It's an issue because I default new duplicants to have no jobs and now I can't set any jobs for the duplicant so he is idle.
I assume this triggered because of the dead duplicant.
Save game attached.
Steps to Reproduce
1) Set all new duplicants to have no jobs 2) [I think] kill a duplicant 3) After duplicant is dead but before is buried, spawn new duplicant. Expected: 1) Dead duplicant never appears in jobs list 2) New duplicant appears and I can change their jobs Actual: The opposite :-)
1) Set all new duplicants to have no jobs 2) [I think] kill a duplicant 3) After duplicant is dead but before is buried, spawn new duplicant. Expected: 1) Dead duplicant never appears in jobs list 2) New duplicant appears and I can change their jobs Actual: The opposite :-)
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