civciklihayat Posted September 11, 2020 Share Posted September 11, 2020 Is there a mode for relocating cave and lake? Link to comment https://forums.kleientertainment.com/forums/topic/121650-relocate-cave-and-lake/ Share on other sites More sharing options...
Bluepufferfish Posted September 11, 2020 Share Posted September 11, 2020 I'm not exactly sure if I got the question right but here's my answer if the question is "Is there a mod for relocating cave and lake" Yes and sorta. Here's 2 mods that can probably help - https://steamcommunity.com/sharedfiles/filedetails/?id=1852559465 (pick up anything and drag them to somewhere, less intrusive) https://steamcommunity.com/sharedfiles/filedetails/?id=2179918787 (pick up anything via spacebar, goes to inventory) You could also use console commands to spawn in or delete these things (opened with the `~ key) ex: c_spawn("cave_entrance") c_spawn("oasislake") c_spawn("pond") I'm not exactly sure how to delete objects via console but I'm sure it's possible. If I got the question wrong I'd be glad to answer whatever it really is, good luck! Link to comment https://forums.kleientertainment.com/forums/topic/121650-relocate-cave-and-lake/#findComment-1370646 Share on other sites More sharing options...
civciklihayat Posted September 11, 2020 Author Share Posted September 11, 2020 Yes you understand correctly, thank you very much Link to comment https://forums.kleientertainment.com/forums/topic/121650-relocate-cave-and-lake/#findComment-1370655 Share on other sites More sharing options...
ArubaroBeefalo Posted September 11, 2020 Share Posted September 11, 2020 1 hour ago, Bluepufferfish said: I'm not exactly sure how to delete objects via console but I'm sure it's possible. If I got the question wrong I'd be glad to answer whatever it really is, good luck! is possible with these ConsoleWorldEntityUnderMouse():Remove() c_select():Remove() Link to comment https://forums.kleientertainment.com/forums/topic/121650-relocate-cave-and-lake/#findComment-1370658 Share on other sites More sharing options...
Cheggf Posted September 11, 2020 Share Posted September 11, 2020 4 hours ago, Bluepufferfish said: c_spawn("cave_entrance") I think this will make any cave entrances you spawn all go to the same failsafe cave exit since they aren't matched up to any, but I could be speaking mumbo jumbo. Link to comment https://forums.kleientertainment.com/forums/topic/121650-relocate-cave-and-lake/#findComment-1370685 Share on other sites More sharing options...
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