OrdoXenos Posted October 2, 2020 Share Posted October 2, 2020 discussion Link to comment Share on other sites More sharing options...
Well-met Posted October 2, 2020 Share Posted October 2, 2020 bring back confused Link to comment Share on other sites More sharing options...
ShadowDuelist Posted October 2, 2020 Share Posted October 2, 2020 I think he means that waterballons should have RNG chances to make enemies wet. If it is correct I dont know how I feel about that Link to comment Share on other sites More sharing options...
ArubaroBeefalo Posted October 2, 2020 Share Posted October 2, 2020 I want them to make mobs wet but not in rng based (wtf) more like icestaff works, having mobs with wetness resistance like bosses that will need more balloons to be wet The problem is that you can put a metter on each mob if you dont want your pc to start burning but maybe a mechanic with flat numbers like: pigs 1 balloon=wet 30seconds Toadstool: 4 balloons= wet 30 secs Etc etc etc Link to comment Share on other sites More sharing options...
ZTheNecromancer Posted October 2, 2020 Share Posted October 2, 2020 Holy hell I'm wheezing right now... On the serious side rng seems like a weird thing for water balloons. Like someone throws one at you and ya just do or don't get wet. I do like (and Prefer) @ArubaroBeefalos idea for this though. Link to comment Share on other sites More sharing options...
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