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Wormwood's crops diggable?


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13 minutes ago, YouKnowWho said:

Something should be done, though I think it might go two ways here, since griefers would be able to dig up wormwood's crops to set them back. 

Well if you put it that way, what's just stopping them from making a torch and burning the crops and the entire base with it?

4 minutes ago, Terra M Welch said:

Well if you put it that way, what's just stopping them from making a torch and burning the crops and the entire base with it?

What’s stopping Wormwood players from crafting a torch and burning everything?

Two ways, you see?

30 minutes ago, YouKnowWho said:

Something should be done, though I think it might go two ways here, since griefers would be able to dig up wormwood's crops to set them back. 

18 minutes ago, YouKnowWho said:

What’s stopping Wormwood players from crafting a torch and burning everything?

Two ways, you see?

If griefers are going to break things they're going to break things. Every current thing in the game can be broken or burned. If Wormwood's crops are diggable that doesn't make it any more or less likely it's going to be griefed (since they would follow the rules of everything else), but if they are undiggable then people can use them as a new form of griefing.

It doesn't work two ways.

Imo perks should not be built around "how easy is it to grief with" because that's just unnecessarily shooting yourself in the foot. Making a torch is doo-doo easy, and that's the reason why we had to wait half a god damn decade for Willow to stop being garbage.

13 minutes ago, Canis said:

Imo perks should not be built around "how easy is it to grief with" because that's just unnecessarily shooting yourself in the foot. Making a torch is doo-doo easy, and that's the reason why we had to wait half a god damn decade for Willow to stop being garbage.

Another reason would be in the event someone accidently places a crop in the wrong spot, could just dig it instead of waiting forever to pick it.

Dug crops could either return the seeds, give a cut grass or give nothing.

Just now, Terra M Welch said:

Another reason would be in the event someone accidently places a crop in the wrong spot, could just dig it instead of waiting forever to pick it.

Dug crops could either return the seeds, give a cut grass or give nothing.

Seeds are doo doo easy to get, I'm all for them being diggable, I just wanted to say that wanting them gone for griefing purposes is stupid.

Also, im down for them returning nothing.

34 minutes ago, Zeklo said:

If griefers are going to break things they're going to break things. Every current thing in the game can be broken or burned. If Wormwood's crops are diggable that doesn't make it any more or less likely it's going to be griefed (since they would follow the rules of everything else), but if they are undiggable then people can use them as a new form of griefing.

It doesn't work two ways.

Oh, alright. I guess having unbreakable Wes balloons, defeated only by poop and time, everywhere  would be pretty annoying. 

People burn farms instead of taking the time to dig every single berry bush up so you have to refertilize anyway. Sorry for the backwards thinking.   

9 minutes ago, YouKnowWho said:

I guess having unbreakable Wes balloons, defeated only by poop and time, everywhere  would be pretty annoying. 

Thank you for that mental image.

9 minutes ago, YouKnowWho said:

Sorry for the backwards thinking.   

And no need to apologize. o7

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