chirsg Posted September 29, 2020 Share Posted September 29, 2020 Her new one sucks. I'm not one for fixing issues I have with mods, but this isn't something that klei will change since too many people like something so... dull. Link to comment https://forums.kleientertainment.com/forums/topic/122115-is-someone-able-to-make-a-new-client-side-idle-animation-for-wigfrid/ Share on other sites More sharing options...
Serpens Posted September 29, 2020 Share Posted September 29, 2020 when I look at the stategraphs , it seems it should be enough to do "inst.customidleanim = nil" within AddPrefabPostInit("wathgrithr"... Unless the devs deleted their old animation. Link to comment https://forums.kleientertainment.com/forums/topic/122115-is-someone-able-to-make-a-new-client-side-idle-animation-for-wigfrid/#findComment-1375796 Share on other sites More sharing options...
chirsg Posted September 29, 2020 Author Share Posted September 29, 2020 and it would just be clientside, right? nothing that would destroy the town and leave the villagers running in terror? Link to comment https://forums.kleientertainment.com/forums/topic/122115-is-someone-able-to-make-a-new-client-side-idle-animation-for-wigfrid/#findComment-1375804 Share on other sites More sharing options...
Serpens Posted September 29, 2020 Share Posted September 29, 2020 13 minutes ago, chirsg said: and it would just be clientside, right? nothing that would destroy the town and leave the villagers running in terror? yes.... but I think AddPrefabPostInit is only executed at server... So maybe try PlayerPostInit instead and check for inst.prefab=="wathgrithr". Please test if it works Link to comment https://forums.kleientertainment.com/forums/topic/122115-is-someone-able-to-make-a-new-client-side-idle-animation-for-wigfrid/#findComment-1375810 Share on other sites More sharing options...
penguin0616 Posted September 29, 2020 Share Posted September 29, 2020 (edited) @Serpens AddPrefabPostInit and AddPlayerPostInit are both executed on both client and server. All the PostInits are actually (if i remember correctly. I think one of them is client-only, something to do with controllers. AddGamePostInit?) Edited September 29, 2020 by penguin0616 2 1 Link to comment https://forums.kleientertainment.com/forums/topic/122115-is-someone-able-to-make-a-new-client-side-idle-animation-for-wigfrid/#findComment-1375867 Share on other sites More sharing options...
IronHunter Posted October 3, 2020 Share Posted October 3, 2020 At the very worst case scenario if code isn't a solution, you can override her animations by overwriting her player_idles_wathgrithr.zip, this method of file swap is client side. You can just clone it to use whatever you want it to be as long as the animation is overwritten. As I am not sure if the custom_idle in the master_postinit is something that can be changed for the client. 1 Link to comment https://forums.kleientertainment.com/forums/topic/122115-is-someone-able-to-make-a-new-client-side-idle-animation-for-wigfrid/#findComment-1376852 Share on other sites More sharing options...
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