Zarquan Posted February 15, 2019 Share Posted February 15, 2019 After shovel voles were added in to the game, the first thing I do when I get to space is carve the space biome off from the asteroid so that they can't path in to the base. Now, I am fairly certain that this probably improves the performance of the game by reducing the excessive pathfinding (creating their navigation map) they have, but the main reason I do this is to stop them from pathing in to my base and making blocks and being generally annoying. My question is is this a reasonable precaution to stop them from messing up my base by adding blocks? Or do they not tend to leave the space area because of all the regolith? Or are they essentially harmless and I am overreacting? I have never seen a shovel vole wander in to my base, but then again I don't give them much of an opportunity. Link to comment https://forums.kleientertainment.com/forums/topic/102918-do-shovel-voles-wander-out-of-the-space-biome/ Share on other sites More sharing options...
Lilalaunekuh Posted February 15, 2019 Share Posted February 15, 2019 13 minutes ago, Zarquan said: My question is is this a reasonable precaution to stop them from messing up my base by adding blocks? Most maps should have a abyssalite layer, which prevents the voles from leaving the space biome. => Most of the time a steel door and some metal tiles to seal your player made entrance to the space biome should be enough. 16 minutes ago, Zarquan said: Or do they not tend to leave the space area because of all the regolith? It´s not likely that they would leave, but they can so I want to prevent it. My concern is mostly the performance impact of the pathfinding. => I try to wrangle and deliver all my wild voles as fast as possible into a "small" sealed room made of refined metal. 20 minutes ago, Zarquan said: Or are they essentially harmless and I am overreacting? If your in for some fun just try it, spawn 10-20 voles using sandbox and dig a path through a couple abyssalite layer so they would be able to reach most of your asteroid. => A noticeable performance impact (at least for me) Link to comment https://forums.kleientertainment.com/forums/topic/102918-do-shovel-voles-wander-out-of-the-space-biome/#findComment-1155665 Share on other sites More sharing options...
Zarquan Posted February 15, 2019 Author Share Posted February 15, 2019 1 minute ago, Lilalaunekuh said: Most maps should have a abyssalite layer, which prevents the voles from leaving the space biome. => Most of the time a steel door and some metal tiles to seal your player made entrance to the space biome should be enough. I tried doors, but steel doors are different? If so, then I guess it is fairly simple. But I want my giant continuous firepoll going from the top of the map to the bottom through the middle of my base. Given that, I would need a lot of refined metal to keep them out, so my approach is cheaper resource-wise. Also, my approach ended up bisecting the space biome, which confined them to the half of the space biome they started in, reducing the pathfinding costs. Link to comment https://forums.kleientertainment.com/forums/topic/102918-do-shovel-voles-wander-out-of-the-space-biome/#findComment-1155668 Share on other sites More sharing options...
Lilalaunekuh Posted February 15, 2019 Share Posted February 15, 2019 7 minutes ago, Zarquan said: I tried doors, but steel doors are different? The secret of containing voles : PS: The right one is made of steel Link to comment https://forums.kleientertainment.com/forums/topic/102918-do-shovel-voles-wander-out-of-the-space-biome/#findComment-1155675 Share on other sites More sharing options...
Sasza22 Posted February 15, 2019 Share Posted February 15, 2019 You can use pneumatic doors made out of steel, they cost less of it and still block voles while not requiring power. Voles should stay near their food source but they can also eat stuff like iron ore and dirt aside from regolith. If you mine through a caustic biome they might find some iron ore lying around and wander there. If one manages to sneak into your base thay can consume large amounts of dirt, which might end up being problematic later. Generally voles don`t seem to path too far from space from my obsevations. After a while you`ll stop seeing them as they will lay eggs under regolith and those won`t incubate unless dug out. I mostly kept the space biome vole-proof but leaving a few tiles traversable by them didn`t make them suddenly desire to go there. The pathing performance is a different issue, hopefully next upgrade will help with that. Link to comment https://forums.kleientertainment.com/forums/topic/102918-do-shovel-voles-wander-out-of-the-space-biome/#findComment-1155727 Share on other sites More sharing options...
beowulf2010 Posted February 16, 2019 Share Posted February 16, 2019 2 hours ago, Zarquan said: I tried doors, but steel doors are different? If so, then I guess it is fairly simple. The reason for steel doors is the steel still counts as a refined metal (blocks voles) even when used in a "metal ore" recipe like doors, pumps and normal wires. Link to comment https://forums.kleientertainment.com/forums/topic/102918-do-shovel-voles-wander-out-of-the-space-biome/#findComment-1155732 Share on other sites More sharing options...
Zarquan Posted February 16, 2019 Author Share Posted February 16, 2019 7 minutes ago, Lilalaunekuh said: The secret of containing voles : PS: The right one is made of steel Well, that's nice. I tried a door but not a steel door, so I just assumed that it only applied to metal tiles, so I usually put all the shovel voles on 1-3 tiles of metal suspended in space to allow for a critter drop off and potentially a grooming station. I will probably still do that, as it lets me have an arbitrarily large stable, meaning an arbitrarily large number of shovel voles if I ever wanted to breed them, without increasing their number of paths. 15 minutes ago, Sasza22 said: You can use pneumatic doors made out of steel, they cost less of it and still block voles while not requiring power. Voles should stay near their food source but they can also eat stuff like iron ore and dirt aside from regolith. If you mine through a caustic biome they might find some iron ore lying around and wander there. If one manages to sneak into your base thay can consume large amounts of dirt, which might end up being problematic later. Generally voles don`t seem to path too far from space from my obsevations. After a while you`ll stop seeing them as they will lay eggs under regolith and those won`t incubate unless dug out. I mostly kept the space biome vole-proof but leaving a few tiles traversable by them didn`t make them suddenly desire to go there. The pathing performance is a different issue, hopefully next upgrade will help with that. I didn't realize it was the material that was in question, I thought it was the tile type. I personally have never done anything that complicated with shovel voles beyond keeping them alive. I usually just melt the excess regolith and feed it to hatches late game for the coal, which I use for power in remote places and to keep the hatches alive so I can eat bbq. Them being annoying in the caustic biome is exactly the kind of thing I want to prevent. No matter what, the pathing of shovel voles will be expensive if they can get inside the asteroid. There is just too much they can do. Link to comment https://forums.kleientertainment.com/forums/topic/102918-do-shovel-voles-wander-out-of-the-space-biome/#findComment-1155738 Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.
Please be aware that the content of this thread may be outdated and no longer applicable.