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Issue with event related recipes


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Both Hallowed Nights and Winter's Feast related recipes have not gone away after their respective events ended. I expected this to somehow fix itself in a later update but it hasn't.
I have been avoiding the recipes because it feels kinda cheaty to use them after their respective events but I would prefer a proper solution.
 

Note that events are set to auto in worldgen and I'm not using any server mods.
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27 minutes ago, Wilson_pl said:

I don't think it's unfair, your character learned the recipe so you shouldn't lose the possibility to craft it.

Thing is, those recipes were never able to be prototyped in the first place.

17 minutes ago, Loopy Ouroboros said:

Thing is, those recipes were never able to be prototyped in the first place.

Thing is that if you spawn in (prefabofeventitem)_blueprint it appears as special so getting it unlocked makes it like getting loyal skins

2 hours ago, __IvoCZE__ said:

Thing is that if you spawn in (prefabofeventitem)_blueprint it appears as special so getting it unlocked makes it like getting loyal skins

Maybe they made the event item blueprints special so they wouldn't spawn from tumbleweeds.

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