah... thanks! I didn't see the option. I always wonders why the rocket would fly back, I just removed the fly back order

If anyone has the same Problem: 961530330_2021-01-1315_40_21-OxygenNotIncluded.thumb.png.9d0c594d8720eea2922936bd96aaba22.png

Link to comment
Share on other sites

41 minutes ago, Rocoto said:

It looks like you have the "Round Trip" option checked?

Yup! Never considered that. I'll update the post. Thank you! ;-)

@fish_ you can still land and follow the method of original post if you uncheck return option and move rocket to the next orbit tile of the planet. (or you can move back in your case :grin: )

Link to comment
Share on other sites

11 minutes ago, sakura_sk said:

Yup! Never considered that. I'll update the post. Thank you! ;-)

@fish_ you can still land and follow the method of original post if you uncheck return option and move rocket to the next orbit tile of the planet. (or you can move back in your case :grin: )

nope, tried that. Everything is black as you can see in the Video above.

Link to comment
Share on other sites

53 minutes ago, fish_ said:

nope, tried that. Everything is black as you can see in the Video above.

I put a "Note 2" in the original post. Let me know if that does not work for you. But in any case round trip shouldn't be selected in order to reveal/land in the planetoid

Edit: I also posted it as bug although I can't see how it would be fixed without exploiting it (round trips to reveal planetoid's surface without having to land)

 

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

Please be aware that the content of this thread may be outdated and no longer applicable.

×
  • Create New...