Developer Kevin Posted October 29, 2020 Developer Share Posted October 29, 2020 Hey Grifters, We're alllllllmost there! Wer're just waiting on Andwanette's combat, some bg art, some sound stuff, and translation. Actually, that sounds like a lot. Making games is a lot of work! GAMEPLAY Make it so that you can actually unlock smith by finishing day 1 of rook Remove some placeholder dialog, hook up some un-hooked-up dialog Fix progression blocker in smiths' sandwich quest when using the Handy perk AgentUtil.TakeJob will add a work position if it doesn't already exist. Fixes a crash with 'Smith Bounced Out' Steven does not have social_connections anymore. CARDS Fixed is now a debuff Added missing event priority on escalate Fixed bug where escalate wasn't doubling min_persuasion correctly Smith's hole_up now uses NEXT_TURN_DEFENSE rather than its own condition nil-check damage for Sentenced's hit handler UI Hiding the difficulty stars for the player agents Fixing the card damage sorting on the in-game deck Positioning the agent title correctly for agents without faction on the compendium Adding Boss compendium MISC Updated the Chinese translation (it's not yet fully caught up) View full update 3 1 2 Link to comment https://forums.kleientertainment.com/forums/topic/122936-experimental-437424/ Share on other sites More sharing options...
Anarchil Posted October 29, 2020 Share Posted October 29, 2020 58 minutes ago, Kevin said: Fix progression blocker in smiths' sandwich quest when using the Handy perk AHA! That was the problem then. Noice. 59 minutes ago, Kevin said: Steven does not have social_connections anymore. I reported this too, but I wasn't sure whether it was a bug. It just seemed a bit weird. (For everyone: I got the bane where people from Steven's faction dislike you the first time they meet you.) 1 Link to comment https://forums.kleientertainment.com/forums/topic/122936-experimental-437424/#findComment-1385686 Share on other sites More sharing options...
minespatch Posted October 29, 2020 Share Posted October 29, 2020 1 hour ago, Kevin said: AgentUtil.TakeJob will add a work position if it doesn't already exist. Fixes a crash with 'Smith Bounced Out' Link to comment https://forums.kleientertainment.com/forums/topic/122936-experimental-437424/#findComment-1385704 Share on other sites More sharing options...
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