About This File
If you think that the game needs some more weapons - this mod's good for you. It adds some more weapons and armor to the game, making fighting preparations more interesting.
Just remember - "Go for the eyes!"
Weapons:
Hound's Bite Mace
I was always annoyed that Tentacle Spikes braking quite fast, especially in caves. But above the spikes is only Dark Sword, that drives you insane really fast (that can be crucial in caves). So I tried to add something with middle damage, that lasted slightly longer than spike dealing nearly the same amount of damage and relatively easy to be crafted by player.
I drew it myself, so it may look somewhat differently than other weapons. (I don't think I can draw well enough)
Recipe for crafting:
Board x2
Ropes x2
Hound's Tooth x2
Requires Science Machine to craft.
Damage: 50
Durability: 150 uses
Golden Sword
Its main purpose to give some firepower to Wilson and all the characters excluding Wolfgang. I kinda liked his bonus to damage, but he is too much of a OP because of his raised stats and Wilson just too cool to swap him for bonus damage. And it'll be good way to spend some gold too.
Recipe for crafting:
Gold Nugget x5
Flint x2
Red Gem x1
Requires Alchemy Engine to craft.
Damage: 60
Durability: 100 uses
Marble Blade
Its powerful as hell (OP to be honest), but quite heavy, so each succesful hit will drain your hunger by 2 (as well as speeding up hunger consumption by x5 while you holding it) and slow you down 15% - so mind large groups of enemies and don't forget to bring some food if you plan to use it often. Using this with Wolfgang will be pretty much cheating, as it was intended to give a chance to Wilson-players to wield power to crush things with 100 or less hp in one swipe. (Wolfgang can do 102 damage with Dark Sword)
Recipe for crafting:
Marble x5
Gold Nugget x3
Purple Gem x2
Requires repaired Ancient PseudoScience Station to craft
Damage: 110
Uses: 200
Equipping it makes you consume hunger 5x faster and moving 15% slower. Hitting something with it drains 2 hunger from you.
Sword of Ice
Just 1 strike to completely freeze anything except for Treeguard and Deerclops. It seems to much of an OP item, but it is expensive to craft, rather brittle and you will have to be in a melee range to freeze monsters. And it drains sanity over time like Dark Sword does and -4 Sanity per Strike the way Ice Staff does (the staff drains 1 sanity per shot though). Later I plan to make it freeze player instantly regardless of used clothing if you equip it in winter.
Recipe for crafting:
1x Dark Sword
2x Blue Gem
5x Nightmare Fuel
Requires Shadow Manipulator to craft
Damage: 50
Durability: 40 uses
- Freezes anything with 1 hit (excluding Deerclops and Treeguard)
- Drains sanity 20min, drains -4 sanity every strike
Known bugs: From time to time it freezes Treeguards completely - forever, until someone trashes them. But i think Ice Staff does that too sometimes. [update: This was game's own bug, it should be fixed already]
Strong Sword by kiopho
Strong Sword created by kiopho is now included into Fighting Pack. Each strike drains 3 Sanity. Has 150% of Dark Sword's durability and damage. Does not lower Sanity over time.
Recipe ofr crafting:
Purple Gem x2
Nightmare Fuel x10
Dark Sword x1
Requires Shadow Manipulator to craft.
Damage: 72
Durability: 150 uses
Armors:
Golden Armor
I honestly tried to draw an armor piece, but I am much more suited to write or fix codes than draw. Well, I can draw some decent weapons (decent from my point of view of course), but not armor. So I just did some repainting on Marble Suit. It was intended as craftable alternative to Snurtle Shell Armor, it has less durability and more absorbtion.
Recipe for crafting:
Gold Nugget x10
Ropes x4
Requires Alchemy Engine to craft.
Durability: 900
Absorbing rate: 90%
Golden Helmet
I finally managed to add Golden Helm. It would've taken me forever if it wasn't for
Heavenfall's helping hand with coding.I still suck at drawing anything besides weapons, so it looks out of place. I will change its sprites once get my hands on appropriate ones. It was intended as craftable alternative to Shellmet, it has more durability and same absorbtion.
Recipe ofr crafting:
Gold Nugget x6
Ropes x2
Requires Alchemy Engine to craft.
Durability: 850
Absorbing rate: 90%
Credits
Some very nice and friendly people here really helped me with creating this mod and here I'am gonna say one hell of a loud thanks to all of them:
- kiopho - Thank you very much! It all started with your wonderful "Strong Sword mod". My first coding experiments started with this mod. And kiopho kindly explained me how to rename .bin files without causing game to crash, so if it wasn't for him I would be breaking my ass over this problem and my mod would never be published.
- Heavenfall - Thanks for showing how to add new hats to game files! Thanks to you I managed to add Golden Helm to my Fighting Pack.
- A-bomb - his sprites for items is just awesome! He kindly offered to support mod's development by providing some nice pics.
- Thanks to milson - I learned how to merge item mods from his mod's "Potions" code, which is also one of my favorite mods.
How to install:
1. Unpack mod's zip file into your "*:\Program Files\Steam\SteamApps\common\dont_starve\mods" directory
2. Start the game and go to mod's section of main menu
3. Find Madman's FP in the list and enable it.
4. Click OK and you're good to go smashin'.
What's next:
1. Rebalancing
2. Adding damned Chaos Sword
Version history:
UPD: (21.06.2013) Added Golden Sword Mod
UPD: (22.06.2013) New Mace sprite
UPD: (22.06.2013) Marble Sword Mod added
UPD: (23.06.2013) Marble Sword update - slows speed and drains hunger
UPD: (23.06.2013) Sword of Ice added
UPD: (24.06.2013) Golden Armor added
UPD: (25.06.2013) Golden Helmet added
UPD: (25.06.2013) Mod's page remade
UPD: (25.06.2013) Marble Blade sprite changed
UPD: (30.06.2013) Sword of Ice sprite changed
UPD: (03.07.2013) Strange New powers update. Ice Blade freezes player
UPD: (08.07.2013) Kiopho's Strongsword added
UPD: (28.07.2013) Mod upgraded to match [Hunger] update and some weapons stats and recipes reworked
UPD: (23.08.2013) Mod is compatible with Stuff of Nightmares update and is available on Steam Workshop.
UPD: (17.09.2013) Mod is compatible with [Moderately Friendly] update.
UPD: (04.10.2013) Checked mod's compatibility with Six feet Under update.
Most Recent
UPD: (07.04.2014) Checked mod's compatibility with RoG Giant Steps update. Everything seems to craft and equip right. I didn't have much time to do the checking, so there may be some bugs, if so - write about it http://steamcommunity.com/sharedfiles/filedetails/?id=172090600 here and I'll fix it when I have time.
Here's Steam Workshop link for Madman's FP.
What's New in Version <23.08.13.N> See changelog
Released
No changelog available for this version.
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