icantevenname Posted April 14, 2020 Share Posted April 14, 2020 Where do I find the tags in the games files? I've been wanting to look into them, but never found them. Link to comment Share on other sites More sharing options...
Ultroman Posted April 14, 2020 Share Posted April 14, 2020 Tags are set in the prefab Lua files. There is no compiled list, like with prefabs. Link to comment Share on other sites More sharing options...
icantevenname Posted April 14, 2020 Author Share Posted April 14, 2020 2 hours ago, Ultroman said: Tags are set in the prefab Lua files. There is no compiled list, like with prefabs. I meant to see how the tags work. I want to see the details. The code behind the tags. Link to comment Share on other sites More sharing options...
Ultroman Posted April 14, 2020 Share Posted April 14, 2020 You can't. And AFAIK there isn't even a way to list which tags an entity currently has. 1 Link to comment Share on other sites More sharing options...
icantevenname Posted April 15, 2020 Author Share Posted April 15, 2020 9 hours ago, Ultroman said: You can't. And AFAIK there isn't even a way to list which tags an entity currently has. Thanks for the info then. 1 Link to comment Share on other sites More sharing options...
CarlZalph Posted April 15, 2020 Share Posted April 15, 2020 22 hours ago, Ultroman said: You can't. And AFAIK there isn't even a way to list which tags an entity currently has. Entity debug string contains a list of most of them, but I think it truncates. As for how tags work they're networked strings being stored in a table. Whenever a tag is added or removed it is networked to all clients who can see it. 1 Link to comment Share on other sites More sharing options...
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