About This File
Puts it back where it came from!
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Upon picking up a trap:
*If a trap is empty, it will go into inventory.
*If a trap has an animal, it retraps the same spot, without going back into your inventory
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I fully intend only to release mods that I consider balanced, that don't make game play easier - read 'cheating' , or to fix what I perceive to be as issues or bugs that need addressing. I have a few ideas in mind. This is one of them.
I need to give the utmost thanks to my new friend DevilXD who I met on the Klei forums; who created this mod for me to learn from!
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If traps are empty when picked up, they act as normal.
If traps are full (have a catch) when picked up, they automatically put the object in your inventory and resets the trap to where you had it
This idea came from one of my trap farms. I got tired of ending up with traps in my hand inventory and rabbits in my hand that I then had to swap out to deal with.
Vanilla / RoG compatible.
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Also Download From The Steam Workshop
What's New in Version 1.0 (First Public Releas See changelog
Released
- Changelog:
- v1.0
- Initial Release
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