mr peeps Posted October 18, 2018 Share Posted October 18, 2018 Right-o! So. Here goes -In the pig biome area, where the farms and things are, could there be some more plant life and... know... things? Just tea trees is a liiiiiitle boring to look at -A path to the village? Just from really close to spawn, like in frame. It can be annoying to search their whole biome and then realize you just missed a tiny spot -Interactions between pigs? Just you know... talking, maybe there could be tables in front of the deli for them to eat at... you know. They feel a little dead just wandering around -Some reason to buy a house? My ideas for this are maybe the more expensive you decorate the house, there could be a sanity bonus? Maybe some sort of functional bit? I was super excited when I heard you can buy a house, but in the end, it was just really underwhelming. -Less of those gosh darn danger vines!!! They make the area impassable and it is really annoying -More charecters. For instance, in Shipwrecked we got 2 useful characters and one challenge charecter. Here, we only have a challenge character. -Make it somewhat possible to dodge arrows in some rooms in the temples. Especially the ones with all the idols in them. -Perhaps some sort of cerfew in the town. After dark, the guards would tell you to leave/attack and thieves would be everywhere. You know, just to spice things up. Overall, SUPER COOL. Just like in shipwrecked, you guys give us a basically different game and market it as a cheaper DLC. Absolutely amazing Klei!! Link to comment Share on other sites More sharing options...
The 2C3D Posted October 18, 2018 Share Posted October 18, 2018 11 hours ago, mr peeps said: Less of those gosh darn danger vines!!! They make the area impassable and it is really annoying -More charecters. For instance, in Shipwrecked we got 2 useful characters and one challenge charecter. Here, we only have a challenge character. -Make it somewhat possible to dodge arrows in some rooms in the temples. Especially the ones with all the idols in them. -Perhaps some sort of cerfew in the town. After dark, the guards would tell you to leave/attack and thieves would be everywhere. You know, just to spice things up. Less Vines: I wholeheartedly agree. Not only are they annoying but when they fight snaptraps, they drop rope to be traded More characters: we have another character in the files. Also, we got 4 SW characters. Don’t blame you for forgetting, not all were memorable. Dodge arrows: Possible. Line yourself up so you can *almost* walk past the idol horizontally. Curfew: It would be nice to do this. You’d also need to get kicked out of shops. You’ve got some really good suggestions, if I may say so myself! Link to comment Share on other sites More sharing options...
Mr. Matt Posted October 18, 2018 Share Posted October 18, 2018 2 minutes ago, The 2C3D said: Dodge arrows: Possible. Line yourself up so you can *almost* walk past the idol horizontally. Or you can disarm them which does give a single dart for each trap. Link to comment Share on other sites More sharing options...
mr peeps Posted October 18, 2018 Author Share Posted October 18, 2018 5 hours ago, Mr. Matt said: Or you can disarm them which does give a single dart for each trap. ahem... How did I not realise thats what the disarming things do Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.
Please be aware that the content of this thread may be outdated and no longer applicable.