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[help] Error when manually installing mods that add new structures and have the ´´anim`` folder


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Whenever I try to install a mod manually and this mod adds some new structure and contains the folder ´´anim``, this error happens.

  at UnityEngine.Debug.LogError (System.Object message) [0x00000] in <a35d771e78bd4d75a6f3aedeaad4d1ed>:0 
  at Debug.LogError (System.Object obj) [0x00000] in <1dcc11867b524f7cb2488468843e982e>:0 
  at Debug.Assert (System.Boolean condition, System.Object message) [0x00000] in <1dcc11867b524f7cb2488468843e982e>:0 
  at DebugUtil.Assert (System.Boolean test, System.String message) [0x00000] in <1dcc11867b524f7cb2488468843e982e>:0 
  at KAnimControllerBase.set_AnimFiles (KAnimFile[] value) [0x00000] in <a8d8cafbcd164cda9f477d36796bfc75>:0 
  at BuildingLoader.Add2DComponents (BuildingDef def, UnityEngine.GameObject go, System.String initialAnimState, System.Boolean no_collider, System.Int32 layer) [0x00000] in <a8d8cafbcd164cda9f477d36796bfc75>:0 
  at BuildingLoader.CreateBuildingComplete (UnityEngine.GameObject go, BuildingDef def) [0x00000] in <a8d8cafbcd164cda9f477d36796bfc75>:0 
  at BuildingConfigManager.RegisterBuilding (IBuildingConfig config) [0x00000] in <a8d8cafbcd164cda9f477d36796bfc75>:0 
  at GeneratedBuildings.LoadGeneratedBuildings_Patch2 (System.Collections.Generic.List`1[T] ) [0x00000] in <a8d8cafbcd164cda9f477d36796bfc75>:0 
  at LegacyModMain.LoadBuildings (System.Collections.Generic.List`1[T] types) [0x00000] in <a8d8cafbcd164cda9f477d36796bfc75>:0 
  at LegacyModMain.Load () [0x00000] in <a8d8cafbcd164cda9f477d36796bfc75>:0 
  at Assets.CreatePrefabs () [0x00000] in <a8d8cafbcd164cda9f477d36796bfc75>:0 
  at Assets.OnPrefabInit () [0x00000] in <a8d8cafbcd164cda9f477d36796bfc75>:0 
  at KMonoBehaviour.InitializeComponent () [0x00000] in <1dcc11867b524f7cb2488468843e982e>:0 
  at KMonoBehaviour.Awake () [0x00000] in <1dcc11867b524f7cb2488468843e982e>:0 
  at UnityEngine.Object.Internal_InstantiateSingleWithParent_Injected (UnityEngine.Object data, UnityEngine.Transform parent, UnityEngine.Vector3& pos, UnityEngine.Quaternion& rot) [0x00000] in <a35d771e78bd4d75a6f3aedeaad4d1ed>:0 
  at UnityEngine.Object.Internal_InstantiateSingleWithParent (UnityEngine.Object data, UnityEngine.Transform parent, UnityEngine.Vector3 pos, UnityEngine.Quaternion rot) [0x00000] in <a35d771e78bd4d75a6f3aedeaad4d1ed>:0 
  at UnityEngine.Object.Instantiate (UnityEngine.Object original, UnityEngine.Vector3 position, UnityEngine.Quaternion rotation, UnityEngine.Transform parent) [0x00000] in <a35d771e78bd4d75a6f3aedeaad4d1ed>:0 
  at UnityEngine.Object.Instantiate[T] (T original, UnityEngine.Vector3 position, UnityEngine.Quaternion rotation, UnityEngine.Transform parent) [0x00000] in <a35d771e78bd4d75a6f3aedeaad4d1ed>:0 
  at Util.KInstantiate (UnityEngine.GameObject original, UnityEngine.Vector3 position, UnityEngine.Quaternion rotation, UnityEngine.GameObject parent, System.String name, System.Boolean initialize_id, System.Int32 gameLayer) [0x00000] in <1dcc11867b524f7cb2488468843e982e>:0 
  at Util.KInstantiate (UnityEngine.GameObject original, UnityEngine.GameObject parent, System.String name) [0x00000] in <1dcc11867b524f7cb2488468843e982e>:0 
  at LaunchInitializer.Update () [0x00000] in <a8d8cafbcd164cda9f477d36796bfc75>:0 


I have also tested the latest mods and continue to display this error. Does anyone have any idea what may be going on.

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This is not the error message, this is a stack trace, and doesn't tell modders whats wrong.
the actual error is at C:\Users\<username>\AppData\LocalLow\Klei\Oxygen Not Included\output_log.txt

 

That being said, make sure you aren't installing the same mod from Steam and from local, that will always crash the game.

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