I talked about this bug in the forum and decided to post here.
Due to the optimization of the game, the structures disappear before the creatures, making the mobs keep walking where they "shouldn't" causing bug where creatures float between the walls or worse causing them to come outside. This happens if you are using statues, end table, friendly scarecrow and lureplant. being more important as statues and end tables because they are the hearts of many farms.
my idea to improve this would be to increase the distance to "despawn" statues/endtable or to decrease the distance to "despawn" creatures. just a little so that it doesn't affect game optimization.
video for better understanding
Steps to Reproduce
Optimizing the game causes structures to disappear first from creatures. The bug happens depending on distance from player to base or farm.
Optimizing the game causes structures to disappear first from creatures. The bug happens depending on distance from player to base or farm.
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