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Refridgerator rework


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Refridgerator's automation output could be better. What if it had a treshold, so for example it would go active, when 60% is filled, but would still accept the excess food? This would make life easier (or at least spare me 120W on the second fridge in the time of the early game).

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I bypass this. I use a chamber with conveyor reveiver (on manual use allowed, just in case), a sweeper, and all of this covered in chlorine. 

Even if the fridge runs full, the excess food stays in the reveiver, covered in chlorine, and wont spoil.

The fridge is only there, because of the automated shut off for the food.production. The chamber would keep food fresh even if just lying around on the floor, or with not powered fridge. But a not powere fridge wont send a signal...

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