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Warly for Ruin Rushing (?)


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Hey all! I just signed up to the forums because I thought of the idea of using Warly for ruin rushing instead of the usual WX, Wicker and whatnot. I thought of this immediately because of the Portable Crockpot.

Bear in mind I'm completely new to the idea of ruin rushing so I may be completely wrong about this.

To my knowledge, people pick WX over other characters because they don't need to worry about spoilage on food, and I figured it'd be a similar idea for Warly since all of his food will be going in a Crockpot anyways. 

One possible drawback would be the fact that Warly can't use blue mushrooms for health and sanity, but other than that it seems at least somewhat viable to me.

Thoughts?

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This is all theoretical since I haven't rushed with Warly myself, but I have rushed plenty of times with others.

So, basically:

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Pros to rushing as Warly:

Glowberry Mousee, which gives light for a day (mind you, this requires fruit)

Access to honey seasoning, I guess? (also mind you, this requires you to waste precious time building both a grinding mill and a seasoning station)

Cons:

All of Warly's great dishes and seasoning dishes require the new crops, which require farms, or Wormwood.

The increased hunger drain is going to be fatal as Warly, since food is sparce in the ruins, especially since Warly can't eat most of it.

He can't eat blue caps.

His Chef pouch has less space than a backpack, and inventory space is critical in a ruins rush. 

Warly can't eat the same thing more than once without having diminishing returns, which is bad because most ruins rushers depend on one food source, to save precious inventory space.

 

Warly flourishes in the late-game when he has access to all of the necessary ingredients. However, Warly's downside heavily disallow him to stay away from food items for long periods of time, which is exactly what a ruins rush entails. If you want to clear out the ruins in the second autumn, or maybe even in the spring when you have access to his special-benefit foods and spices, it COULD work, but in the first autumn, too many odds are stacked against Warly for me to consider him viable for a ruins rush.

Also, Warly has a tad of an inventory problem in the early-game, since his chef pouch gives less space than a backpack, and he needs to give up MORE of said space for ingredients, and his crock pot. This is super duper crippling since inventory space is super duper important for a ruins rush.

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I rush ruins quite a bit, and tried with Warly a couple times. His biggest advantage is obviously his glow berry recipe. The light lasts for two days, at which point you can eat another glowberry recipe without a penalty. Problem is that there isn't a ton of good hunger giving recipes in the ruins. If you manage to kill the Ancient Guardian then you're set, because you can make a few meat stews from the 8 meat he drops, but there aren't other ways of getting meat down in the ruins unless you bring bunnyman/pigman houses. You can make ratatouille, and meatballs fairly easily with lichen and monkeys. If you bring 2 silk, you can make a fishing rod for eels and make fishsticks to be your main healing source - just don't use lichen or you'll get unagi.

people do ruins rushes not really for WX's spoilage perk, they do it because there are a ton of gears in ruins, and WX can eat gears to gain huge stat boosts, negating any damage he takes, and keeping his sanity and hunger very high. Wolfgang and Wig are other good rushers because their high damage and tankiness.

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