Jump to content

[Game Update] - 173


Recommended Posts

Don't Starve Together Patch 1.73 - 3/19/2020 (PlayStation 4)

Today we have our next character refresh! As usual we also have some new skins and some new streaming drops. But we also have a little bit of studio news and a small teaser for the next content update. Enjoy!

Wendy clutches tightly to the memory of her twin sister, Abigail. Some days, it’s almost as if she never left…

Even from the afterlife, Abigail never stopped looking out for Wendy - and now Wendy has discovered how to return the favor. Her affinity with the supernatural has led her to the mysterious practice of Ectoherbology, allowing her to create haunting elixirs to aid her sister beyond the veil and make their bond stronger than ever before.

  • - Wendy has been refreshed. Key changes:
    •     Wendy carries a flower that can summon her sister Abigail's spirit.
    •     Abigail's spirit gets stronger over time but starts over if she is destroyed.
    •     Wendy can craft the Sisturn to increase the rate that Abigail's spirit strengthens.    
    •     Abigail's might is tied to Wendy's health, making her fight harder while Wendy is weak.
    •     Wendy can ask Abigail to stay close to her or roam more free via Abigail's flower.
    •     Wendy does not lose sanity due to ghosts.
    •     Pipspooks can now be found roaming around gravestones.
    •     Wendy can commune with Pipspooks to help them find peace in exchange for Mourning Glory.
    •     Wendy can use Mourning Glory in her Ectoherbology crafting tab to help her sister's spirit in various ways.
    •     Wendy has reduced damage in combat, but suffers less sanity drain from auras and the dark.
    •     Abigail's damage is affected by the number of enemies she is fighting, allowing her to be effective against a single enemy but at her best when fighting a crowd.
  • Fixed a crash when trying to join a game via invitation before having logged into the game.
  • Fixed sometimes not having the option to send invitations in an online game.
  • Fixed a crash when starting a Carrat race.
  • Fixed Carrats being entered into a race when unwrapped from a bundle while near a Starting Point.
  • Roman Wood Armor skin now grants it’s skin to the Scalemail as well.
  • Fixed various typos and grammatical mistakes.
  • Fixed a loading error for Carrats in gyms.
  • Fixed a bug where day-only servers would not reset the race prize.
  • Adjusted Caroler's Coat texture outline.
  • Fixed a texture bug in Magmatic Winona’s head.
  • Added optional word filter to public server listing.

Studio Note:

Just a quick note regarding the team at Klei Entertainment. As noted previously, everybody at Klei Entertainment is working from home due to the Covid-19 outbreak.

Many of us have been working especially hard to help maintain operations as we all move out of the office and into our homes and with everything being done online, extra time must be spent in organizing conversations and trying to maintain communication. As some of you may know, we have a very open office and we are almost always in contact with each other as we go about our days. Some of us work across multiple teams and that work has become a bit more challenging for everybody.  

That being said, at this time the transition has not caused any major disruption in our operations, but it would be overly optimistic to expect that we won't have any delays at all. We're going to have to be especially mindful about this in the coming weeks and make sure we don't take on too much work so we can keep things running smoothly. 

Likely, you won't see any real difference in what we deliver until after the next big update as we are already well underway with that and will be wrapping up the bulk of that work soon. But hopefully you won't see much change at all. We'll do our best and we'll let you know if/when we start seeing anything changing.

And Finally!

If everything goes according to plan we expect the next update to be toward the end of April with the next Return of Them Content update, "She Sells Seashells". Here's a bit of a teaser of what's to come. We'll have more info shortly before release!

rot_silhouette_beta_1.png

We also have a small surprise for you next month as well and we'll let you know about that when it's ready. That's it for now, we hope you all enjoy the new update and stay safe out there.

Check out Wendy's Character Refresh post for more information, including the new skin sets and new streaming drops!


View full update

  • Like 4
  • Thanks 6
Link to comment
Share on other sites

Thanks for the update! I'm so excited to see the new Wendy. I played her almost exclusively when we first started. Now I'm Wigfrid  almost all the time, but I'm going to need to change it up a bit since Wendy is refreshed! Exciting times :D

You and the Klei team stay safe and keep your spirits up, everyone is having to work from home these days and for anyone not accustomed to it it can be mentally draining over time. My husband works at home already as a freelancer, but we're both a couple of weirdos that like to stay home anyway  XD
 

We both love your game and admire your persistence to keep developing in uncertain times. If you ever need some relief work to help take the load off, Darko (that's my husband) would be happy to help where he can in between projects and during down time. He's a generalist so he does everything from Illustration to 3D modeling, rigging, environments etc...Darko Vucenik

I wish I could help too, but I'm still just learning Unity and Blender. Your coding goes WAYYYYY beyond the little block breaker I made lmao
Maybe one day though :) Our family is trying to build a small game studio that focuses on co-op games exclusively, because we believe a family that plays together, stay together XD (so cheesy)

Anyway, just stay safe and wash those hands ;)  

Cheers!

PS: When we first started playing DST we challenged each other to come up with our own character and backstory just for fun. These have been sitting in a hard drive for months gathering virtual dust. If you like them or think you can spin them around somehow to suit your game, you are welcome to them :) They were just for fun anyway.



 

OurCharacters.jpg

  • Like 3
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
  • Create New...