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Window blocks telescope line of sight.


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I'm not sure if this is a bug or intended, I found building a diamond window over my telescope to protect it from debris will block its line of sight. Deconstructing one tile restores line of sight, rebuilding it blocks line of sight.

The light overlay shows high illumination to the telescope when protected by diamond window tiles.

Using newest build to date, 311032.

Any help?

 

Screenshot from 2019-02-23 13-32-19.png

Screenshot from 2019-02-23 13-31-51.png

Also, removing one tile does *not* restore visibility. Visibility has a percentage range which affects the efficiency of the building. As your screenshot shows above, with one tile uncovered you still have "Reduced Visibility". This isn't an all-or-nothing debuff, the more restricted the field of vision, the worse it gets. I really think these tiles shouldn't be considered "opaque" to the observatory as they are now, but I suppose we'll chalk it up to them not being "optical grade" window panels, thus interfering with the telescope. (Even then that seems like it should be a visibility penalty, not complete blockage)

7 hours ago, impyre said:

Also, removing one tile does *not* restore visibility. Visibility has a percentage range which affects the efficiency of the building. As your screenshot shows above, with one tile uncovered you still have "Reduced Visibility". This isn't an all-or-nothing debuff, the more restricted the field of vision, the worse it gets. I really think these tiles shouldn't be considered "opaque" to the observatory as they are now, but I suppose we'll chalk it up to them not being "optical grade" window panels, thus interfering with the telescope. (Even then that seems like it should be a visibility penalty, not complete blockage)

although it is effective in training dupes on learning more quickly.

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