Developer Kevin Posted August 12, 2020 Developer Share Posted August 12, 2020 Hey Grifters, We're cleaning up stuff for next week's release, and enabling/disabling the last pieces of content for that build. There are two new promoteds to check out in this one, and some card fixes. GAMEPLAY Enabled the promoted defs for the Jakes Runners and the Laborers Disabled Smith in the dailies (for now... he's not tuned enough for the release build!) CARDS Fixed bug where Tracer had no defend_amt defined Thick Shell now displays the amount of Defense it grants as its number of stacks Energy Loop now uses the Heal keyword Added a target_type to Rubble fixed description of Rook's Lever card made bundle drafts mutually exclusive with other draft types Fix broken snackrifice timing caused by spawning a seedling on Glofriam's side. added missing target_type to energy_loop Fix crash with tough and angry description outside of combat. Also amend description for clarity. UI Fixing the layout of the fight/negotiation objective text on the top bar View full update 2 2 3 Link to comment Share on other sites More sharing options...
Prismaux Posted August 12, 2020 Share Posted August 12, 2020 That Smith map soundtrack though. It slaps! 1 Link to comment Share on other sites More sharing options...
pacovf Posted August 12, 2020 Share Posted August 12, 2020 (edited) Consistent crash when I try to launch the game. Can't even reach the title screen. Is it just me? Edited August 12, 2020 by pacovf 1 Link to comment Share on other sites More sharing options...
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