x4550 Posted March 18, 2019 Share Posted March 18, 2019 Flies around my base and mops up spills. Link to comment Share on other sites More sharing options...
Oozinator Posted March 18, 2019 Share Posted March 18, 2019 1 hour ago, Peachiz said: Flies around my base and mops up spills. To much performance needed.. Link to comment Share on other sites More sharing options...
x4550 Posted March 18, 2019 Author Share Posted March 18, 2019 2 hours ago, Oozinator said: To much performance needed.. I would accept a slurping hatch. Link to comment Share on other sites More sharing options...
Oozinator Posted March 18, 2019 Share Posted March 18, 2019 1 hour ago, Peachiz said: I would accept a slurping hatch. For visuals sure, but ONI has other problems, then adding new stuff. Take "hatpacks" as performance example, for flying "mop". When you open biome "mop" will go there too and die. Would need some additional zoning tool. perhaps as DLC for 19.95$ Link to comment Share on other sites More sharing options...
Madbro Posted March 18, 2019 Share Posted March 18, 2019 I would make this bot wired instead of flying around. Otgerwise, like autominers, but this time, it is equipped with the water pumping multitool. But a mopping bot would be better. Somebody have those bots at home: Probably that means, LESS FPS MORE LAGGY Link to comment Share on other sites More sharing options...
Gwido Posted March 18, 2019 Share Posted March 18, 2019 Mop robots means more robots, less duplicants ... more matrix ! Actually, at the very beginning, the duplicants are planned to be useless. Link to comment Share on other sites More sharing options...
Sasza22 Posted March 18, 2019 Share Posted March 18, 2019 Why not an auto mopper like the auto sweeper. Could double up as a pump with extra range. Link to comment Share on other sites More sharing options...
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