AndrooUK Posted August 30, 2018 Share Posted August 30, 2018 Currently, as far as I am aware, objects can only be rotated using the 'O' key. I would like the option to use the mouse only, such as a middle click rotating an object. I play the game through my television, and I can just use a mouse for most functions, except rotation, and accessing the menu. Link to comment https://forums.kleientertainment.com/forums/topic/95002-rotate-object-should-have-mouse-action/ Share on other sites More sharing options...
Zarylo Posted August 31, 2018 Share Posted August 31, 2018 On 30/08/2018 at 6:50 PM, AndrooUK said: Currently, as far as I am aware, objects can only be rotated using the 'O' key. I would like the option to use the mouse only, such as a middle click rotating an object. I play the game through my television, and I can just use a mouse for most functions, except rotation, and accessing the menu. Then bind your o key to your middle mouse button. (Provided your mouse drivers support such a feature, if not buy a mouse whose drivers do.) Link to comment https://forums.kleientertainment.com/forums/topic/95002-rotate-object-should-have-mouse-action/#findComment-1079823 Share on other sites More sharing options...
AndrooUK Posted September 8, 2018 Author Share Posted September 8, 2018 On 01/09/2018 at 12:21 AM, Zarylo said: Then bind your o key to your middle mouse button. (Provided your mouse drivers support such a feature, if not buy a mouse whose drivers do.) Thanks for the suggestion. I just use some bog standard optical mouse. That is still just a workaround, and not an ideal solution. Link to comment https://forums.kleientertainment.com/forums/topic/95002-rotate-object-should-have-mouse-action/#findComment-1082423 Share on other sites More sharing options...
Gwido Posted September 8, 2018 Share Posted September 8, 2018 You can bind this function to your middle mouse button in game. At least in the current version. I do so and bind it to shift + scroll down. It's in the second page of the controls config. Link to comment https://forums.kleientertainment.com/forums/topic/95002-rotate-object-should-have-mouse-action/#findComment-1082443 Share on other sites More sharing options...
Zarylo Posted September 9, 2018 Share Posted September 9, 2018 On 08/09/2018 at 12:02 PM, AndrooUK said: Thanks for the suggestion. I just use some bog standard optical mouse. That is still just a workaround, and not an ideal solution. I agree it's a workaround... but you will like the workaround. Not just for this game, but a lot of other games will benefit from your ability to hotkey simple makros to a mousekey. (Not to mention that kind of mouse tends to have more buttons than your average fiver.) I want the ability to set hotkeys for a lot of other things too (such as, select material:abyssalite. unset by default so it's an opt in customization. It will probably remain a dream. Currently I do way too much clicking.) On 08/09/2018 at 2:05 PM, Gwido said: You can bind this function to your middle mouse button in game. At least in the current version. I do so and bind it to shift + scroll down. It's in the second page of the controls config. That does work for scrolling up and down, but not for the click itself. Nor does it work for any other 4 mouse buttons. OP's wish was the click. Link to comment https://forums.kleientertainment.com/forums/topic/95002-rotate-object-should-have-mouse-action/#findComment-1082957 Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.
Please be aware that the content of this thread may be outdated and no longer applicable.