Starphire Posted September 22, 2020 Share Posted September 22, 2020 Since we're on the topic of Quality of Life improvements that could be made to the game, would you consider the possibility of making (or adding to the option of in the config menu that you could toggle on or off) of cooking on holding the mouse key down instead of having to click for each individual item of food? I'd much prefer to hold down the mouse key continuously and for each piece of food in the stack you're cooking to require a certain time period to perform. If u let go of the mouse and the time period/animation for the last piece of food cooking is not complete, then it would cancel that animation and return the food to its place in the raw food stack. So, to clarify, say you have 40 pieces of raw food, and you've cooked 20, and you're cooking the 21st piece of food (having continuously cooked them by simply hold down the mouse key the entire time). If you lift your finger during the time period the 21st piece of raw food is cooking, and it wasn't able to complete the full time period/animation, then the animation is cancelled and raw food item is shown returning to the player/raw food stack, and the number showing the quantity of food in the raw stack would revert to 20 from 19 as the raw food item is replaced to that stack. Having to click each item to cook it easily becomes overwhelming and fatiguing. Just consider having 5 stacks of eggs you want to refresh... That's 200 eggs you have to click 200 times on a fire to cook and then an ADDITIONAL 200 times on the bird cage to feed it to the bird. It's hell, not to mention the irritation of the bird sleeping during the night. I feel like if the player wakes the bird up it should stay awake. I miss the ability to use the bird at night as you were able to in Don't Starve... Feeding the bird is a chore best saved for night time when you're more incentivized to be stationary anyway. Having to risk carpal tunnel by spam-clicking the bird before it falls asleep and having to spam-click 400 times to process 200 eggs is really inefficient, horrible, inconsiderate, and fatiguing. Just allowing the player to simply hold the mouse down until the stack of raw food that was required to be cooked (or fed to the bird) has been consumed would be really fantastic and an easy way to bring additional Quality of Life to your community. Secondarily, if you considered reverting the bird's behaviour to how it was in DS, where the bird would not fall asleep after a few seconds of being awake, but remained awake at night (whether it stayed awake at night or simply remained awake after being awoken), that'd also be a huge boon to and very considerate of your player base as well. Thank-you for the Quality of Life improvements you've been bringing to the game for us! We appreciate it. <3 P.S. I'm not suggesting changing the length of time required to cook a piece of food. Keeping it the same would be fine. Unless you wanted to make it faster for us? ;P Link to comment https://forums.kleientertainment.com/forums/topic/121907-qol-simple-cooking-food-improvements/ Share on other sites More sharing options...
ArubaroBeefalo Posted September 22, 2020 Share Posted September 22, 2020 Include this for crafting too and my poor mouse will live longer Link to comment https://forums.kleientertainment.com/forums/topic/121907-qol-simple-cooking-food-improvements/#findComment-1373337 Share on other sites More sharing options...
chirsg Posted September 23, 2020 Share Posted September 23, 2020 it's a good idea. i hope it gets attention. lots of qol ideas aren't extravagant but a welcome change. I'll admit though, there's too much to read. Link to comment https://forums.kleientertainment.com/forums/topic/121907-qol-simple-cooking-food-improvements/#findComment-1373538 Share on other sites More sharing options...
Starphire Posted September 23, 2020 Author Share Posted September 23, 2020 @ArubaroBeefalo Yes, I'm so down for that too! The day 'Lazy Crafting' mod broke is a sad day. You could batch craft cobblestone. Shove in 40 boards & 40 rocky turf into the alchemy engine and have it pop out 40 cobblestone turf... oh baby. Crafting it by hand is a huge pain. I've learned to loathe the crafting sound as you painfully craft one turf at a time... at least let us hold down the button to get the job. Batch crafting added to the game would be massive. O_o But even just hold key to craft as long as you have the crafting ingredients would be a big improvement. *thumbs up* Link to comment https://forums.kleientertainment.com/forums/topic/121907-qol-simple-cooking-food-improvements/#findComment-1373550 Share on other sites More sharing options...
gaymime Posted September 23, 2020 Share Posted September 23, 2020 it might upset people who didnt want to cook a full stack if they cook too many but it certainly would be nice for people who regularly cook stacks Link to comment https://forums.kleientertainment.com/forums/topic/121907-qol-simple-cooking-food-improvements/#findComment-1373551 Share on other sites More sharing options...
Starphire Posted September 24, 2020 Author Share Posted September 24, 2020 It's at around a second at least to cook an individual food item, ya? When you release the key the item you're currently cooking wouldn't complete; I think that'd keep you from overshooting too easily. That's what I was thinking about anyway. With practice I think you'd pretty quickly learn to anticipate when u need to let go of the key. Otherwise they can, as I suggested in my OP, make it an option you could toggle on/off, either from the settings menu or by a shortcut key or modifier key ingame so that you could switch between either mode on the fly. I'd prefer the former to the latter though. It'd be more seamless. Link to comment https://forums.kleientertainment.com/forums/topic/121907-qol-simple-cooking-food-improvements/#findComment-1373855 Share on other sites More sharing options...
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