Update Information:
Hey Grifters,
We're cleaning up stuff for next week's release, and enabling/disabling the last pieces of content for that build. There are two new promoteds to check out in this one, and some card fixes.
GAMEPLAY
- Enabled the promoted defs for the Jakes Runners and the Laborers
- Disabled Smith in the dailies (for now... he's not tuned enough for the release build!)
CARDS
- Fixed bug where Tracer had no defend_amt defined
- Thick Shell now displays the amount of Defense it grants as its number of stacks
- Energy Loop now uses the Heal keyword
- Added a target_type to Rubble
- fixed description of Rook's Lever card
- made bundle drafts mutually exclusive with other draft types
- Fix broken snackrifice timing caused by spawning a seedling on Glofriam's side.
- added missing target_type to energy_loop
- Fix crash with tough and angry description outside of combat. Also amend description for clarity.
UI
- Fixing the layout of the fight/negotiation objective text on the top bar
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