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Godly Fire - Infinite v0.2


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GODLY FIRE - Infinite v0.2

*** Makes all fire and light sources last, well, 1 aeon. (Literally, 1 billion ingame years) ***

--- For all those players that want to forget about light management in the game ---

*AND* for feeding that little pyromaniac that lies within you :razz:

(I promise, I won't be making another fire-duration mod after this - unless requested to :grin:)

...FIRE AND FORGET!

WHAT IT DOES: It scales up all fire and lightsources durations so that they last 1000000000 in-game years (1 year = 48 default days).

NOTE 1: It should affect only fires/objects created while the mod is enabled. Previous light sources/fires will keep their previous duration, but can be fueled (when applicable) to keep up with the overall duration increase.

WARNING: THE GAME MAY NOT BE PROGRAMMED TO HANDLE AN EXCESSIVE NUMBER OF SIMULTANEOUS LIGHT/FIRE POINTS. Also, performance may degrade if you have lots of on-screen lights. USE AT YOUR OWN RISK!

FULL LIST OF CHANGES:

- All base and maximum (fueled) durations of fire/light sources have been proportionally scaled up so that they all last 1 aeon.

- Fire duration is unaffected by the weather, in either negative or positive way.

- Every attack delivered with the torch or the lighter has a 100% chance to ignite the attack target, if flammable. If the object is not hittable

or combustible, this has no effect.

- The fueling power of all objects has been scaled up accordingly - don't overdo if you don't want to break the game, even some leaves increase the duration of way over a millennium.

- Objects will burn for a longer time before crumbling to dust.

NOTE 2: If you feel somehow guilty of cheating, you may consider looking at the standard Godly Fire mod.

COMPATIBILITY: should work with every mod that doesn't tweak the very same things. Only have 1 Godly Fire mod enabled at any time.

ON REQUEST: additions and tweaks (e.g.: balanced durations)!


What's New in Version v0.2   See changelog

Released

  • v0.2 - First public version

User Feedback

Recommended Comments

Some things like Reeds~feathers and manure will burn forever when lit on the ground or in my case when I set a forest on fire to harvest charcoal lol, if you could fix this it would be awesome so lil fires will not be lit all over th map, I uninstalled the mod to get the fires out and will just reinstall it later

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all i want is you have already big fire not last forever....for the winter season because i died easy

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Sounds like this needs a pretty small map. Large maps would be a big problem if every fire you lit never went out! Unless you can easily locate them on the map

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