myxal Posted November 30, 2020 Share Posted November 30, 2020 Cheers. About a year ago, I made the chest-value/skin-price calculator spreadsheet. (TL;DR: You make your private copy, where you enter your Steam name, the spreadsheet loads your inventory - assuming it's public - and gives you a price-per spool on every purchasable chest, given your currently-owned skins, highlights the cheapest/most expensive ones, where you're missing the fewest spools, etc.) The recent pricing-changes churn finally prompted me to do something about the price input/update methods, and I addressed the #1 requested feature - showing prices from other regions, though it's not entirely completed. So here's the good news: The spreadsheet can now store prices from multiple regions at once, and picking any particular is done by a simple drop-down selection in the Chests sheet. The prices are calculated from base price and sale percentage, so updating on sales is going to be a lot easier. Now the bad news: I can't actually get the prices from regions other than my own (without sketchy means like burner accounts, switching regions, etc). I made a simple lua function which I can put in customcommands.lua and after calling it within the game, it generates a list of known chests (packs), with base prices, sale percentages and sale prices (where applicable) - as a CSV file in the game's user folder (~/Documents/Klei...). I'm not sharing it (yet). as I'd love to hear from mods/devs (paging @ImDaMisterL) if it's OK to share the function and ask users from other regions to contribute the data. A sample of the output is shown in the attached image. The output data currently seems to be in no particular order. I'll see what I can do so that the order matches the spreadsheet. Link to comment https://forums.kleientertainment.com/forums/topic/124109-making-multi-regional-chest-price-list/ Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.
Please be aware that the content of this thread may be outdated and no longer applicable.