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JoeW

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About JoeW

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    NinJoe
  • Don't Starve
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  • Oxygen Not Included
    Alpha Contributor

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  1. Keep posts on-topic and without personal attacks. If you can get along with somebody, put them on your ignore list and move on.
  2. Hey everybody! The Scrappy Scavengers Update is coming a day early next week on Wednesday, March 27th! Highlights Include: Skill Tree updates for Wigfrid, Willow, and Wormwood. Performance improvements and item management features for late game and mega bases. Two new Moon shroom items. Acid rain update New location with a new NPC encounter Much more! There's quite a bit in this one. So if you want to see all the details, check out the beta thread here: https://forums.kleientertainment.com/forums/topic/154694-scrappy-scavengers-now-on-the-beta-branch-on-steam/ Of course, we also have new skins and a new set of Twitch drops as well. We'll see you soon!
  3. We give timelines when we know the timeline. This is the same for all of our games. We don't give public dates that we aren't solidly committed to. In this case, as we said previously, it was going to take a while because we don't have a dedicated team for Don't Starve and it's a substantial update, not all of which just translates directly to console easily. That being said, the update is currently in testing and will be submitted for approval "soon". We don't know anything beyond that at this point right now.
  4. We attempt to let people say what they want to say unless it gets too unruly. It does make for a forum that's a bit more spicy. But that goes through phases. And ultimately it's more important that people can say what they want to say. We're probably a bit too permissive. But I would rather it be too permissive than too restrictive. We have had an understanding for a while now. We're not going to argue with players and we're not going to justify our actions. We'll clarify things when needed and we'll explain some things when we think it will help. But mostly, we respond through the game. It could be done differently. We could talk more and be more explicit, but really I think the result would just be more argument. We can't make everybody happy all of the time. The hope is that people can figure out that it is more productive to discuss things in a reasonable way. We're not going to babysit or tell people how they need to behave to get along with other people. What I really wish people could do is remember that this is just a video game. It's not worth fighting with other people about it. I get that it's a thing you love and you want to protect it- we love it too. But we're all here for fun. But just a little bit of advice for the forum regulars. Please remember. This game has been around a long time. Whatever we're working on at the moment is neither representative of a whole new direction nor is it an example of why nothing is ever going to be what you want. We can only do so much at once. The point of the roadmap is to explain what we're focused on at the time. That changes. And we're always headed toward what we think will give players what they are looking for. (Even if it takes a while) We truly love and care about our community. But we can't do everything all at once. We can't make everybody happy all the time. We also do not react to everything immediately. We consider our roadmap a promise and we do our best to follow through with that. No single roadmap or update made DST what it is. And throughout development we have gone through these cycles with players as new groups come and go. What the game needs now is not what the game will need next year, and so on. I won't ask for the benefit of the doubt. But the history is there. And it would be pretty cool if people on these forums could discuss their thoughts like people who are all part of a group that loves something enough share their ideas and less like adversaries that need to get everybody to agree with them. People that disagree with you aren't going to ruin your game.
  5. Threads in this area of the forums do not get archived so there is no reason to bump a thread unless you have something to contribute to it.
  6. Please take the side conversation to a new thread or in private messages as they are off-topic. Thanks.
  7. Signatures are disabled on mobile because of the limited space available.
  8. We added English captions. We'll try to do these for any future shorts with voiced audio. Thanks for the suggestion!
  9. Happy Valentine's Day from your friends at Klei! For a limited time, log-in to Don't Starve Together and receive the Heart Spade shovel skin. We hope you have a lovely time, in Don't Starve Together! Changes A login reward has been added for all players. Consoles will get their patch as soon as possible to be able to apply the skin in game. The skin can be obtained from logging in on any platform at this time. Adjusted Wilson’s Masquerade hair colouration based on community feedback. Bug Fixes Fixed the Beefalo Stage’s carpet blocking actions on the ground like with the Pitchfork. Fixed Dragonfly Boat Wheel losing its aesthetics when a player uses it. Fixed Woodie missing in the Merrymaker bundle image; we found him going off to chop a new evergreen for the photo. Fixed a crash with Nautopilots and boats being destroyed. Fixed a crash related to pirates when loading a world. Fixed a crash related to Polly Roger’s Hat. Fixed a crash when arriving at a boat race checkpoint.
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